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-   -   Its the obvious that stumps ya... (http://www.gametavern.net/forums/showthread.php?t=3710)

Crono 11-05-2002 04:57 PM

If you ask me, there is no such thing as an experienced "gamer". Eveyrone has different types of games that they like. Take me for example, I love RPGs and Adventure (like Zelda, etc.) games, and I consider myself experienced at them (especially in the rpg department, I've beaten a few psx/ps2 rpgs and many snes ones). However, I'm not afraid to admit that I suck ass at FPS's, Action games, and sports games. I'm sure most people are like this too. People are usually experienced in only certain types of games. I can only see a person being experienced overall if they are someone that works for a gaming magazine, game site, or have just been playing games for a VERY long time (like people that are like 25 years and older who have been playing games since the NES era, and can actually remember beating games on those systems.) But anyway, that's my opinion.

oh..and also, yes, I too have been stumped by the most obvious things, it's embarassing...

Joeiss 11-05-2002 06:11 PM

Quote:

Originally posted by Angrist
Joeiss is now officially nominated for the 'biggest asshole of GameTavern'.
Thank you.

Angrist 11-06-2002 07:17 AM

In Resident Evil (GCN) I didn't know that you had to check items from mulitple angels... :mad:

Stu, I knew someone would say that.

TheGame 11-06-2002 11:54 AM

Quote:

Originally posted by DarkMaster
you gotta be kidding me.....
Nope... in the first part of the game I would run right past the save point... it took 3 tries before I figured that crap out... that was valueable lesson.

And I probably will be getting a strat guide for those puzzles. I'm not one to wander around one hour trying to figue somthing out with no progress....

Jewels 11-06-2002 12:41 PM

Quote:

Originally posted by Angrist
Joeiss is now officially nominated for the 'biggest asshole of GameTavern'.
i totally agree with you:-D

Jewels 11-06-2002 12:41 PM

Quote:

Originally posted by Jewels02
i totally agree with you:-D

Crono 11-06-2002 03:07 PM

Quote:

Originally posted by TheGame
Nope... in the first part of the game I would run right past the save point... it took 3 tries before I figured that crap out... that was valueable lesson.

And I probably will be getting a strat guide for those puzzles. I'm not one to wander around one hour trying to figue somthing out with no progress....

heh, no offense...but those sphere puzzles are pretty much all common sense. And instead of buying a straetgy guide why not just look on gamefaqs? if that's the only reason why you want it. (FFX is a very easy game anyway).

TheGame 11-06-2002 03:11 PM

Quote:

Originally posted by Crono
heh, no offense...but those sphere puzzles are pretty much all common sense. And instead of buying a straetgy guide why not just look on gamefaqs? if that's the only reason why you want it. (FFX is a very easy game anyway).
lol... GameFaq's guides are too confusing....... as far as the sphere thingy being common sense, I dunno, I've tried evrything that is sset up to try... hell I evne put the sphere in the door slot again.

When I relized how much times I wasted not getting anywhere I kind of quit... but like the topic sais... maybe I'm missing somthing that is obvious. *shrugs*

Joeiss 11-06-2002 03:14 PM

Quote:

Originally posted by Jewels02
i totally agree with you:-D

LOL


Who the hell are you? Probably one of Angrist's little friends.



Anyways.... Yesterday, while playing some offline SOCOM, I had to not set off the Prison Alarms.... I have been stumped by this for so long.... But today, I just went the totally opposite way around the prison, and the alarm didn't go off!

DarkMaster 11-06-2002 03:22 PM

Quote:

Originally posted by TheGame
lol... GameFaq's guides are too confusing....... as far as the sphere thingy being common sense, I dunno, I've tried evrything that is sset up to try... hell I evne put the sphere in the door slot again.

When I relized how much times I wasted not getting anywhere I kind of quit... but like the topic sais... maybe I'm missing somthing that is obvious. *shrugs*

those sphere puzzles are quite simple, you just have to pay attention to everything that is said and to all the little details. you're probly giving them too much credit, if you think something should be this way, then do it, thats the way they trick you, they appear to be so obvious that you think "no way, couldnt be" but most of the time it is. just use your head :)

Crono 11-06-2002 06:42 PM

Quote:

Originally posted by TheGame
lol... GameFaq's guides are too confusing....... as far as the sphere thingy being common sense, I dunno, I've tried evrything that is sset up to try... hell I evne put the sphere in the door slot again.

When I relized how much times I wasted not getting anywhere I kind of quit... but like the topic sais... maybe I'm missing somthing that is obvious. *shrugs*

certain spheres do certain things. just keep putting different spheres in different places and paths will open up. thats how I figured it out...

TheGame 11-06-2002 10:54 PM

Quote:

Originally posted by Crono
certain spheres do certain things. just keep putting different spheres in different places and paths will open up. thats how I figured it out...
Well I got one useable sphere left (the other is up in a door)... and I put it everywhere... maybe I will put it in each place and search for an opening.

GameMaster 11-06-2002 11:42 PM

Some GameFaqs guides are better than others. Have you read more than one or is there only one availble to this game?

TheGame 11-07-2002 12:20 AM

Quote:

Originally posted by GameMaster
Some GameFaqs guides are better than others. Have you read more than one or is there only one availble to this game?
There are a lot of them... they are just so huge.

Finding my part is too hard.

DarkMaster 11-07-2002 03:29 PM

here TheGame, if this doesnt help you, then i suggest you take the game back, because it only gets harder from then on.

1) Move to the back of the first room and examine the Glyph Sphere and an opening will be revealed on the right.

2) Go down the stairs then examine the overhang on the wall to get the Glyph Sphere. Move to the bottom of the stairs and insert it in the door to open it up.

3) Take the Glyph Sphere from the open door and use it in the next spot to reveal the destruction sphere. You don't need this right now. Just keep going.

4) Examine the runes to reveal a Glyph. Examine it again to open a new area. Search it to find the Besaid Sphere. Insert the besaid sphere in the pedestal to open another area. Push the pedestal.

5) Now leave the pedestal there and go find that Destruction Sphere. Place it in the slot where you found the besaid sphere to reveal a hidden chamber.

6) Go to the new opening in the wall for the ROD OF WISDOM.

7) Now go back to the pedestal and push it all the way in until it sinks into the ground.


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