View Full Version : Official Mario 128 Discussion
Gamer
06-22-2003, 02:14 AM
:GC: Here is what IGN has posted :
"June 20, 2003 - The latest issue of Japan's Nintendo Dream magazine is apparently home to good news for Mario fanatics who were a bit disappointed with Mario Sunshine. According to the magazine, Nintendo's upcoming Mario 128 title is being built around a new idea that's never before been seen in a game. Apparently, Nintendo refrained from putting the title on display at E3 in order to prevent it from being stolen.
Nintendo development grand daddy Shigeru Miyamoto has gone on record (with Japan's Playboy magazine, of all things) stating that Mario 128 will feature a freshness that was lacking from Mario Sunshine. We presume this is what he was referring to."
What does this all mean??? What do you think the game is going to be about, and what kind of "differences" are there going to be. What is the "Fresh" ideas? Post it all here! :guitar:
Hmm, 4D? I'd like to see them pull that off. :rofl:
Well, it's intriguing. And I hope they have something left for Mario 256!
So are they implying Mario had that not-so-fresh feeling in Mario Sunshine? That's really Mario's business, not anyone else's.
Mechadragon
06-22-2003, 05:04 AM
Wait wait wait! Shiggy goes to Playboy and says that the new Mario will have freshness. I think we all know what this means. The next Mario game will be...A PIMP SIMULATOR!
Canyarion
06-22-2003, 07:02 AM
I'm thinking of Mario-Luigi coop. :)
Joeiss
06-22-2003, 09:51 AM
They think that their idea would get stolen? HAHA... would that actually happen?
Jonbo298
06-22-2003, 10:04 AM
Look at Mario Party and Mario Kart. Those 2 ideas alone have spawned many ungood results. But thats all about multi and not single (im starting to get confused). But I think Canyarion speaks in something that might be true. Mario and Luigi starring in a game together that IS good. (Tries not to remember the SNES days of co-op mario/luigi) Or something else....:unsure:
Stonecutter
06-22-2003, 03:39 PM
Apparently, Nintendo refrained from putting the title on display at E3 in order to prevent it from being stolen.
:sucidebygunshotwoundtothehead:
Gamer
06-22-2003, 06:32 PM
:sucidebygunshotwoundtothehead:
What?
Anyways, I suppose i can see why they wouldnt want their idea stolen. I mean, look at Zelda, they introduce cel shading into the gaming world, and suddenly all the new games are cell shaded...interesting...
One Winged Angel
06-22-2003, 06:36 PM
they introduce cel shading into the gaming world,
I'm not really going to make a comment on that phrase...
Ginkasa
06-22-2003, 06:39 PM
Umm... Cel-shaidng was introduced long before Wind Waker and a lot of the cel-shaded games coming out were announced around the same time as Wind Waker, too soon for it to have been taken form WW.
Also, considering the bad reaction to Wind Waker's cel-shading, I seriously doubt that other companies would decide to make their games cel-shaded games because of it.
*shrugs and walks away*
DeathsHand
06-22-2003, 06:51 PM
I think not announcing something because you're afraid of having your idea stolen is stupid... If it's a good idea, it will probably be copied in one way or another eventually, and you'll probably still get your game out first... And even if you didn't, in Nintendo's case the other game would probably be on another system, so how would it effect sales in any way? Plus there are ways to show stuff from the game without revealing too much...
It's madness I tells ya... MADNESS!!
gekko
06-22-2003, 07:06 PM
Depends what it is, and when they expect to have this game finished.
I mean, look at Blinx. It's only claim to fame was the ability to control time. If a couple months before its release, Nintendo or Sony were able to produce an adventure game allowing the same thing, Blinx wouldn't have held the hype until its release.
GameKinG
06-22-2003, 09:00 PM
Ideas are taken all the time. I guess Nintendo wanted to make sure they were the first to release their idea, cause some company could make a quick copy and beat them to it. By releasing as little info as they can before the release, they can secure their idea as theirs.
The game must be in it's really early stage. Otherwise a company wouldn't be able to produce a half decent game before mario is released.
Well, as long as it's better than sunshine, i'm happy.
Stonecutter
06-22-2003, 09:53 PM
I think not announcing something because you're afraid of having your idea stolen is stupid... If it's a good idea, it will probably be copied in one way or another eventually, and you'll probably still get your game out first... And even if you didn't, in Nintendo's case the other game would probably be on another system, so how would it effect sales in any way? Plus there are ways to show stuff from the game without revealing too much...
It's madness I tells ya... MADNESS!!
BING BING BING BING BING
We have a winnah!
Mechadragon
06-23-2003, 01:06 AM
What?
Anyways, I suppose i can see why they wouldnt want their idea stolen. I mean, look at Zelda, they introduce cel shading into the gaming world, and suddenly all the new games are cell shaded...interesting...
