Crono
09-21-2003, 10:21 AM
Here's the PC version box art:
http://www.ebgames.com/ebx_assets/product_images/236401.jpg
PS2 Release Details:
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Final Fantasy XI requires the PlayStation 2 Hard Drive to facilitate gameplay; because of this the game will be bundled with every hard drive sold, and will not be available separately. The launch date has been set for March 2004, with a suggested retail price of $99. The hard drive will also be bundled with product demos, a media player designed to handle games, audio, video and even photos, as well as many other goodies that have yet to be revealed.
The final pricing details for Final Fantasy XI were also revealed at the event. The costs for the first month will be included in the price of the hard drive, and following that, each month will cost an additional $12.95.
Of particular importance is that, essentially, everyone who buys the hard drive will also be paying for Final Fantasy XI, whether they want the game or not. Whether or not different flavors of the PlayStation 2 Hard Drive pre-installed with other games will be available remains to be seen.
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That's from RPG gamer. So, the PS2 version will cost nearly, if not more than $200 just to get started. 99 for the game and hard drive, about 50 for the Network Adapter, and then about 60 for a keyboard/controller. Also, the official date is March 3rd, 2004. If you ask me, Square Enix is screwing to PS2 fans over, because not only do they have to wait an extar 4 months, they also have to spend more money just to play (unless you need to get a new pc for the pc version and you have to buy everything yourself).
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Recently, DarkMaster and I have been talking a lot about FFXI, and he's been showing me a lot of cool stuff. I'm not sure if anyone knows about this, but the monsters in the game also play a hand in the conquest. What's cool about this game is that so many unexpected things can happen, it's like a real world. Example: In the beta version, the city of Bastok was attacked by monsters. Everyone had to fight together (even some San d'Orians helped), and after three whole hours, the monsters were defeated. Both Bastok and San d'Oria got huge amounts of points. Another example is when three huge monsters attacked each of the three main cities. Bastok and San d'Oria were able to defeat the monster, but Windurst couldn't, lol.
Also, this wasn't mentioned yet, but in the game, players can join a guild to specialize in a trade. Those trades include: Culinarians (cooks), Blacksmiths (weapons and armor), Tanners (turning animal hides into clothes, etc.), Weavers (creates cloth clothes), Goldsmiths (jewellry), Boneworkers (create things by using bones), Fishermans (self explanatory), Carpenters (devoted to large scale building projects for towns), and Alchemists (refine metals into even better metals to make better armor, also you can mix potions).
Some guilds can only be found in certain nations (like Alchemists is only in Bastok), and some guilds are better in other places (San d'Oria can forge the best swords, but overall Bastok has better technology), and so on. Say if you're from Bastok and you're an Alchemist, your trade skills would be very useful when you're at far away places like San d'Oria or Windurst.
Well, that concludes what I have to say about the game right now, here are some cool screens:
http://www.rpgamer.com/games/ff/ff11/screens/ff11041.jpg -Gustaberg, just outside Bastok.
http://www.rpgamer.com/games/ff/ff11/screens/ff11044.jpg -Sarutabaruta, just outside Windurst.
http://www.rpgamer.com/games/ff/ff11/screens/ff11068.jpg - Ronfaure, just outside San d'Oria
http://www.rpgamer.com/games/ff/ff11/screens/ff11056.jpg - Northern San d'Oria.
http://www.rpgamer.com/games/ff/ff11/screens/ff11043.jpg - Northern Bastok.
http://www.rpgamer.com/games/ff/ff11/screens/ff11064.jpg - The city of Jeuno, in the distance.
http://www.rpgamer.com/games/ff/ff11/screens/ff11045.jpg - The Valkurm Dunes.
And that's it for now. I had to post those because Final Fantasy XI has beautiful environments.
EDIT: pics didnt work so I just put links.
http://www.ebgames.com/ebx_assets/product_images/236401.jpg
PS2 Release Details:
--------
Final Fantasy XI requires the PlayStation 2 Hard Drive to facilitate gameplay; because of this the game will be bundled with every hard drive sold, and will not be available separately. The launch date has been set for March 2004, with a suggested retail price of $99. The hard drive will also be bundled with product demos, a media player designed to handle games, audio, video and even photos, as well as many other goodies that have yet to be revealed.
The final pricing details for Final Fantasy XI were also revealed at the event. The costs for the first month will be included in the price of the hard drive, and following that, each month will cost an additional $12.95.
Of particular importance is that, essentially, everyone who buys the hard drive will also be paying for Final Fantasy XI, whether they want the game or not. Whether or not different flavors of the PlayStation 2 Hard Drive pre-installed with other games will be available remains to be seen.
------
That's from RPG gamer. So, the PS2 version will cost nearly, if not more than $200 just to get started. 99 for the game and hard drive, about 50 for the Network Adapter, and then about 60 for a keyboard/controller. Also, the official date is March 3rd, 2004. If you ask me, Square Enix is screwing to PS2 fans over, because not only do they have to wait an extar 4 months, they also have to spend more money just to play (unless you need to get a new pc for the pc version and you have to buy everything yourself).
------------
Recently, DarkMaster and I have been talking a lot about FFXI, and he's been showing me a lot of cool stuff. I'm not sure if anyone knows about this, but the monsters in the game also play a hand in the conquest. What's cool about this game is that so many unexpected things can happen, it's like a real world. Example: In the beta version, the city of Bastok was attacked by monsters. Everyone had to fight together (even some San d'Orians helped), and after three whole hours, the monsters were defeated. Both Bastok and San d'Oria got huge amounts of points. Another example is when three huge monsters attacked each of the three main cities. Bastok and San d'Oria were able to defeat the monster, but Windurst couldn't, lol.
Also, this wasn't mentioned yet, but in the game, players can join a guild to specialize in a trade. Those trades include: Culinarians (cooks), Blacksmiths (weapons and armor), Tanners (turning animal hides into clothes, etc.), Weavers (creates cloth clothes), Goldsmiths (jewellry), Boneworkers (create things by using bones), Fishermans (self explanatory), Carpenters (devoted to large scale building projects for towns), and Alchemists (refine metals into even better metals to make better armor, also you can mix potions).
Some guilds can only be found in certain nations (like Alchemists is only in Bastok), and some guilds are better in other places (San d'Oria can forge the best swords, but overall Bastok has better technology), and so on. Say if you're from Bastok and you're an Alchemist, your trade skills would be very useful when you're at far away places like San d'Oria or Windurst.
Well, that concludes what I have to say about the game right now, here are some cool screens:
http://www.rpgamer.com/games/ff/ff11/screens/ff11041.jpg -Gustaberg, just outside Bastok.
http://www.rpgamer.com/games/ff/ff11/screens/ff11044.jpg -Sarutabaruta, just outside Windurst.
http://www.rpgamer.com/games/ff/ff11/screens/ff11068.jpg - Ronfaure, just outside San d'Oria
http://www.rpgamer.com/games/ff/ff11/screens/ff11056.jpg - Northern San d'Oria.
http://www.rpgamer.com/games/ff/ff11/screens/ff11043.jpg - Northern Bastok.
http://www.rpgamer.com/games/ff/ff11/screens/ff11064.jpg - The city of Jeuno, in the distance.
http://www.rpgamer.com/games/ff/ff11/screens/ff11045.jpg - The Valkurm Dunes.
And that's it for now. I had to post those because Final Fantasy XI has beautiful environments.
EDIT: pics didnt work so I just put links.