View Full Version : New Giftpia Media
BreakABone
03-13-2003, 09:31 PM
http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/01.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/02.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/03.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/04.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/05.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/06.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/07.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/08.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/09.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/10.jpg
http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/11.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/12.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/13.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/14.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/15.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/16.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/17.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/18.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/19.jpg http://www.nintendo.co.jp/ngc/ggfj/gamen/big/images/20.jpg
These are screens from the SKip Ltd, RPG Giftpia, which I have no clue if it will ever make it's way to the Us.
http://www.nintendo.co.jp/ngc/ggfj/giftpia_openning_l.mp3
That is the bizarre opening theme
DarkMaster
03-13-2003, 09:34 PM
The game looks wierd, but I am intrigued by the graphic style and art design. Cel-shading is really getting popular, finally, I think it rocks.
Jonbo298
03-13-2003, 09:45 PM
I think this will be a game where people look at it and say wtf?!:wtf: and when they try it out, they become hooked. Kind of like Animal Crossing.
GameMaster
03-13-2003, 09:45 PM
I think the screens are bad and are a cheap attempt for Wind Waker's art style.
It would only be fair for this game to fail miserbaly, since their so obviously copying Wind Waker.
The people look pretty ****ed up too, IMO.
Crono
03-13-2003, 09:52 PM
Originally posted by GameMaster
It would only be fair for this game to fail miserbaly, since their so obviously copying Wind Waker.
Uh huh... and I bet you think that anything that is cel-shaded is a Zelda rip-off, right? :rolleyes:
BreakABone
03-13-2003, 10:16 PM
Originally posted by Crono
Uh huh... and I bet you think that anything that is cel-shaded is a Zelda rip-off, right? :rolleyes:
You know I think you are right, he said the same thing about MegaMAn Network Transmission, I guess to him:
Cel-shading=Zelda ripoff?
Anyhow, more info on the game.
The Japanese newspaper Nihon Keizai Shimbun (or Nikkei for short) reported in its Wednesday morning edition that Nintendo's investment in Skip, Ltd. has resulted in a new type of game with Giftpia (although oddly, the game's title is never actually mentioned in the article).
Well if I'm not mistaken, this is the same relationship Nintendo has with Square for Final Fantasy: Crystal Crhonicles which means that they get funds from the FUNd q thing that the old President set up before he left.
According to Nikkei's English website, Giftpia is now set to support multiple players, which was not the case the last time we heard anything about the game. The article goes on to confirm that, like Animal Crossing, Giftpia really has no set goal for players to accomplish, nor does it have an epic quest to complete. It's an open-ended game whose course depends on the player's interactions with other characters.
Well, I never heard about Giftpia supporting multiple characters, but I don't know much about the game to begin with. I'm just curious as to how it will work.
So this is basically Animal Crossing with more sidequests or something, I think the game could be cool, I mean a relaxing pace with no real goal in mind is cool sometimes.
Nikkei also notes that Skip was the first company created with money from Nintendo's "Fund-Q", and that Nintendo has provided half of Giftpia's 500 million yen (about $4.5 million USD) budget.
Well there you go, the article confirmed what I said before, I should start reading this stuff before I write.
GameMaster
03-13-2003, 10:50 PM
Originally posted by Crono
Uh huh... and I bet you think that anything that is cel-shaded is a Zelda rip-off, right? :rolleyes:
No, just games that are released/developed soon after.
GameKinG
03-13-2003, 10:54 PM
The theme song is just...*speechless*
Originally posted by GameKinG
The theme song is just...*speechless*
I have to agree...
That song is simply ****ed up.
Ginkasa
03-13-2003, 11:20 PM
Originally posted by GameMaster
I think the screens are bad and are a cheap attempt for Wind Waker's art style.
It would only be fair for this game to fail miserbaly, since their so obviously copying Wind Waker.
The people look pretty ****ed up too, IMO.
I don't think it looks much like Zelda at all, besides them both being cel-shaded. Completely different design in characters and stuff.
