Perfect Stu
02-13-2002, 05:05 PM
WORLD RALLY CHAMPIONSHIP 2 TECHNOLOGY SPARKLES
Martin Kenwright, head honcho at Evolution Studios gives first, exclusive details of his Sony first-party sequel and it sounds hot
15:35 Martin Kenwright and Evolution Studios are to release a PlayStation 2 technical marvel later this year, if the developer's ultra-confident frontman is to be believed. Following our unveiling of the sequel to World Rally Championship yesterday, we snagged first details on the PlayStation 2 title, scheduled to ship this Christmas, from the horse's mouth.
"It's all part of the long-term plan. When we conceived WRC a couple of years ago it was all part of just building up the Evolution Studios brand," said Kenwright. "From a technology standpoint, we've doubled the amount of objects we can draw and quadrupled the amount of effects. We've been able to draw two to three times further into the distance."
Technology is the name of the game here, and Kenwright is more than confident about facing up to some considerable rally competition towards the end of this year. "It was a bit like a shakedown for the 2002 version," he said. "We know what worked and we know what didn't. Instead of sitting on one game for three or four years and getting it right, we've had the luxury of learning from things that could be improved upon and making them a magnitude better. The overall technology, the rendering, the way it all looks and feels is going to be fairly revolutionary... It's up there with only a couple of games in the world that are really pushing the envelope on number of polygons per second on PlayStation 2. We're probably going to be drawing more polygons than an Xbox game can do."
New rendering technology will allow incredible levels of realism on the cars themselves, Kenwright added, when combined with professional image-capturing of the various machines. "We're gagging to show people, he said. "We've seen competitors games already and they look like WRC. We stopped thinking about that two years ago and we're on another planet."
More Power to you, Big Martin. You'll get first details and a first look at what should be an astonishing looking game at E3 in May.
-from ComputerandVideogames.com
Martin Kenwright, head honcho at Evolution Studios gives first, exclusive details of his Sony first-party sequel and it sounds hot
15:35 Martin Kenwright and Evolution Studios are to release a PlayStation 2 technical marvel later this year, if the developer's ultra-confident frontman is to be believed. Following our unveiling of the sequel to World Rally Championship yesterday, we snagged first details on the PlayStation 2 title, scheduled to ship this Christmas, from the horse's mouth.
"It's all part of the long-term plan. When we conceived WRC a couple of years ago it was all part of just building up the Evolution Studios brand," said Kenwright. "From a technology standpoint, we've doubled the amount of objects we can draw and quadrupled the amount of effects. We've been able to draw two to three times further into the distance."
Technology is the name of the game here, and Kenwright is more than confident about facing up to some considerable rally competition towards the end of this year. "It was a bit like a shakedown for the 2002 version," he said. "We know what worked and we know what didn't. Instead of sitting on one game for three or four years and getting it right, we've had the luxury of learning from things that could be improved upon and making them a magnitude better. The overall technology, the rendering, the way it all looks and feels is going to be fairly revolutionary... It's up there with only a couple of games in the world that are really pushing the envelope on number of polygons per second on PlayStation 2. We're probably going to be drawing more polygons than an Xbox game can do."
New rendering technology will allow incredible levels of realism on the cars themselves, Kenwright added, when combined with professional image-capturing of the various machines. "We're gagging to show people, he said. "We've seen competitors games already and they look like WRC. We stopped thinking about that two years ago and we're on another planet."
More Power to you, Big Martin. You'll get first details and a first look at what should be an astonishing looking game at E3 in May.
-from ComputerandVideogames.com