Bond
01-13-2003, 07:53 PM
Pancho Eekels, Digital Extremes lead designer, announced (http://www.ina-community.com/forums/showthread.php?s=&threadid=250597) details about the planned update for Unreal Championship in the official
UC forums at Infogrames. The "upcoming patch" will fix some exploits that people have listed on every forum. Right now the update includes the Stats, Balancing of teams, TAG Rifle exploits and some other bugs like getting outside of maps. The update will also include some adjustments for real-time voice control and (thanks god) the frame rate issues.
Here is what Pancho had to say about the frame-rate adjustment:
Even though we went to great pains to give you the best frame rate possible by redesigning the levels that were shared with UT2003 (not dumbed down!!) among many other things, when there are intense battles with lots of bots on screen things do get a bit hot under the hood. These are consequences that come with a high detailed worlds and stem from the problem that a) the bots are using a fair amount of CPU time. Hey if you want them to be smart they need some CPU time. I see you walking around with just 3 neurons... b) overdraw. This happens when many many particle effects/decals get drawn over and over and over top of each other. Even 2gig machines will bog down when this happens. Together with Anti Aliasing where the scene gets a special treatment to reduce the jagged edges this works even less in your favour. We are planning for players to have an option (a controller key combination) to turn AA off. Plus there are also smaller (but they do help!) optimizations that together will give you a fair amount of boost in your performance.
Whether this update will be released as a separate download, or included in the upcoming downloadable content is as of yet unknown. Click here (http://www.ina-community.com/forums/showthread.php?s=&threadid=250597) to check the whole thread.
So there you have it; the first Xbox patch. You can call it an update, a patch or whatever you want but the bottomline is this is NOT a bad thing at all, specially for gamers. Rumors say UbiSoft is also planning an "update" for Ghost Recon and that MechAssault may also get an update in the form of a lobby similar to the one found in MotoGP, which so many gamers out there, including myself, think it should be taken as standard for all Xbox LIVE games. We'll have more on this as it develops.
Source: TeamXbox (http://www.teamxbox.com)
TeamXbox: "Oh... yes... we swearith! Not a bad thing! Good thing indeed!"
UC forums at Infogrames. The "upcoming patch" will fix some exploits that people have listed on every forum. Right now the update includes the Stats, Balancing of teams, TAG Rifle exploits and some other bugs like getting outside of maps. The update will also include some adjustments for real-time voice control and (thanks god) the frame rate issues.
Here is what Pancho had to say about the frame-rate adjustment:
Even though we went to great pains to give you the best frame rate possible by redesigning the levels that were shared with UT2003 (not dumbed down!!) among many other things, when there are intense battles with lots of bots on screen things do get a bit hot under the hood. These are consequences that come with a high detailed worlds and stem from the problem that a) the bots are using a fair amount of CPU time. Hey if you want them to be smart they need some CPU time. I see you walking around with just 3 neurons... b) overdraw. This happens when many many particle effects/decals get drawn over and over and over top of each other. Even 2gig machines will bog down when this happens. Together with Anti Aliasing where the scene gets a special treatment to reduce the jagged edges this works even less in your favour. We are planning for players to have an option (a controller key combination) to turn AA off. Plus there are also smaller (but they do help!) optimizations that together will give you a fair amount of boost in your performance.
Whether this update will be released as a separate download, or included in the upcoming downloadable content is as of yet unknown. Click here (http://www.ina-community.com/forums/showthread.php?s=&threadid=250597) to check the whole thread.
So there you have it; the first Xbox patch. You can call it an update, a patch or whatever you want but the bottomline is this is NOT a bad thing at all, specially for gamers. Rumors say UbiSoft is also planning an "update" for Ghost Recon and that MechAssault may also get an update in the form of a lobby similar to the one found in MotoGP, which so many gamers out there, including myself, think it should be taken as standard for all Xbox LIVE games. We'll have more on this as it develops.
Source: TeamXbox (http://www.teamxbox.com)
TeamXbox: "Oh... yes... we swearith! Not a bad thing! Good thing indeed!"