:lol:
GameKinG
06-23-2003, 01:14 AM
Well, dark cloud was suddenly cell shaded.;)
TheGame
06-23-2003, 12:23 PM
I mean, look at Blinx. It's only claim to fame was the ability to control time. If a couple months before its release, Nintendo or Sony were able to produce an adventure game allowing the same thing, Blinx wouldn't have held the hype until its release.
good point, even though it's technically impossible. ;)
but if the idea is so huge that will take a good development cycle, I doubt anybody will be able to pick it off that fast... at least not in a quality title anyway.
Gamer
06-23-2003, 12:40 PM
I mean, look at Zelda, they introduce cel shading into the gaming world, and suddenly all the new games are cell shaded...interesting...
OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
TheGame
06-23-2003, 12:44 PM
OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
depends on what you mean by "succeed"... does that mean it was the only good one? If so you are wrong again, like always. :slap:
Just kidding... I'm guessing you mean in sales. ;)
Stonecutter
06-23-2003, 04:32 PM
If so you are wrong again, like always. :slap:
No, just canadian. :lol::rofl:
*FWOOOSH*
*Ducks hockey stick
;) :wave: :canada: :rock:
....reputation........GOING DOWN!
Gamer
06-23-2003, 04:54 PM
I actually was indeed looking at succes in sales, because, i figured that people would probably notice it more since it was more popular, plus the zelda name helps.
Perfect Stu
06-23-2003, 09:38 PM
Jokes or not, I don't get why most Americans have something against Canada. Hell, we're one of the very few countries that doesn't hate the United States.
Jokes or not, I don't get why most Americans have something against Canada. Hell, we're one of the very few countries that doesn't hate the United States.
i just got back from camping all week in Ontario =) me likes canada.... cept for the silly border people who dont let you bring fire wood in cuz they think americans bring wood containing some moths into canada... :rolleyes: guess they dont know that most the contry is connected to each others and moths arent going to stop at the border just because its another country. *grumbles*
BUTTTT anywho. americans dont have anything against canadians. jokes may be made. as all people make jokes. doesnt reflect hate..... They may have bitter feelings cuz of the war stuff. But *shrug* that sort of thing passes with time.
OKOK, so the werent the absolute FIRST to put out a cel shaded game, but they were the first ones to do it and succeed.
Actually, I believe that was Sega.
Stonecutter
06-23-2003, 10:45 PM
Listen.
The point is, while nintendo is holding their cards so close to thier chest, Sony and Microsoft are lauging their collective asses off because they believe they have the better hand ANYWAY. Sony and MS don't want to be nintendo. They will occasionaly lift an idea or two to attempt to cut into the demograpic but it doesn't really matter to them. The only thing nintendo is doing by not showing the game is hurting themselves. Their games get no pub and then when they finally get some push some executive at an advertising company looks at nintendos targeted demographic and you get "clean is better than dirty."
Make no mistake about it. Two things had to happen for that add to run.
1) Someone was hired by nintendo to make the ad, which means they looked at what nintendo said they wanted and that thing aired.
2) Nintendo saw the finished product and approved it. Nintendo wants the 6-11 year old demographic and sony and MS couldn't give two ****s. Even if they somehow take nintendos ideas they're going to put them in a game with blood and guns and probably outsell nintendo.
Big N needs to pull their head out of their ass.
The best way for nintendo to realize that chance is necessary is for them to strongly taste failure. That is why relish all of nintendos failures.
And if the drug perscribed to fix the ailment should happen to kill the beast, so be it. It will be resureced in a close to complete form with one of it's competetors and I will follow.
Jonbo298
06-23-2003, 11:55 PM
Actually, I believe that was Sega.
I think Super Mario World 2 (the one with baby mario) on the SNES (and more recently, GBA) was cel-shaded. But it was not a 3D cel-shade. So I dont know if Sega was the first successful company with cel-shading or Nintendo. Even though SMW2 I dont think back then was called a cel-shaded game, by todays standard you could call it that. or "Toon Shading".
*Too much mental thoughts/work being used*
Jason1
06-24-2003, 10:23 AM
I recieved the new EGM magazine today(thank you to whoever posted that topic a long time ago about how to get a free subscribtion to EGM)
In the rumor section, they stated that Nintendo is in talks with developers, and that the sucsessor to the Cube is rumored to launch possibly in FALL 2004. I of course laughed that one off, knowing Nintendo. But it got me thinking, do you think Miyamato might be holding off Mario 128 as a launch title for the next console?
Jonbo298
06-24-2003, 10:40 AM
I recieved the new EGM magazine today(thank you to whoever posted that topic a long time ago about how to get a free subscribtion to EGM)
I second that! March 2004 is the cutoff date, but by then, I will most likely renew, (unless EGM does something that really pisses me off)
Gamer
06-24-2003, 12:09 PM
But it got me thinking, do you think Miyamato might be holding off Mario 128 as a launch title for the next console?
