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Re: Mortal Kombat
In pretty much every fighting game there is a certain amount of unbalance sure, and there's pretty much some reason for that, be it like Street fighter where certain character does a lot of damage an is easy mode.
However generally in a fighting game even the worst characters have a fighting chance assuming you A) know the matchups, and B) Understand your character. I'm not complaining about unbalance in fighting games in general, I actually appreciate it. In guilty gear I play pretty much the worst character in the game very well and I get a lot of respect for it. However, MK9 is officially Mortal KungLaobat the game. The only characters who have a chance against him is Cyrax, and that's because of glitches in the game itself that allow him to give guaranteed unblockables from his command throw and net. Also Reptile, Ermac and Sub-Zero do decently, and I've heard rumors that smoke is decent. However when tournaments are majorly made up of Kung Lao because he's so good... Well yeah. 2 major mortal kombat tournaments have now passed as of yesterday and they're already planning on pulling it from line ups of any of the majors because it's so unbalanced. |
Re: Mortal Kombat
In the meantime it will stay pretty popular in the casual scene, it's new and flashy, pretty easy to play, and eventually A group of friends will play it a lot, and one will stumble onto some combo video with some character and rape all his friends and that's how MK goes.
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Re: Mortal Kombat
So what part of Kung Lao's repertoire makes him stronger? I'm curious so when I eventually play this at somebody's place I can know what to use to kick ass. :D
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Re: Mortal Kombat
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Mostly just spam his special moves, for the most part it's impossible for most of the cast to punish them (which means you can block after using them before they can hit you, not that you can freeball into throwing a special then throwing another without putting some distance or tricking them into it, it's just that during pressure you can pressure special moves and not get punished for it, which is usually something you cannot do in a fighter and get away with it.) Pretty much reptile, ermac, cyrax and subzero are the only characters who stand a chance against kung lao. High priority, and disgusting pressure, mixed in with the best damage in the game. Mortal Kunglaobat. However I played the game before this was discovered: Better yet they're finding that it works with any character that can combo into a stun type of move, it's just situational. Like Kabal has a type of stun he can combo into as well, but to get the combo counter to reset you have to wait until a certain point during the stun. Same with Scorpion. This was after they had patched the game to remove like 10 other inifinites which they did by removing certain combo options, which is pretty bad form honestly as it seriously hurt the gameplay of most of those characters (Sindel went from mid tier to low tier because she lost 3 of her high damage combos to fix the infinite.) Look I would love for Mortal Kombat to be a legitimate fighting game series more than anyone, I love the characters, I especially love the way the game looks and feels in MK9, Love the X-Ray stuff, but it's just terribly unbalanced and way too buggy. All mortal kombat games have been like that, and I guess that's how they'll remain. |
Re: Mortal Kombat
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It's not like it's the only unbalanced fighting game. Like I said before, having around 30 characters that are all 100% equal (or close to) seems 100% retarded to me. If you're going to make a fighting game where everyone is equal, why not just make a game - have only 2 characters, and give them each 50 skins so they all look different. That way it comes down to button-mashing skill, and not character choice. Quote:
In every fighting game (or practically any competition-based game that isn't Pong) things will not be even. This is where the challenge lies. Video games now are so far from challenging that at any hint of unfairness one way or the other gets peoples panties knotted up. "Wah wah, I can't beat my friend in MK/McC/SSF when he plays as ______, this game is so dumb!" Remember what you would have done as a kid when your friend kicked your ass as a certain character? You'd practice as your favourite character until you could kick his ass at his own game. Maybe people don't like challenges in video games anymore. I don't mind the unbalancing in MK, or even in MvC3 (since I brought that up), variety is good. Especially if you play with your friends, and pick random, where luck may give you a shitty character against a good one, or what-have-you. Then again, I suppose most people that play games now have no idea what losing is like, since most games now are basically idiot and fail-proof. And thus ends my pot-induced video game rant. I was just going off of your quotes by the way, nothing I said was aimed at you. |
Re: Mortal Kombat
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All of these are considered fairly balanced, each character is close enough to the others to give everyone a fair chance. They're all good games. You should try them. Hell even Tekken 6: BR is extremely balanced. Quote:
Magneto, Tron, Amaterasu, Zero, Wolverine... Those are your top 5 characters. Storm is considered pretty beast mode too. Quote:
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Re: Mortal Kombat
Balanced != every character being the same
Just as a case in point, some characters might be large, powerful, and slow, others will be small, weak, and fast. Totally different play styles, but can still be balanced. |
Re: Mortal Kombat
Speaking of which, I hope the next Super Smash Brothers will be patchable. That way Nintendo can keep the game balanced and even more competitive.
