View Full Version : Does it Make a Difference?
BreakABone
01-10-2003, 10:58 PM
Well, Matt over at the IGN boards has confirmed that the home versions of Soul Calibur II will feature a specific, unlockable character for each system.
the cube version as been rumored for quite some time will feature Link with his trusty bow and arrow and master sowrd, while the Xbox version will feature Spawn, which I really hope isn't that comic book hero because IMO the guy sucks as a hero, and he didn't go into spefics about the Ps2 character but he did mention something about it not being overall exciting.
All in all, I think the Cube got the better end of this deal, but the question is will one unlockable character make you buy one version over another? And what do you think of this policy, do you think 3rd parties should start incorpating console specific features?
GameKinG
01-10-2003, 11:03 PM
Well, seeing as I have a cube Ill buy it for that. I do like link but thats just a perk to a game I already wanted. And I think PS2 will also get spawn cause Sony owns spawn I think.
BlueFire
01-10-2003, 11:05 PM
It's cool that Link is a character in Soul Calibur II. Let's just hope he won't be celshaded in this game.. ;)
I never liked Spawn. Plus, I don't even have an Xbox. :(
I'm interested in the PS2 character though. Let's just hope it's someone like Auron or something and not someone like...eh..Tidus. ;)
GameKinG
01-10-2003, 11:09 PM
I think they will render link to match the other characters. Could even change his clothing, though thats just a crazy idea.
BreakABone
01-10-2003, 11:24 PM
Originally posted by GameKinG
I think they will render link to match the other characters. Could even change his clothing, though thats just a crazy idea.
Or an even weirder idea, how about they used the model featured in Smash Bros, Ocarina of Time, Majora's Mask and especially the infamous SpaceWorld 2k demo.
GameKinG
01-11-2003, 12:08 AM
Well, SSBM and SW2K have some differences. Especially in body tone (how cartoonish they look). Id say it will probably be more like SW2K.
Angrist
01-11-2003, 04:20 AM
Ehm but without the girly look.
How about they add Oni Link??? :D:D
The extra character does add a lot. If the graphics are also good, I'll buy it... perhaps. :)
GameKinG
01-11-2003, 01:43 PM
Yeah, I always though oni-link would be perfect.
BreakABone
01-15-2003, 12:11 AM
http://www.namco.co.jp/home/cs/gc/soulcalibur2/chrs/img/pop02.jpg
http://www.namco.co.jp/home/cs/gc/soulcalibur2/chrs/img/pop01.jpg
http://www.namco.co.jp/home/cs/xbox/soulcalibur2/chrs/img/pop02.jpg
http://www.namco.co.jp/home/cs/xbox/soulcalibur2/chrs/img/pop01.jpg
http://www.namco.co.jp/home/cs/ps2/soulcalibur2/chrs/img/pop02.jpg
Stonecutter
01-15-2003, 12:36 AM
Yeah, the gamecube version may have link, but guess what, the controler still sucks for fighting games. Nintendo ports also just tend to be.....suckier.
DeathsHand
01-15-2003, 12:47 AM
Don't tell me that diaper-wearing tekken guy is PS2's secret character :unsure:
Or is he just a normal character like Yoshimitsu is in both Tekken and Soul Calibur? Or are those just 100% fakes and just some guy's guess or something? :p *checks link*
..... oh, they came from Namco... hmm...
They shoulda got someone more exciting to be the PS2 character :p (if that is the PS2 character)... I think Alucard woulda been a cool character to have in a fighting game... and he uses weapons... But whatever :p
fingersman
01-15-2003, 08:27 AM
Originally posted by Stonecutter
Yeah, the gamecube version may have link, but guess what, the controler still sucks for fighting games. Nintendo ports also just tend to be.....suckier.
Hmmmmmmmmm..........I'll have to disagree this time, SC only used 6 or 4 buttons, last time I checked so of Namco keeps the same button config, then GC owners shouldn't have a problem.
Can't remember if the orginal used the analog or D pad but if you have to use the D pad then that will be a problem, unless you have an option where you can use the analog stick.
Neways either way I'm going to buy this game. :D
Shadow_Link
01-15-2003, 11:48 AM
SC worked much better with the Analogue stick than the Control Pad IMO. And since I reckon the GC controller has the best Analogue stick of the three controllers (not to mention you can actually use the DS2 on the GC, hence you have a choice of two controllers), the GC version should be the best controll wise. There are four face buttons, just like the DC controller, and I'm pretty familiar with the layout, and comfortable with it...
Link looks pretty cool, and I can;t wait to see his alternate outfit, maybe it's oni link costume? :D
All in all, I'd definately pick the GC version over the others.
Oh yeh, DsH, I also heard that guy in Tekken will be the exclusive character in the PS2 version.
DeathsHand
01-15-2003, 02:55 PM
Originally posted by Shadow_Link
Oh yeh, DsH, I also heard that guy in Tekken will be the exclusive character in the PS2 version.
NGC gets Link, Xbox gets Spawn, and PS2 gets an old guy who's already a character in a fighting game (or 2 I guess... he was in TTT, right? I never played it, just 4) on the system...
What a ripoff :p
As for controlling... I remember Analog control on the DC game sucked... at least I hated it... I used the D-pad (which was still uncomfortable on DC because it was too low)... Soooo unless the analog movement is better in this one, I'm gonna have a bit of a problem deciding which version to get :p
If I get one... I probably won't be able to afford it...
BreakABone
01-15-2003, 08:20 PM
Well, I guess there are several options for those who hate the GCN controller for fighting games:
1)Learn the controller, I did it for MK: DA, after a while your hand doesn't hurt as much trying to pull off combos on that mini D-Pad.
2)Learn how to use the analog stick for the GCN controller
3)If you own a Ps2, invest in the Playcube thingie or get the Ps2 version
4)This new controller by Hori
http://www.planetgamecube.com/media/hw018310604.jpg
Jonbo298
01-15-2003, 08:24 PM
I've seen that new controller from Hori. Its very "nifty". Something I didn't expect a company to actually make. I guess I will have to see how it feels if it comes to the US.
DeathsHand
01-15-2003, 09:26 PM
Originally posted by Jonbo298
I guess I will have to see how it feels if it comes to the US.
Probably like an SNES controller...
DarkMaster
01-15-2003, 09:28 PM
does anyone else notice that the GCN controller's buttons wear down after a while? wuts up with that?
GameKinG
01-15-2003, 09:34 PM
Havent noticed. And if you dont like the GCN controller for games like this, you can hook the PS2 controller up to cube with an adapter.
DeathsHand
01-15-2003, 09:39 PM
Originally posted by DarkMaster
does anyone else notice that the GCN controller's buttons wear down after a while? wuts up with that?
my NGC buttons are fine... my PS2 controller on the other hand... :unsure:
My brother is too damn tough on that thing... he mashes down on the R1 button (emergency brake in GTA) and he ended up breaking it so now it gets stuck reeaaally easy... and then today I was playing SSX, and the analog randomly cut itself off in the middle of a race! You can't even turn it off if you press the damn button! But it stopped working and I looked at the controller and the light was off! *walks away muttering to self*
Jonbo298
01-15-2003, 09:39 PM
The main wear on all my GCN controllers so far has been the control stick and (slightly) the C-Stick. But if it has happened within 3 months, I just call Nintendo and tell them that the joystick(s) are acting weird and I just send it in and they repair/send me a new one:D
GameKinG
01-15-2003, 09:57 PM
Plus, SC is pretty much an analog stick game (like on the DC version).
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