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View Full Version : Zelda: Spaceworld 2000


Dyne
05-02-2003, 10:07 PM
http://mediaviewer.ign.com/ignMediaPage.jsp?media_id=1256748&object_id=14914&channel_id=74&page_title=Legend+of+Zelda+%28Space+World+2000%29&adString=network%3Dign%26site%3Dcube%26pagetype%3Dvideo&return_url=http%3A%2F%2Fcube.ign.com%2Fobjects%2F014%2F014914.html

Hmm, decided to look at it for old time's sake.

I can honestly say it looks like crap now. WW was probably the better of the two choices.

Jason1
05-02-2003, 11:14 PM
I wouldnt say it looks like crap, but Im happy with how well Wind Waker turned out. That dosent mean I wouldnt like to see a more-realistic zelda in the future, though.

Jonbo298
05-03-2003, 01:30 AM
Miyamoto was very correct when he said that the more "toonish" style would make Link's moves more non-real. If they did keep a more real style, it wouldn't have all those messed up hits/jumps/etc....But I wouild like to see a more realistic Zelda in the future.

TheGame
05-03-2003, 01:54 AM
Because that was just an FMV it's hard to compare. I say WW looks better than that, but it probably won't look better than what a more realistic Zeda would have been.

gekko
05-03-2003, 09:03 AM
I still prefer the old one.

tarakan69
05-03-2003, 09:26 AM
I'm a Jet Grind Radio fan!! The game that created Cel-Shading. So I love the new style.

Joeiss
05-03-2003, 10:52 AM
Seeing that video again makes me wonder why the hell Nintendo decided to change the style.

fingersman
05-03-2003, 12:37 PM
I would have still prefered the old one as well but meh.

GameKinG
05-03-2003, 01:27 PM
I love TWW's style. But a cross between that FMV, the Oracle of Ages/Seasons commercial, and the SC2 link would be awsome as well.

DarkMaster
05-03-2003, 01:32 PM
I like WW's cel-shaded style 100 times more than the realistic style of Zelda at Sapceworld 2000

Shadow_Link
05-03-2003, 01:56 PM
Firstly, it wasn't Miyamoto's choice to change the art direction. As you all know, the Zelda game that was in production for the Cube was using this style. Secondly, that ISN'T FMV, that is all done in real time, and those character models were being used for the Zelda game before the change.

Lastly, it DOESN'T look crap. it still looks amazing. But the toon-shading is just as pleasing to the eye IMO, and I couldn't see TWW using any other graphical style. I think I haven't seen anything as graphically impressive as the Toon-shading in TWW in any game released.

That doesn't mean they couldn't have made a Zelda with the SW2000 look ;).

Neo
05-03-2003, 04:42 PM
I'd rather have the realistic version over toonami.

TheGame
05-03-2003, 09:27 PM
Secondly, that ISN'T FMV, that is all done in real time

I don't consider anything real time unless there is AI, and some sort of physics

thatmariolover
05-03-2003, 11:24 PM
Originally posted by TheGame
I don't consider anything real time unless there is AI, and some sort of physics

I see where you're coming from; however, the scene was rendered in realtime on GameCube by Nintendo using the 6-12 million realtime polygon per second figure that Nintendo originally gave. So they did the render well within the bounds of the Gamecube's capabilities.

GiMpY-wAnNaBe
05-04-2003, 01:10 AM
it doesn't look that bad. I don't know what all of you are colmplaining about!!! it looks great IMO

DeathsHand
05-04-2003, 01:19 AM
I think the spaceworld thang still looks good, but the cel shading was great too and there are some things in WW that would have just been/looked stupid if there were more realistic graphics...

TheGame
05-04-2003, 02:09 AM
Well, it all depends on what you like more... I liked OoT's "freakyness" factor more. I felt more like I was in an old stinky temple underground in OoT, while on WW the temple didn't feel intimidating on any level.

I still like WW, it's refreshing, but I like the angle of OoT more, heading toward the dark gloomy side of things.

but the cel shading was great too and there are some things in WW that would have just been/looked stupid if there were more realistic graphics...

agreed, but I think that there was some stuff in WW that was supposed to be "creepy" but the cel shaded graphics took away from it.

Like I said, it all depends on what you like more, I love WW's style, but I think OoT's was simply better.

Canyarion
05-04-2003, 09:08 AM
Majora's Mask was pretty dark and moody... I'd love another Zelda in that style. :D
I'm still not very far into TWW, I like the graphics, but somehow it's not as... creepy and heavy as the other games... even though TWW has a pretty good story so far. :)