Hmm, that kind of sounds like Nintendo thinking to me, but the one thing i really want in the next consoles (all of them) is backward capability. I think that will be a big factor for me.
TheGame
06-24-2003, 02:06 PM
In the rumor section, they stated that Nintendo is in talks with developers, and that the sucsessor to the Cube is rumored to launch possibly in FALL 2004.
I read that too... but damn, that would mean only a 3 year life span for GCN! :(
wait... :lol:
;)
I hope it doesn't exactly go down that way though...
Cyrax9
06-28-2003, 06:14 PM
I may ctually understand what Shiggy meant, if I'm right, I'm not sure wetaher to be scared, or please, although atrip to Japan to play the game on Luanch would be nice, with that pipe-drea, over heres what I think Shiggy may have ment:
When "Windwaker" was first announced, NO SCREENSHOTS were allowed because they didn't want Sony or Microsoft to steal the idea of Cel-Shading on "Franchise" games, and not just "Ordinary" Cell-Shading but the total "idea" of facial expression and using a "Cartoony but not Anime-like" style with a semi-mature (in terms of storytelling oddly enough) plot.
Basically they didn't want a site liekmorus posting "Early" Dev shots which would give Sony and Microsoft the ability to say "Oh we ca do better" and post THEIR early "Dev Shots" looking beter than Zelda's and thus hurtting Nintendo's sales.
This is what happened to the Rumble Pack *Cough dual-shock cough* and what they feared might happen to Zelda, and it did, people ween't as interested in NINTENDO'S Rumble Featue and some HATED Windwaker before they even played it! *Cough FANBOY Cough*
So Shiggy, one of the most brilliant minds alive today, probably realized, "If we don't show it, theyc an't steal it, and if it's leaked out, it's being leaked from somewhere within' and that means I can personally fire the guy for his dishonroable actions." Thus, Shiggy didn't sow off the game, keeping it as close to him as the Wachoski Brother's kept "The Matrix" or George Lucas is keeping "Star Wars" with no "Early previews" or the like until it's ready.
Think about it, Sony took a LOT of ideas Nintendo had for the N64, including the Rumble Feature, the Anolog Stick, and probably some I can't remebr, this is also why the GCN was so tightly gaurded, if SOny had seen it, Nintendo would have lost most of it's advantages, sadly the game wasn't shown, but it's bete than showing it and having a "Bugged" SOny exec tape it enough to tell his Boss "Thisis what Nintendo;'s doing, we can do better by doing X game with Y Deiosgn and Z Element tkaen form Nintendo."
Basically, they're trying to guard their property, as for the more "Mature" mario, my guess is that he'll appeal to older fans, maybe a it less "Cartoony" in some ways, more realistic graphics, possibly co-op again with Luigi and maybe even a more "Frightening" Bowser or something like that, also another RPG with the Mario Franchise is in the works, a la Paper Mario, so w can only hope that they get this one right, and that Mario 128 is revealed soon enough to hold people over for Mario 256, my guess is Mario 128 will lead Directly into Mario 256 which will luanch with the GCN II and a "Director's Cut" of Mario 128, just a thought but probably a good one.
Also SMS was supposed to me Super Mario 64 2 I belive, so it stands to reason that the game was revamped for the GCN and Mario 128 was shelved for awhile.
As for why Shiggy gave this info to PLayboy Japan of all places, let's examine something: Minarou Arakwa belived that American and Japanese Kids were "No Different" as far as Video Games went when he first started developing the US' NES game console for it's NYC Test-Launch. Shiggy Probably belives that Japanese and American Guys are no different in this same way, they both like nude models (usually) and they'll both *probably* pay for smut on occasion, and now we have a generation of older gamers who are buying Porno Magazines, including, form what I gather via Gekko's attitude, Playboy! If the theory that people are alike holds true, a gaming-Otaku in Japan, who is a 20 year old guy is buyng the Japanese PLAYBOY Magazine and he sees an article with Shiggy's new mario game and a bunch fo hot chicks, what is he goiung to do? BUY it! He'l also be a bit more interested in Nintendo most likley, so it's helping sell a Porno Mag and a Nintendo game, don't evemn ask me how they'd manage to mkae a deal with each other, considering Nintendo hasn't attempted a GTA-Knock-off but I guess they figured that if Shiggy was interviewed in Playboy Japan, it'd help Nntendo, as a bunch of 20 year old guys over ther would buy the article, and admit it, most 20 year old guys over her would probably buy it as well if it was in english!
Now as for Mario 128 itself, good news there, bad news is one quesion leads to another, time to play ":Connec the Dots" and figure this one out.
vBulletin® v3.6.4, Copyright ©2000-2025, Jelsoft Enterprises Ltd.