BreakABone
03-13-2003, 08:19 PM
http://images.capcom.com/games/mmnt/logo_spacer.gif
After a successful stint on the Ps2 and GBA, MegaMan returns to a Nintendo home console. (Well depends on if you count MegaMan 64 as a traditionally game) Instead of reviving the original MegaMan series or the X series which seems to be PS2 exclusive, Capcom has decided to expand the Battle Network series on a home console.
From Capcom:
Mega Man and Battle Network pal, Lan, are in trouble again. It’s only been a month since the evil WWW terrorist’s attempts to hijack an important military satellite was shut down. And, yet, Cyberspace is about to be hit by an even more resilient, never-seen-before-now virus, code-named “Zero”. What is this new strain of virus that dares attack? Who is at the root of this new evil? It’s up to you, Lan and Mega Man to terminate this seemingly impermeable and decidedly relentless new enemy!
Well, according to the site, and this story, the game takes place in between MegaMan Battle Network 1 which concluded after the war and before MegaMan Battl Newtwork 2 which took place a bit after the war. The only problem with this game is, there is no reference to these events in Battle Network 2, I mean something this important would be noted?
And for those who have never had the honor of playing MEgaMan Battle Network, MegaMAn isn't really a person or a hero as he is more a computer program, er pet I think the game deems them. Lan is MegaMAn's human master so he exists in the real world while MegaMan exists in the cyber plane, they are able to communicate with each other and whatnot.
Unlike the Battle Network series, Network Transmission doesn't feature control of Lan instead you control MegaMan throughout the whole game, and get tips and information from Lan as you travel.
Game Features:
• Mega Man’s first 3-D action/role-playing adventure for the Nintendo GameCube™
I already made reference to this in the introduction.
• Story-line tie-in to the Mega Man Battle Network series
Like stated before, it takes place in between the two Battle Newtowk games.
• Collect battle chips, battle enemies, solve puzzles and uncover secret characters from the Mega Man universe
The battle chips I think are the most interesting aspect to the series, I mean it won't break no grounds, but it adds a bit more strategy in the game as MegaMan has special abilites that can only be unlocked while using certain battle chips, I'll try and find more information on it.
Much like the GBA counterpart, some of the enemies in the game are from prior games, even though, technically, they can't be one and the same since the original MegaMan doesn't take place within the computer.
http://images.capcom.com/games/mmnt/screenshots/sshot11.jpg
http://images.capcom.com/games/mmnt/screenshots/sshot12.jpg
http://images.capcom.com/games/mmnt/screenshots/sshot6.jpg
After a successful stint on the Ps2 and GBA, MegaMan returns to a Nintendo home console. (Well depends on if you count MegaMan 64 as a traditionally game) Instead of reviving the original MegaMan series or the X series which seems to be PS2 exclusive, Capcom has decided to expand the Battle Network series on a home console.
From Capcom:
Mega Man and Battle Network pal, Lan, are in trouble again. It’s only been a month since the evil WWW terrorist’s attempts to hijack an important military satellite was shut down. And, yet, Cyberspace is about to be hit by an even more resilient, never-seen-before-now virus, code-named “Zero”. What is this new strain of virus that dares attack? Who is at the root of this new evil? It’s up to you, Lan and Mega Man to terminate this seemingly impermeable and decidedly relentless new enemy!
Well, according to the site, and this story, the game takes place in between MegaMan Battle Network 1 which concluded after the war and before MegaMan Battl Newtwork 2 which took place a bit after the war. The only problem with this game is, there is no reference to these events in Battle Network 2, I mean something this important would be noted?
And for those who have never had the honor of playing MEgaMan Battle Network, MegaMAn isn't really a person or a hero as he is more a computer program, er pet I think the game deems them. Lan is MegaMAn's human master so he exists in the real world while MegaMan exists in the cyber plane, they are able to communicate with each other and whatnot.
Unlike the Battle Network series, Network Transmission doesn't feature control of Lan instead you control MegaMan throughout the whole game, and get tips and information from Lan as you travel.
Game Features:
• Mega Man’s first 3-D action/role-playing adventure for the Nintendo GameCube™
I already made reference to this in the introduction.
• Story-line tie-in to the Mega Man Battle Network series
Like stated before, it takes place in between the two Battle Newtowk games.
• Collect battle chips, battle enemies, solve puzzles and uncover secret characters from the Mega Man universe
The battle chips I think are the most interesting aspect to the series, I mean it won't break no grounds, but it adds a bit more strategy in the game as MegaMan has special abilites that can only be unlocked while using certain battle chips, I'll try and find more information on it.
Much like the GBA counterpart, some of the enemies in the game are from prior games, even though, technically, they can't be one and the same since the original MegaMan doesn't take place within the computer.
http://images.capcom.com/games/mmnt/screenshots/sshot11.jpg
http://images.capcom.com/games/mmnt/screenshots/sshot12.jpg
http://images.capcom.com/games/mmnt/screenshots/sshot6.jpg