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-   -   Rare on X-Box Rumor (http://www.gametavern.net/forums/showthread.php?t=1173)

BigJustinW 03-21-2002 12:04 PM

Rare wouldn't have to cancel any games to go third party...

In the SNES days, Square was a third party, but they still made Mario RPG...

BigJustinW 03-21-2002 12:09 PM

Quote:

Originally posted by Xantar
So if Rareware goes third party, they will probably lay off several employees and produce games faster without taking the time to tweak everything to perfection. The result is a decrease in the quality of their games. There's no telling how much their game quality would drop, but I think it's safe to say that they wouldn't be quite the same Rareware.
Lets use Sega as an example... they went third party, and they haven't released one crappy game yet... what makes you think Rare would be any different???

BTW...

I don't get why everybody is acting like Rare is an Important developer for Nintendo financially... think about it, they only made two true big sellers for N64 (Goldeneye and Banjo)...

When Perfect Dark (and Conker, [and Resident Evil..but that's not Rare]) flopped on the sales charts 3rd parties decided to keep mature games away from Nintendo.

Xantar 03-21-2002 01:23 PM

That's true, but Sega isn't Rareware. Look at their history. Sega released a lot more than just one game a year back when they were making games for their own system. To the best of my knowledge, they didn't delay nearly every single game that they developed. I don't know why that is. Maybe Sega is just more efficient or they are a bigger company (since they are made up of several different teams) or maybe they are less of a perfectionist than Rareware. Be that as it may, Sega historically has a greater output than Rareware, and that's why they can survive in the third party world. I still contend that Rareware wouldn't be able to do it. They don't know how to meet reasonable deadlines. They could eventually do it, I suppose, but for a while after going third party, I think the quality of their games would drop.

Quote:

Rare wouldn't have to cancel any games to go third party...

In the SNES days, Square was a third party, but they still made Mario RPG...
And you think Squaresoft was able to do that without Nintendo's permission? Do you think that Nintendo would allow Rareware to take Donkey Kong Racing to the PS2 or Xbox? For that matter, I think Nintendo actually owns Rareware's original franchises like Perfect Dark as well. Squaresoft made Mario RPG because Nintendo gave them the license to do it.

Quote:

I don't get why everybody is acting like Rare is an Important developer for Nintendo financially... think about it, they only made two true big sellers for N64 (Goldeneye and Banjo)...

When Perfect Dark (and Conker, [and Resident Evil..but that's not Rare]) flopped on the sales charts 3rd parties decided to keep mature games away from Nintendo.
Well, Goldeneye and Banjo sold lots of consoles which means that Nintendo had a wider audience for their own games. Sales for lesser known games like Jet Force Gemini and Blast Corps are nothing to sneeze at, either. And I'm pretty sure Donkey Kong 64 sold decently (even if it was just on hype).

3rd parties had decided long before Perfect Dark to keep mature games away from Nintendo. Lots of mature games had already flopped. True, they flopped because they were bad, but nonetheless, Nintendo's image as the family oriented company was well established by the time Perfect Dark and Conker were released. Even if they had gotten Goldeneye numbers, I doubt that we would have seen a sudden surge of mature 3rd party software. It was simply too late in the N64's life cycle.

It's hard to quantify Rareware's worth to Nintendo, especially since I'm not an economist or financial analyst, but I think it's safe to say that the loss of Rareware would be a stunning PR blow to Nintendo. And the consequence of that would definitely be a major financial hit.

BigJustinW 03-21-2002 02:01 PM

Quote:

And you think Squaresoft was able to do that without Nintendo's permission? Do you think that Nintendo would allow Rareware to take Donkey Kong Racing to the PS2 or Xbox?
But that doesn't mean they would have to cancel it for Nintendo's system.

BreakABone said Games would be cancelled... but non would be because games like DKR wouldn't be announced for Ps2 in the first place... an unannounced/undeveloped game can't be cancelled.

