![]() |
Re: Bonus Round: State of the Industry
Quote:
|
Re: Bonus Round: State of the Industry
Hey don't forget the Dutch department!
|
Re: Bonus Round: State of the Industry
Part 2 is up, So far don't agree with the first part at all, because I can see developers abusing the system. |
Re: Bonus Round: State of the Industry
Jason Rubin responds to some of the responders from his appearance, and I have to say I like the dude. He makes some fair points and explains himself well. I also tend to agree with what he is saying here.
Quote:
|
Re: Bonus Round: State of the Industry
I think it's an interesting subject... But I think the thing he didn't stress enough is what he meant by not "buying prestige". The game that comes to mind to me, of course, is world of warcraft.If you would have asked me before the last expansion came out, if someone being able to buy a high level character is unfair.. I'd have said yes.
Then I saw how achivements and death knight worked out. I personally think if more emphasis is put on 'prestige' and completing certain tasks at every level... opposed to just trying to reach a certain level, then buying your way ahead doesn't really bother me. As long as they don't cross the line into it being an unfair advantage and imbalancing the game as-is...there's no reason not to allow it. Lets say in a simple game, like SSB:Brawl. If Sonic was made a special character that you have to complete a 5 hour endurance quest for, and people could buy him for $30 it wouldnt bother me. It'd bother me if sonic was grossly over powered, and it took even more time to obtain him.. and if the game was imbalanced in such a way that buying him gave people a competitive edge. As long as the people who don't buy into things get more oppertunities to get achivement points and trophys etc (aka prestige), then there's no reason to lose sleep over it. Buying weapons, cars, etc don't bother me, as long as the game is balanced to start.. |
Re: Bonus Round: State of the Industry
Go figure, I agree with The Game. Somewhere hell is freezing over with flying pigs.
Here is the most recent segment, I wish these things weren't weeks apart. |
Re: Bonus Round: State of the Industry
The final part of the discussion
Mostly touches on the music genre and what developers need to do to shore up those investments, and touch on Natal/future of interface. And as a Bonus, recent episode of Pach Attack |
Re: Bonus Round: State of the Industry
I don't feel like they really touched what's really going on in the industry. Maybe it's because it took 3 weeks to watch it.
|
Re: Bonus Round: State of the Industry
Quote:
Over a 40 minute discussion, and little mention of the big 3 company. Hardly any mention of indie developers and the downloadable scene, but the stuff they did touch on made sense. The industry is in trouble, people can point to the recession and the terrible economy, and that is part of the problem, but really, I believe the industry jumped a generation ahead of where it needed to be. Somewhere in the transition from PS2/GCN/Xbox we lost the B games, the games that weren't AWESOME Triple AAA affairs, but they weren't exactly shovelware/crap, and I think that's because video game budgets spiralled so much out of control, that everyone needed to make every game a hit to sustain any type of profit. Sure there are some developers that still maintain that, but fly so far under the radar. I mean its good and bad for the gamer, we are getting more Triple A affairs than ever before. I mean I sometimes call the 360 the "Game of the Month" console as one game comes out firing on all cylinders for it to be completely forgotten the next month, but the fact that it has so many hits speaks to the console, but it also doesn't help especially if your first month is bust. I mean Bayonetta/Darksiders/Dark void will all be forgotten by end of this month because they released in the month of Mass Effect, I have no idea if any other game came out around Bioshock and the same with this month. Anyhow, just rambling, no one will really read nor respond. |
All times are GMT -4. The time now is 07:52 AM. |
Powered by vBulletin® Version 3.6.4
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
GameTavern