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Re: Mortal Kombat
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If I was a fan of asian-fighting games with flashy cartoon-y colours/sounds/graphics, I'd be all up in those. But I'm not. Quote:
I do fondly recall going 17-0 as Raphael in Soul Caliber by only using the attack that quickly strikes 3 times with the sword. I did so to combat other people constantly using cheap characters by out-cheaping them. When you play with friends, this strategy gets the point across that being cheap is lame. Quote:
Because maybe, just maybe MK was released to cater to the people who dont play fighting video games competitively, and instead wanted a slower-paced oldschool fighting game. Will people take the game super seriously? Of course. Some people have nothing but time. Quote:
Dylan has MvC3. I have had Tekken 6. I also had Street Fighter 4. I also now have Mortal Kombat. And Mortal Kombat is by far the most fun I've had playing a fighter, and the most fun I've seen people have playing a fighter. Last week 4 people took turns (2v2) playing MK between the hockey games, and the entire room of 10 or so people were enthralled by the intense battles going on. It was epic. It wasn't over quickly. And saying the game sucks because of Kung Lao is fucking hilarious. Maybe the game sucks for competition because everyone will abuse Kung Lao (As people often do when they find a way to easily win any video game with minimum effort), but that is easily vanquished within a group of friends by saying one of the following: A: "Don't be cheap." B: "Don't be Kung Lao." Or if someone cheaps out as Kung Lao, out-cheap them by using Scorpion's attack where he flies out the left view, into the right behind the person and attacks them. That is how I deal with it. It works excellently. You can always out-cheap someone, if someone is being cheap. Obviously that doesn't solve the problem of being cheap, but it sure solves your main point of "lawl, the only character in the game is Kung Lao." Quote:
Anyways, maybe you just need to step off the whole 'competitive fighting video game' scene, and just chill with some friends and casually play games and have fun. Not play the games to win the fastest, and have the most wins. But hey, to each his own. I'll keep having fun with MK and my friends, and you keep doing ridiculous amounts of combos in some crazy-coloured Japanese game. Don't bother try going into mega-detail about any fighting game, as my peasant mind wouldn't be able to comprehend the madness that is competitive video game playing. And maybe I'll put it in bold this time, since last time you may not have seen it. And thus ends my pot-induced video game rant. Edit: And of course, I don't know all the retarded technical shit behind which character's stats are better (for any of the games) because I don't go out of my way to make myself aware of that - because I don't care. I was basing what I have said on what I have witnessed. Maybe someone who considers themselves a 'competitive video game player' will spend time to find a way to counter a specific character who is constantly winning, or try google a strategy or watch videos on how to combat certain characters or combos - but me, and my friends, just play the games. Besides, nobody even likes Kung Lao, so the only reason people would play him is if their sole reason in playing Mortal Kombat is to win. And if that's your purpose behind playing a video game, you (not you, you) need to re-evaluate your life - because that seems really....dumb. Just play the game to have fun. You can still lose a game and have fun. |
Re: Mortal Kombat
For a lot of people playing competitively and winning is the fun part, and playing not to win is unthinkable.
Personally I always play to win by any means necessary. Unfortunately I also don't have the attention span to get really good at fighting games. :) |
Re: Mortal Kombat
No I'm saying you have no clue what you're actually talking about in terms of what makes a fighter balanced, and I'm saying that in all technical breakdowns of the game mortal kombat, kung lao is a god. He literally cannot be punished for pressure strings or special moves by 95% of the cast. It's not that complicated honestly, it's in the frame data, 60 frames per second, moves have a certain number of startup frames, a certain number of active frames, and a certain number of recovery frames. All of Kung Lao's pressure strings start and end with moves that have significantly less startup frames and recovery frames than the majority of the cast's move with the lowest amount of startup frames.
