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Re: MMORPG Time Limits
The ESRB needs to jump on this shit. They rate games M because they are worried some violence is going to ruin a 11 year old's life, but these massive online RPGs get E and T ratings and they ruin way more lives. People with compulsive tendencies are obviously at the highest risk. It's crazy to think that people are losing their jobs or failing their classes because they got addicted to a game, but it happens. thatmariolover makes a good point when he says if you have a free week to waste then you should be free of restriction. I agree that there should be some sort of warning indication or better guideline explaining the dangers of online gaming addiction. I don't think a mandatory time limit should be put in place. I've had free weekends where I have done nothing but played 48 hours of games....mostly Counter-Strike and TFC.
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Re: MMORPG Time Limits
Oh, Thatmariolover had already said what I was trying to say? My bad.
I've played WoW for 2 years or so. It was awesome, until it got reaaaaaaaaaally boring. And they released a boring expansion. I used to raid 3 nights a week and I was logged in as often as I could. If I was at home, I was probably on WoW. :( |
Re: MMORPG Time Limits
I experienced much of what Angrist mentioned, the boredom and everything. I heard about the expansion with new content, dungeons, lands and races... but all I could think was...
"No new classes?" New races are great and all, but outside of the first few levels, inherent race traits do next to nothing to change gameplay. I wanted new classes to really enhance the gameplay and create new ways to plunge through the hundreds of hours of playing that could have been had. In the end, the ability to play a Shaman on the alliance wasn't all that appealing... you're still a shaman. |
Re: MMORPG Time Limits
An upcoming dicumentary about MMORPG gamers. Looks interesting.
http://www.secondskinfilm.com/v3/?id=home |
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