*shrugs and walks away*
Crono
03-13-2003, 11:27 PM
Originally posted by GameMaster
No, just games that are released/developed soon after.
So, according to your logic, Zelda must be a rip off of any cel-shaded game that was released before it.
Now you tell me, does that make sense?
Yoda9864
03-13-2003, 11:34 PM
I think cel-shading is being used way too much. Granted, it is great, and it plays great, but all of a sudden there has been this flood of cel shaded games. Oh well, a lot of them are high quality games, so whatever.
GameMaster
03-13-2003, 11:40 PM
Originally posted by Crono
So, according to your logic, Zelda must be a rip off of any cel-shaded game that was released before it.
No, only any cel shaded game that came out right before Wind Waker.
BreakABone
03-13-2003, 11:44 PM
Originally posted by GameMaster
No, only any cel shaded game that came out right before Wind Waker.
You mean like Dark Cloud 2 which was recently released for Ps2?
GameMaster
03-13-2003, 11:50 PM
Probably not. I have feeling that the Wind Waker screens were revealed around the same time Dark Cloud 2 was in developement. So, my speculation would be that Dark Cloud 2 staff knew Wind Waker's new style was going to be a success so they quickly revised their style to be cel shaded also. I'm sure in the original sketches, Dark Cloud 2 was not cel shaded.
*butt in*
Holy snap! This theme song owns. What's wrong? The singing? :D
I can't wait to see how this game will turn out. It's Nintendo, by and by.. Earthbound roots! Excellent.
Crono
03-14-2003, 08:53 AM
Originally posted by GameMaster
Probably not. I have feeling that the Wind Waker screens were revealed around the same time Dark Cloud 2 was in developement. So, my speculation would be that Dark Cloud 2 staff knew Wind Waker's new style was going to be a success so they quickly revised their style to be cel shaded also. I'm sure in the original sketches, Dark Cloud 2 was not cel shaded.
Dark Cloud 2 was shown as a cel-shaded game the same time as there were real in-game screens of Wind Waker.
Cel Shading does not belong to Nintendo. It's just a new graphic style. Some games are better suited to it's style, where as others are not. Just accept it. I don't see how you think that since Nintendo did it, everyone else wants to do it for that reason. It really shows you're um... biased towards Nintendo.
DarkMaster
03-14-2003, 11:35 AM
Originally posted by GameMaster
Probably not. I have feeling that the Wind Waker screens were revealed around the same time Dark Cloud 2 was in developement. So, my speculation would be that Dark Cloud 2 staff knew Wind Waker's new style was going to be a success so they quickly revised their style to be cel shaded also. I'm sure in the original sketches, Dark Cloud 2 was not cel shaded.
First of all, DC2's graphics were always meant to be that way, where as Zelda:WW went from realistic to cel-shaded. The reason DC2's graphics are different is because Level 5 (the developer) is exploring the the new graphic style that they will be using on a few other games (True Fantasy Live Online and Dragon Warrior 8).
Also, just to let you know, DC2's graphics are NOT cel-shaded. This is a form of animation called CG modeling, a style that got it's start in tradition animation like Zoids and the new He-Man series. The difference is the fact that cell shading uses a base color skin over a 3D mesh and doesn't have a black line around it. Where as the CG modeleing in Dark Cloud 2 (and in Wild Arms 3) is partially 3D mesh covered by a detailed and textured skin.
Not to mention, that DC2's art design is nowhere near that of WW. They are two completely different designs. There's more than one way to cel-shade you know. Look at ZOE2, thats cel-shaded, did they copy off of WW? hell no, Nintendo didnt invent cel-shading. Just because a new cel-shaded game comes out doesn't mean it copied off of Zelda:WW.
Plastic0006
03-15-2003, 12:37 PM
I think jet grind radio put cel shading on the map... correct me if I'm wrong but that is the first place I had ever seen it in a video game.
yes, plastic you are correct jgr was the first game to use cel shading.
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