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Re: The Year That Was: Revisited
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As for the sales of Madworld and HOTD, well, I think that goes to show that the Wii is a family console more than anything else. Wii owners on the whole likely don't look for games like that for the console. Personally, I think Madworld would have sold very well of the 360 and PS3. |
Re: The Year That Was: Revisited
I'd like to throw in Fire Emblem here.
Fire Emblem has a great concept. It's fun and addicting. It's very smart and very hard. It's the ultimate hardcore game in my opinion. So what's happening with it? It does not sell well in the West. Why? - Lack of popularity/marketing? The games weren't even released outside Japan until a few years ago. - Lack of pretty grapics? Everything does look a bit dull. - Bad presentation? It uses some cool CGI movies, but it lacks proper voice action etc. OR: - Wrong platform? So I am wondering about this: would this game do better on the PS360? On those platforms, it probably would have gotten/needed better graphics/presentation. But other than that, would the demographic have been better? |
Re: The Year That Was: Revisited
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Re: The Year That Was: Revisited
Bare with me turned out a bit longer than expected.
I shall try and explain my points to the best of my abilities, and hopefully for the last time; but I keep saying that. Now the original point came from the thread I first posted, now people wondered why I used exclusives as a barometer of the console’s year. And I think its because exclusives shape the image of the console. Now this will never happen, but let’s take all 3 consoles as they are currently offered now. Assume that each gets all the games the other gets, there exists no Marios, no Halos, no MGS. They are on each and every console. This is how the consoles break down, and correct me if wrong. The PS3. The best bang for your buck. Built in blu-ray player. Free wifi/online. Ability to surf Facebook, and stream Netflix. Same price as the high end 360. The Wii. A unique interface (for the time being), free internet/wifi, Miis (only because used in certain games), and cheapest of the 3. It doesn’t look as good. The 360. Offers Avatars (which can be used in some games) and… sure XBL is the best of the online services but its an additional 50 bucks a year. It has Netflix,Facebook, Twitter, Last.fm. It has the same price as the PS3. No built in wifi. Again, disagree with me if I missed something or you don’t think a feature exists, but on paper, the 360 would be the last console to buy if everything was equal because it doesn’t really offer much different from the PS3 and the Wii at least offers you an alternate experience if want to go down that route. The other thing that exclusives does is sell system. Not that multiplatform games can’t, but they don’t really have the same effect. Let’s try some numbers based on NPD. In March of 08 before the release of GTA IV, the 360 and PS3 did • PlayStation 3 - 257K • Xbox 360 - 262K The following month, GTA IV which is the sequel to the highest selling franchise of the prior generation did, • PlayStation 3 187.1K • Xbox 360 188.0K Both consoles actually went down in sales after the release of one of the biggest games of the year. And its not that GTA IV didn’t sell well. Now to use exclusives and the bump they give consoles, let’s examine MGS 4 and Halo 3 (I am open to use other games) In August 2007, the month before Halo 3 was released, the 360 did, Xbox 360 - 276,700 In September of 07 when Halo was released, the 360 did, Xbox 360 - 527,800 The sales of the console almost doubled due to the release of Halo. Now let’s examine MGS 4 on the PS3. In May of 08 before it was released, PS3 - 208.7K (And just to add to the earlier point, this is still a month after GTA IV’s release and sales haven’t really gone up to the level they were at in March, and just because have the page open, 360 sales for the month, Xbox 360 186.6K) Now for the month it was released, which is June 08 PS3 - 405,500 Sales once again almost doubled with the release of an exclusive. Now I’m sure folks will point to MW 2 record breaking sales and for this I will do a different comparison, not because it paints a worse picture (I already know it does) but because of the nature of the release. November/December always does better NPD numbers just due to the holiday, and I don’t believe there is ANY console that goes down between the month of Oct/Nov. So for the release of MW 2, I shall examine it across the spectrum of Nov 07-09 (05 doesn’t count since it was 360’s launch month and 06 was Wii/PS3 launch month so naturally numbers are lower due to availability) October 07 • Xbox 360 - 366,000 • PlayStation 3- 121,000 November 07 • Xbox 360 - 770K • PlayStation 3 - 466K So we are looking at an increase Twice as much for the Xbox, and almost 4x the increase for the PS3. October 08 • PS3 - 190,000 • Xbox 360 - 371,000 November 08 • Xbox 360 - 836,000 • Playstation 3 - 378,000 The 360 once again doubles its October number, and the Ps3 only does about the same. You will also notice that the 360 is up year over year where the PS3 is down. Now for this year October 09 • Xbox 360 - 249,700 • PS3 - 320,600 Now it should be noted, that this is the first October in which the PS3 has bested the 360, and 360 is down from the prior two year’s number. November 09 • Xbox 360 - 819,500 • PS3 - 710,400 Now for the first time the 360 tripled its October’s sale, and the Ps3 doubled its own, but as you can also see, the 360 is down slightly from the prior year while the PS3 is up big time. Its hard to get the picture from the 360, but it doesn’t seem like MW 2 helped to move any more or any less consoles than the 360 would have naturally done without it. A case could be made for the PS3, but neither the industry nor the console exists in a bubble, and really the momentum started with the price cut in Sept. Anyhow, that is the longest possible answer as to why I choose to exhibit console exclusives in my yearly recap. Quote:
