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View Full Version : Tom Clancy's Splinter Cell: Pandora Tomorrow "Fact Sheet"


Vampyr
06-04-2004, 11:59 AM
Tom Clancy's Splinter Cell(r) Pandora Tomorrow(tm)

PlayStation(r)2, Nintendo GameCube(tm)

Product Specifications:
Publisher: Ubisoft
Developer: Ubisoft's Paris & Annecy Studios
Ship Date: Q3 2004
Category: 3rd Person Stealth Action
Rating: Teen PEGI 12+

Product Description
U.S. troops become embroiled in a conflict between the East Timorese government and Indonesian guerrillas. Militia leader Suhadi Sadono has made himself untouchable.

Deployed by a top-secret wing of the NSA (National Security Agency) known as Third Echelon, Sam Fisher is a lone field operative supported by a remote team. He's charged with saving the world, and it's a high-stakes game. If he fails, the U.S. will deny any knowledge of his existence.
Fisher must defend and assist the U.S. military until Sadono can be neutralized and the guerrilla faction decapitated.

Key Features
All-New Jungle Mission: Use Sam Fisher's entire range of stealth maneuvers to evade the enemy through a richly detailed Indonesian jungle setting.

Post-Mission Statistics and Scoring: After each mission, get feedback on your performance from the number of shots fired to the number of enemies eliminated - even your time on each level.

New Alternate Pathways in Revisited Missions: Complete mission objectives through new pathways. Each new pathway offers its own gameplay challenges and rewards.

New Booby Trap Gameplay: Disable explosive devices using a technique similar to the innovative lockpick gameplay.

Features Unique to PlayStation 2
The First Game to Use Moving Dynamic Lighting Technology on PlayStation 2: The ARGUS mercenaries' flashlight in multiplayer is the first time a moving dynamic lighting source is incorporated into a PlayStation 2 game.

Revolutionary Online Multiplayer Stealth Action Gameplay for PlayStation 2
Take Splinter Cell Online: The multiplayer gameplay is a natural extension of the Splinter Cell world. Up to four players will call on a wide variety of gadgets, weapons and athletic moves to best their opponents. The light and shadow-filled environment offers dark retreats for stealth gamers and wide-open spaces that spell danger for spies.

Choose a Side: Taunt your enemies from the shadows as you meet stealth objectives in third-person view as a SHADOWNET spy. Or, track spies using a first-person perspective as a heavily armed ARGUS mercenary protecting your compound. The abilities and resources on each side are evenly matched. Winning will come down to skill and strategy.

Feel the Tension: SHADOWNET spies hold their breath as mercenaries pass by close enough to touch them. They hide in the dark and wait for the right moment to spring into action. They work in concert - one can distract the mercenaries, while the other(s) meets the objective. Mercenaries never know when a SHADOWNET spy might silently drop down from the shadows to attack, or slip by detection efforts to complete a mission.

Feel the Game: The multiplayer maps feature the revolutionary lighting, shadowing, animation, physics and sound effects that have become the Splinter Cell trademark.