Quote:

3rd parties had decided long before Perfect Dark to keep mature games away from Nintendo. Lots of mature games had already flopped. True, they flopped because they were bad, but nonetheless, Nintendo's image as the family oriented company was well established by the time Perfect Dark and Conker were released. Even if they had gotten Goldeneye numbers, I doubt that we would have seen a sudden surge of mature 3rd party software. It was simply too late in the N64's life cycle.
Resident Evil, Perfect Dark, Conker, all sports games, and all fighting games on N64 sold bad, that's why they are lacking support right now...

If Nintendo fans would just go out and buy more mature or third party games, maybe Nintendo wouldn't be in this mess...

how on EARTH could a console sell 50 Million one generation, with hard development, and turn around and not get full support this generation???

Simple, the games didn't sell...

C.H 03-21-2002 02:26 PM

Re: Rare on X-Box Rumor
 
Quote:

Originally posted by El Gaucho Goof


Well I don't know how much turht there is to this rumor and I really don't know how much grounds it's hold but interesting none the less.

www.xboxaddict.com

lol, thats just funny, finding Gamecube hard to develop for. Gamecube isn't exactly well known for being hard to develop for, infact developers praise it for it's ease to develop for. And on another note, Rare managed to pump out the very best graphics on N64. And the N64 was well known for being very difficult to develop for. Rare are among the very best developers there are, they manage to get the very best out of the consoles they develop for. Think of Donkey kong country on the snes, and all there games for the N64. Think of the real-time fur in star fox adventures. So i don't think that they would jump ship because there having difficultly in developing for Gamecube.

I'm sure that Microsoft would be willing to pay anything for Rare, but Nintendo is to. As for there relationship having a problem, i'm finding hard to believe, Nintendo dish out there franscise to Rare because they have such faith in them. I think theres more respect between them then anything. I think this rumour has come about, mainly because of left field becoming third party. And the announcement of squaresoft coming to Nintendo. And that christmas picture with mr pants having presents under his tree shaped as a Gamecube, a PS2 and an X-BOX. Shouldn't be taken seriously, it was brought up on scribes, go to the Rareware website and see for yourself.Rareware website and see for yourself (although you'll have to go to the christmas scribes).

BigJustinW 03-21-2002 02:38 PM

Re: Re: Rare on X-Box Rumor
 
Quote:

Originally posted by C.H


lol, thats just funny, finding Gamecube hard to develop for. Gamecube isn't exactly well known for being hard to develop for, infact developers praise it for it's ease to develop for. And on another note, Rare managed to pump out the very best graphics on N64. And the N64 was well known for being very difficult to develop for. Rare are among the very best developers there are, they manage to get the very best out of the consoles they develop for. Think of Donkey kong country on the snes, and all there games for the N64. Think of the real-time fur in star fox adventures. So i don't think that they would jump ship because there having difficultly in developing for Gamecube.

Gamecube has two main problems when it comes to development...

1) The Memory Cards

Some developers (mainly Sports game developers) have to hold back when developing for Gamecube because of the lack of Memory.... Last generation, 500kb was more than enough... but this generation 500kb is nothing... Games like Madden, NCAA, NBA Live, and NHL take at least 2MB of Data on Ps2, that makes it hard to recreate with all of the options on GCN.

2) The disk space

In RPGs, this will not be a problem... because most of the data is movie/voice/environment Data, and barely any of it is gameplay data.

But in a FPS, it can be a HUGE problem... because Gameplay Data will probably make up most of the data, having multiple disks will have minor changes to each disk... look at Shenume.

C.H 03-21-2002 04:04 PM

Re: Re: Re: Rare on X-Box Rumor
 
Quote:

Originally posted by BigJustinW


Gamecube has two main problems when it comes to development...

1) The Memory Cards

Some developers (mainly Sports game developers) have to hold back when developing for Gamecube because of the lack of Memory.... Last generation, 500kb was more than enough... but this generation 500kb is nothing... Games like Madden, NCAA, NBA Live, and NHL take at least 2MB of Data on Ps2, that makes it hard to recreate with all of the options on GCN.

