PDA

View Full Version : Online Mario Kart: Double Dash...? According to Gamespy.... I think so!


CrOnO_LiNk
05-15-2003, 06:42 PM
Check this interview out guys.

http://www.ultimategamez.com/newspr...53027022,66127,

--------------------------------------------------------------------------
Today I went to the Gamespy booth to conduct a small and simple interview with GameSpy's President, Jon Epstein. After exchanging business cards, the questions began.

The word "tunneling" was introduced to many gamers with the software that Gamespy released for Halo and many of other Xbox games that didn't utilize Xbox Live but did use LAN.

Tunneling IS NOT being used for any of Nintendo's upcoming LAN utilized. The information which came to me as a huge shock, is actually better than it sound. According to Gamespy, Nintendo came to them about a year ago for LAN software. Nintendo did not want to use "tunneling" because it would require gamers excessive hardware work such as hooking up multiple cables, computers, hubs, and what not.

Instead, Mr. Epstein, went on to reveal that Nintendo will be using "in-game" software. Much is not known about this except the fact that all gamers have to do is hook an internet cord from the Gamecube to their broadband modem and that's it. You are online as soon as you plug in the ethernet cord and choose LAN option.

I repeat: "tunneling" will not be used, extra hubs, computers, and extra ethernet cords will not be needed as Nintendo wanted to keep it simple. It is simple in-game software that will be used in upcoming Nintendo LAN games.
--------------------------------------------------------------------------

......Please let it be, please let it be! And please let it be free with no monthly fee! (that rhymes) :)

Your...thoughts?

gekko
05-15-2003, 06:57 PM
If it was online, they would say online.

"Link the game with eight other players using a broadband adapter and race each other side-by-side using multiple game systems and multiple televisions!"

Tunneling requires you to have a PC hooked up on the same network to be used to essentially host the game, provide the chat screen, and run the software. In-game software would mean that you choose the option, and everything in controlled from the game. You can create games, join games, etc., all from an in-game interface.

GameMaster
05-15-2003, 07:01 PM
It's doubtful. :(

But fun to dream about :)

Seth
05-15-2003, 09:22 PM
It sounds like nintendo built in gamespy compatability into the game....cuz it doesn't need tunneling and everything's controlled from the cube. ALl you have to do is hook up your cable line to the GC....sounds like online to me.

I repeat: "tunneling" will not be used, extra hubs, computers, and extra ethernet cords will not be needed as Nintendo wanted to keep it simple. It is simple in-game software that will be used in upcoming Nintendo LAN games.