Based on some primary numbers, in 07 there were 12 360 games that scored over an 82 which wasn’t a music nor sports game. Of those 12, 8 of those games were exclusive for a period of time. (The Darkness was released about a month and a half later for the PS3, Bioshock was released a year + later on the PS3, GRAW 2 was released about 5 months later, Mass Effect is on the PC) Which based on your numbers is one less game, and twice as many exclusives. The average score for the year was 89.41, which is slightly higher than 09. For exclusives, the average is 88.5, which is up two whole points. As for 08, there was a total of 16 games with a metacritic score of over 82. Of those 16, only 4 were exclusive. So based on your original numbers, it had 3 more games, but the same number of exclusives (Limited) Left 4 Dead is on PC The overall rating is 87, which is slightly down. The rating for the exclusive games is 88.25, which is up and about on par with 07. So based on those numbers, I still stand by my original point, that exclusives weren’t that hot on the 360 this year. Now I attribute it more to the Ps3 emerging as a viable platform as well over the last two years, and not so much the 360 on its own. Quote:
And it doesn’t really invalidate your research as much as it proves my point, that people have to look for the gems on the Wii. Not because they are all niche titles, but for the simple fact that just don’t get as much coverage as some PS3/360 games. Quote:
1) Not all video game sites use the same scale, sure they convert into their own numbers, to make it easier to average, but it may not exactly be the same scale that the site uses. 2) Its not always the same people who review games. Take IGN for example, in which they have dedicated teams for the most part for all consoles. Some people have different expectations for a game, and some people are easier to please. Quote:
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Much like I feel the 360 is a shooter box, which is where my second comment comes from. Quote:
And technically the DS and the PS2 still have sold better. Quote:
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I mean at the start of 2010 we aren’t looking at a Wii HD coming out (yet), but we know that by the end of the year 360 and PS3 will feature motion controls. Quote:
I don’t get the mind and the soul. Quote:
And once again a generalization on the Wii audience. I believe the fans want their big budget games. Why do you think stuff like Resident Evil 4, Red Steel, Zelda and all of those did so well? Quote:
My taste isn’t like most though, as my 360 serves primarily as the “social” console. Quote:
The 360 and Ps3 want to be the Diet Nestea. Why do you think over the course of the last year, they have added stuff such as Avatars, Netflix, Facebook connectivity, Twitter functionality. Its not because they want to be the high class item, but because they are trying to reach the masses. They just don’t do as well at reaching the masses. Quote:
Resident Evil 4 is the 3rd rated version of the game with Gamecube version at 95 PS2 at 95 And Wii at 91 On the other end it does better than Resident Evil 5, which is at 86 on Ps3 and 85 on 360. So no it isn’t a bad game. Even better than the HD versions. Based on the numbers. But I’ve always said that the controls have great potential, its just the usage that sometimes goes wrong. Quote:
[quote] My comments weren't about whether or not Wii has "adult" games, but more the fact that Wii elected to push the control aspect of their console over graphics and other hardware (that allow greater achievements in "epic" games), and also that execution of those unique controls in a game GREATLY impact the enjoyment of a game./quote] Yeah, but to be fair, any controls affect the enjoyment of a game. I mean something like Scribblenaunts, which is a fine example of a great concept, got ruined by terrible controls; which I don’t think is the fault of the DS. But I also think it depends on what people want from the controls because, objectively speaking, aiming on the Wii is much better than on a control pad because you have speed and precision, but a lot of people prefer to play FPSes on the HD twins because they are more comfortable with it. Same way people with PCs crap on console gamers for playing with dual analog. Quote:
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On the same hand, Sega has said that Overkill has met their expectations. Now for Madworld, I wish it had done better, but I honestly don’t believe it would have done any better on the PS360. If anything, it would have done worse. I mean these forums aren’t always the best place to gauge interest in a game, but Bayonetta is from the same developers, and its out in about 3 weeks, and I don’t think anyone has ever mentioned it. I don’t even know if any of you played the demo? But I guess we shall find out since No More Heroes is being ported to the PS360, though not sure if getting an American release yet. |
Re: The Year That Was: Revisited
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The sales and my objective analysis define the console as a new evolution in gaming, that has mainstreamed video gaming and made it a part of every generation's life. It's not longer looked at as a "kids game" and that's a good thing. Quote:
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Re: The Year That Was: Revisited
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Opinion fail. |
Re: The Year That Was: Revisited
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Just explain/expand. Quote:
Where as I expected something special from Avatar. And it is and it isn't. |
Re: The Year That Was: Revisited
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So I had this ice cream the other day and I was expecting it to taste great but it only tasted okay. And then there was this dog turd that i was expecting would stink really bad. But guess what!? It didn't smell quite as bad as I expected. Therefore the dog shit is better than the ice cream. This is essentially your line of reasoning, yes? |
Re: The Year That Was: Revisited
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I don't see the problem with it. Though wouldn't have used such an example. |
Re: The Year That Was: Revisited
So Earls movie opinion = s***?
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Re: The Year That Was: Revisited
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Meanwhile, the Wii doesn't supply that broad canvass, but what it does provide are active games that get you up and moving, most of the time with people (real live people in person!) and actually helps build and maintain interpersonal relationships. And even if for the most part I haven't found the experience "mind expanding" it has been really fun as a social gaming system. Does that help clarify? |
Re: The Year That Was: Revisited
http://xbox360.ign.com/articles/105/1058513p1.html
http://blog.nielsen.com/nielsenwire/...sheet-2010.pdf Nielsen says Wii least used console in the amount of minutes played. |
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