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Re: Zelda GCN
actually, they already made a correction of the spin thing at the end of the review.
but i agree with the easier movements for other weapons, sure once you get it in the spot with a controller its more steady cuz it will stay where you put it. but for those who have a steady hand its really easy to point and click with thoes weapons. makes those much easier and quicker. not for everyone, but its much better for people who are used to quick precise aiming like fps on pc. |
Re: Zelda GCN
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That's pretty much what I just said: depends on the person. The point of my post, though, was that Gamespot didn't allow that; they just said the Wii version was better because the aiming was more precise, even though people like me have it easier on the GCN version. *shrugs and walks away* |
Re: Zelda GCN
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but all reviews are opinion based. they dont have to say it in every damn review. :P plus some people dont take the time to learn aiming with a certain way. not saying you. just saying in some cases. |
Re: Zelda GCN
How do the graphics compare? Sometimes I wonder if the Cube could pull certain things off.
About the Wii controls..... I love them. Shooting is so satisfying. The sword is a bit gimmicky (yes, this comes from a Nintendo fan) but it's still cool. I often find myself mimicking the sword movements more than needed. Not that I swing hard though. I love this game, I just can't understand why some reviewers won't give it a higher score. |
Re: Zelda GCN
The graphics are exactly the same, besides the whole mirroring thing.
*shrugs and walks away* |
Re: Zelda GCN
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I probably judged it after just 1 min of pissing around. But anyway does anyone think the music at twilight hyrule sounds vaguely like Silent Hill? |
Re: Zelda GCN
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Re: Zelda GCN
Wow, I like the GC version much better than the wii version. Anyone else played both?
Just having the free cam back (even though it's not as good as in WW) and controling the sword with a button makes it much better for me. |
Re: Zelda GCN
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But either way, I don't think you can go wrong. It's certainly not difficult to play it on the Wii and if you're a roleplayer I think it can be a lot of fun. |
Re: Zelda GCN
I got the Gamecube version on the first day it came out, but then took it back later because I thought the Wii version might be better to play. I've played a demo of the Wii version at least, and the control scheme seemed more fun that way.
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Re: Zelda GCN
I was shooed out of the other Zelda thread since I have not yet finished the game, but I wanted to say that I'm much more impressed with it now that I've gotten further along. The ball & chain is my new favorite implement as I love to smash things. Also I recently discovered a whole section of the castle town that I had overlooked before, and I finally found out that you can actually redeem those little golden bugs for prizes.
The puzzles and hidden secrets still seem a pale imitation of prior Zelda games but I suspect this has more to do with age-related perception than anything else. After all there's nothing particularly clever about randomly bombing a pixilated wall in hopes of finding an old man with a heart container. |
Re: Zelda GCN
I really liked the idea of the 5th(?) dungeon, just a 'normal' house with people living in it. The ball & chain is nice to have, but I don't think it's a keeper like the hookshot and the boomerang are.
And sorry for shooing you out boss. ;) |
Re: Zelda GCN
I love the ball and chain. It's so fun to use. I just wanna break everything. And I love the Ice Temple. It feels less like a temple and more like a mansion :)
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