2) The disk space

In RPGs, this will not be a problem... because most of the data is movie/voice/environment Data, and barely any of it is gameplay data.

But in a FPS, it can be a HUGE problem... because Gameplay Data will probably make up most of the data, having multiple disks will have minor changes to each disk... look at Shenume.

Once again, i'll refer to Rares skill as a developer, and how they manage to get the absolute best out of a system. Take the N64 for example (again), developers complained that the space wasn't enough. Yet Rare managed to make huge games for N64, like Jet force gemini. Sporting huge envirouments and very impressive visual (as well as being one of my favorite games). This was also addressed in an interview, were a rare representive said, that there was more then enough room on the disk's. And rare are very firmilar with compresion technique’s, from there N64 days. So i really don't think that will be a big problem. Also on another note, a silcon knights employ said that if it really became a problem. That they could produce disks with more space. So really, i don't think rare will have a big problem in either of those areas.

Xantar 03-21-2002 04:44 PM

Quote:

Originally posted by BigJustinW


Resident Evil, Perfect Dark, Conker, all sports games, and all fighting games on N64 sold bad, that's why they are lacking support right now...

If Nintendo fans would just go out and buy more mature or third party games, maybe Nintendo wouldn't be in this mess...

how on EARTH could a console sell 50 Million one generation, with hard development, and turn around and not get full support this generation???

Simple, the games didn't sell...

Now you're confusing me. Are we talking about GameCube support or N64 support? Developers didn't support N64 with mature games very well, but it's not because of Resident Evil and Perfect Dark. RE and PD were not released until very late in the N64's life which was when most companies had already decided that they wouldn't develop mature games for the N64. If you are saying that this has affected GameCube mature games, then I'd agree with you (although it must be noted that the GameCube is nonetheless doing better than N64).

BigJustinW 03-21-2002 04:49 PM

Quote:

Originally posted by Xantar

If you are saying that this has affected GameCube mature games, then I'd agree with you (although it must be noted that the GameCube is nonetheless doing better than N64).

That means you agree with me...

Xantar 03-21-2002 06:21 PM

Quote:

Originally posted by BigJustinW


That means you agree with me...

Damnit, Justin, stop agreeing with me! It's not supposed to happen!!! :mad:

Grr...I hate it when that happens. I'm going to have to come up with something he doesn't agree with so I can feel better...hmm...

Houston Rockets suck!

*realizes Justin might agree with that, too*
*waits to see*

BigJustinW 03-22-2002 12:12 PM

Quote:

Originally posted by Xantar
Houston Rockets suck!

*realizes Justin might agree with that, too*
*waits to see*

LOL, if you would have said it last year, I wouldn't have agreed...

Buuut, this year that DO suck... so we are at an agreement on another issue ;)

BreakABone 03-22-2002 04:38 PM

*Whispers to Xanny*

Say Justin is a f@g and I'm sure he won't agree..


And about the subject at hand

I don't know anymore.

I basically agree with what justin and Xanny are saying, but don't know if I'm supposed to agree.. ARGH:mad:

Professor S 03-22-2002 05:47 PM

I actually think that the fact that Rare is such a group of perfectionists might make it MORE likely for them to come to the XBox.

Holy Crap! He brought the topic back.

It has been mentioned many time that rare has brought out the best of Nintendo's systems considering their lack of memory. The Gamecubes small memory card will make them HAVE to make the best of things. The XBox's hard drive might be a very attractive feature for Rare to not go third party, but perhaps take a risk and develop for 2 systems only to test out the XBox's power.

Just an idea... it could happen

Shadow_Link 03-22-2002 07:11 PM

Whatever happens, I don't think Nintendo will give up their shares... They own around, what, nearly half of RAREWARE?

Professor S 03-23-2002 12:26 AM

Wow, I didn't know about that.

Then I don't think you'll EVER see a Rare game on any other console unless its made by Nintendo. They have too many members on the board for that to happen if its true that they own half of Rare.


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