A situation like that not only caters to competitive players to rape the scene with Kung Lao, but it also caters to button mashing casual gamers because he out prioritizes shit and can just mash mash mash all day pretty safely. And as far as making MK9 to cater to casual players, that would be true if MK9 didn't do play testing at several major tournaments, and even had a team there to talk to players to find out what they felt they could do to balance the game to make it acceptable in the competitive scene because believe it or not, that's what brought back all the fighters you know and love. And what do you mean no one plays Kung Lao? He's a fucking monk with a badass razor hat. WHY WOULD YOU NOT PLAY HIM?! Playing in a competitive fighting environment isn't really about winning either, it's mostly about making friends, and usually the goal of being in a tournament is to get better at a game, not to win. It's about pushing yourself to just be better constantly, which turns into winning, but you're also helping those you play with to get better too. You get better, the people around you are forced to get better to try and win, which makes you play better, everyone gets better, so at the end of the day you can say "Man, we got a lot better and had some sweet fucking matches" not "Man, I kicked your ass and won so hard, you're fucking bad" That's just poor sportsmanship in any area of life. |
Re: Mortal Kombat
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Growing up playing sports, lesson 1 was always "Whatever you do, have fun." Maybe my mindset with video games is mainly to have fun over winning because of that, I don't know. I can still really enjoy a game (especially a fighter) if I have lost a good fight. I just play games to play games, have a good experience, etc. Quote:
What I was saying was that the whole "Kung Lao is the best character" is only valid if you play this video games competitively (Meaning not just with a group of friends, but with a collective of like-minded people all gathering together to win a competition). Much the same way that I would assume the Mach Bike in Mario Kart is extremely abused in competitions, as would be any other easy-way of winning by people who play games only to win. That is life. People will look for the easiest way, with minimum risk. Did the developers make Kung Lao overpowered in one way or another? Sure. Did some people find a way to take advantage of that? Of course. Now it will only be a matter of time until someone finds an even cheaper way to out-cheap the cheapness of that. The game has been out for a few weeks. And while I'm sure there are people who are doing nothing but playing this game and trying to get good with a specific character, I'm just as sure there is at least one dude trying to find a way to specifically out-cheap Kung Lao, and when he completes that, he will post it on the internet - which will give you something else to pick apart about a game you don't like. ;) But for the rest of us normal people who don't play in competitions, this poses little to no problem because: A) You can tell a friend to not be him prior to picking him B) You can agree to not button-mash/over-use one combo, regardless of character C) Chances are the casual people playing the game won't know how to string massive single-hit death combos. Quote:
And for the record, Liu Kang is by far the cheapest character I've used in that game. Back, back, forward, O. Flying dragon-bicycle kick-thing. It's unblockable, and you can constantly do it. I just choose not to do that all the time when I play because that would be flat out dumb and unfair. Unless I'm speed-playing the arcade on hard. Anything can really be taken advantage of if you try it enough times and get the technique down properly. That practically goes for every video game. Quote:
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Re: Mortal Kombat
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Even playing games casually with friends I'm like this, and I hope that they will be too. Making up fake rules like "that move is cheap, don't use it", or "that character is cheap, don't pick him" just serve to degrade the game for everyone since it prevents people from learning how to deal with those scenarios. I've been playing some competitive Magic the Gathering lately, and one thing you see some experienced people do is let rules slide with newer players, like not pointing out triggers or other things they have to do that might cause them to lose. That's just setting that person up to be a worse Magic player further down the line, which I'm sure they don't want to be. Of course there's a nice way and a not nice way to tell people these things, and that determines if you're a bad sportsman or not. |
Re: Mortal Kombat
You can beat Liu Kang's bicycle kick with a standard jab, and get a free combo.
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Re: Mortal Kombat
typh and moogle, by now you guys are having a pointless argument, moogle, you are spot on with your comments. Typh im sorry but you have no idea what you are talking about. (i do understand you play these games for fun and that is perfectly fine, but when you need to have "in house" rules for a game that is a sign of broken tier)
i just feel like you guys have completely opposite views on this matter and this will get nowhere. and scorpion's teleport is not broken either, against mashers, yes :p |
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