BreakABone
03-15-2003, 03:34 PM
Er sequel to the Xtreme G series, XGRA looks to be a promising title, set to be released across all 3 platforms sometime this year.
In the future racing is faster - MUCH FASTER. More dangerous - much MORE DANGEROUS. And it's totally merciless, which means ANYTHING GOES. Run by the XGRA (the Extreme Gravity Racing Association), this motorized bloodsport throws teams of futuristic bikes and daredevil riders against one another through dangerous tracks that crisscross vast and treacherous landscapes pushing all to their limits.... And beyond!
I never get why folks bother to write up a plot for certain genres of games, I mean it's needed, but it never seems to be anything truly interesting.
FEATURES:
The next step in the evolution of the XG racing series, XGRA is a living future sport, with bigger weapons, faster vehicles, more treacherous tracks, and unique characters.
Sounds like the perfected formula for a sequel, original game+ a whole lot more
Manage your career from naïve rookie to global champion!
Cool a career mode, I wonder how interesting it will be.
Blast away parts of the track, creating obstacles for pursuing riders
Hahah justin won't like this, but does it also mean if you aren't careful you can cause trouble for yourself?
Improve your bikes with upgradeable weapons and enhance your rider with cybernetic implants.
A customizable, futuristic bike sounds cool. I wonder how many different parts there will be, and if you can use it in all other modes.
Pick from 7 interactive race environments with different track variations, ranging from pure racing to destructive combat melees, from day to night, and from clear skies to harsh thunderstorms.
I guess to do all the stuff they wanted to in each level, they had to sacifrice the number of tracks, but I guess quality before quantity.
How exactly will night and day affect a race though?
Undertake contracts and sub-missions while still in mid-race to please team owners and sponsors.
So you mean to tell me, you are gonna stop mid-race to get orders from someone and then have to complete them during the actual race, sounds...
Choose from 8 unique characters, each with their own look, personality and riding style.
I can understand the lack of tracks, but why so few riders?
Experience an advanced physics system incorporating wheel locks, wheelies, skids, slides and airborne control.
http://www.acclaim.com/games/previews/xgra/images/01.jpg
http://www.acclaim.com/games/previews/xgra/images/02.jpg
http://www.acclaim.com/games/previews/xgra/images/03.jpg
http://www.acclaim.com/games/previews/xgra/images/04.jpg
http://www.acclaim.com/games/previews/xgra/images/05.jpg
In the future racing is faster - MUCH FASTER. More dangerous - much MORE DANGEROUS. And it's totally merciless, which means ANYTHING GOES. Run by the XGRA (the Extreme Gravity Racing Association), this motorized bloodsport throws teams of futuristic bikes and daredevil riders against one another through dangerous tracks that crisscross vast and treacherous landscapes pushing all to their limits.... And beyond!
I never get why folks bother to write up a plot for certain genres of games, I mean it's needed, but it never seems to be anything truly interesting.
FEATURES:
The next step in the evolution of the XG racing series, XGRA is a living future sport, with bigger weapons, faster vehicles, more treacherous tracks, and unique characters.
Sounds like the perfected formula for a sequel, original game+ a whole lot more
Manage your career from naïve rookie to global champion!
Cool a career mode, I wonder how interesting it will be.
Blast away parts of the track, creating obstacles for pursuing riders
Hahah justin won't like this, but does it also mean if you aren't careful you can cause trouble for yourself?
Improve your bikes with upgradeable weapons and enhance your rider with cybernetic implants.
A customizable, futuristic bike sounds cool. I wonder how many different parts there will be, and if you can use it in all other modes.
Pick from 7 interactive race environments with different track variations, ranging from pure racing to destructive combat melees, from day to night, and from clear skies to harsh thunderstorms.
I guess to do all the stuff they wanted to in each level, they had to sacifrice the number of tracks, but I guess quality before quantity.
How exactly will night and day affect a race though?
Undertake contracts and sub-missions while still in mid-race to please team owners and sponsors.
So you mean to tell me, you are gonna stop mid-race to get orders from someone and then have to complete them during the actual race, sounds...
Choose from 8 unique characters, each with their own look, personality and riding style.
I can understand the lack of tracks, but why so few riders?
Experience an advanced physics system incorporating wheel locks, wheelies, skids, slides and airborne control.
http://www.acclaim.com/games/previews/xgra/images/01.jpg
http://www.acclaim.com/games/previews/xgra/images/02.jpg
http://www.acclaim.com/games/previews/xgra/images/03.jpg
http://www.acclaim.com/games/previews/xgra/images/04.jpg
http://www.acclaim.com/games/previews/xgra/images/05.jpg