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Re: Bioshock Infinite
Well, according to Game Informer, the world of Infinite will be about a harshly nationalistic floating American city that is intended to show world dominance and the people hate immigrants.
I'm glad they avoided any overtly political statements...:unsure: Honestly, this disappoints me greatly. Not because I'm American, but because this type of thing has been done to death, and the original game was so artful in its philosophical storytelling. This just seems cheap and uninspired. |
Re: Bioshock Infinite
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I mean, if you remove the whole "How USA is today" thing from it, it makes for a pretty good horror scenario. A floating city [that also happens to be a floating warship disguised as a city] broken off from the rest of the world because it's too politically extreme, now the citizens of that city are completely weary of outsiders because of previous campaigns [and you happen to be an outsider in the game] and are at a constant civil war with eachother over power, corruption, and ideology. And I mean, hell - the idea of the game is still relatively similar. A failed utopia that is not on solid land is now over-run with corruption, super powers, freaks, and giant scary monsters. |
Re: Bioshock Infinite
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I will say that the floating city is very reminiscent of Teddy R's "Great White Fleet", but it remains to be seen how nuanced the story will be. All I can judge right now is what they have revealed, and at this point it feels uninspired, but perhaps they'll expand it a bit. If Irrational has earned anything, it is the benefit of the doubt. |
Re: Bioshock Infinite
They could have at least altered the flag so comparing it to the stars n stripes would be stretching. If the citizens and ideologies are so nationalistic, why can't the world less reflect that of 1912 America. I mean shit, it's a floating city.
I agree with Typhoid in that it looks really cool as is, but Prof's got a point, having the glaringly obvious at my eyeballs from start to finish won't exactly help the experience. The only way I see this not deterring from the enjoyment is if they manage to turn the game's attention continually away from what appears to be the beating of a decomposing horse. It's a floating city. I just bought a phenom X4 965be and a crosshair IV to mb up the goodness. Now I just gotta source parts at a bargain scouring leisure. Since I overspent on the cpu/mb I'm going to shovel less for a gpu, but it needs to be one that gets it on in crossfire. I'm mostly looking at radeons for the obvious reasons. But if anyone here knows differently about the g line I'd love for your opinion. Right now it's between the 4890 and the 5770. I haven't found a cdn distributor who has the 4890's in stock yet. I got the MB because I'm hoping AM3 boards will be compatible with the upcoming integrated chips that both are going to release Q2 '11 At 230 cdn the crosshair board was worth it to me. Also the X4 965be is killer, easy to oc at 4ghz/core, something at 180 didn't seem so bad. newegg.ca was much cheaper than tigerdirect. Also I'm a not-know about good cooling setups. I'm going with fans but it will have to chill like an Edmonton January. So if you know of any exceptional cases at decent prices or specific fan brands, feel free to pitch. A article about the roller coaster system http://kotaku.com/5645527/bioshock-i...-by-ken-levine |
Re: Bioshock Infinite
Yeah, don't get me wrong - I can see where you're coming from Strangie.
But I read the setting on wikipedia the other night, and not one part of me was currently thinking about "This is like today!", rather "this is a cool concept for a horror game." If the Setting and Plot have already been posted, my bad. Quote:
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Re: Bioshock Infinite
Bump, bump
We interviewed one of the environment artists for the game this past week, and wanted to share http://nerdsontherocks.com/dual-wiel...ioshock-system |
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