GameMaster
09-23-2004, 05:13 PM
http://xbox.ign.com/articles/549/549684p1.html?fromint=
8.5- Presentation
The best use of the X-Men license in a video game. Lots of characters, plenty of extras, and a story that works perfectly for the X-Universe.
*
7.0- Graphics
In motion the game looks very nice with some attractive effects and tons of destructible environments. When not moving, characters have non-descript faces and oven-mitts for hands.
*
7.0- Sound
There's not a lot going on in the score, not enough to make it particularly memorable, but the SFX are pretty good. Voice-acting is 50% great and 50% terrible.
*
8.5- Gameplay
Lots of fun to play alone or with four players. Some bad points, including stupid AI allies, but overall one of the better dungeon-crawling experiences out there.
*
9.0- Lasting Appeal
A sizable quest that will take 20-30 hours depending on skill level. Lots of Danger Room scenarios, three flashback missions, and adversarial multiplayer. Easily the most robust X-Men game ever made.
*
8.4- OVERALL:
(out of 10 / not an average)
8.5- Presentation
The best use of the X-Men license in a video game. Lots of characters, plenty of extras, and a story that works perfectly for the X-Universe.
*
7.0- Graphics
In motion the game looks very nice with some attractive effects and tons of destructible environments. When not moving, characters have non-descript faces and oven-mitts for hands.
*
7.0- Sound
There's not a lot going on in the score, not enough to make it particularly memorable, but the SFX are pretty good. Voice-acting is 50% great and 50% terrible.
*
8.5- Gameplay
Lots of fun to play alone or with four players. Some bad points, including stupid AI allies, but overall one of the better dungeon-crawling experiences out there.
*
9.0- Lasting Appeal
A sizable quest that will take 20-30 hours depending on skill level. Lots of Danger Room scenarios, three flashback missions, and adversarial multiplayer. Easily the most robust X-Men game ever made.
*
8.4- OVERALL:
(out of 10 / not an average)