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View Full Version : Otogi


Tombor
12-18-2002, 11:56 AM
OH MY GOD!!!!

This game is amazing so far. Gameplay is sort of a mix of Shinobi and Gun Valkyrie but a little more managable on both fronts. Its not nearly has headache-indusing as Sega's Ninja game and the controls aren't nearly as crippiling as GV's.

The game is pretty straightforward: you massacre a bunch of demons and other creatures while barrelling through levels. Every level has different objectives, destroyed buildings number of enemies and secrets found, that the game grades you on. You gain experience from fighting enemies and you gradually gain levels. The exp points you make can also be used to purchase weapons, magic, and accessories which effect stats. There's a lot of different weapons which can be purchased and used.

A big draw for the game is the destructible environments. Otogi comes from From Software, who did Murakumo, and that element is not unlike Murakumo: you can destroy practically EVERYTHING. Buildings, tree, pillars, and the what not. Timing the destruction of certain things can help in inflicting damage on nearby enemies and the whatnot. You can replay levels ad nauseam gaining levels and exp that way. If you want you can also save the level in the current damage you inflicted on it and when you return to the level you have the option of progressing through it with the damage still there.

The graphics are amazing and some of the best I've seen in an Xbox game. Mostly for its simply large environments. The art design is dead on: since the game carries a very Japanese medival flavor the eneimes look like they're from traditional Japanese paintings. The music is probably the coolest thing out of all of it: this sort of hyrbid of Japanese flute and drum music and more modern rock stylings.

Its really amazing, and for the most part, import-friendly the story is in Japanese but the options and everything are in English. The story seems fairly straightforward: it seems that you're a demon samurai badass that has to redeem himself. Really Really cool.

With Ubi Soft bringing over Murakumo, and this game being as high profile as they come on a system no one seems to own in Japan, it will hopefully see a US release.