bobcat
12-16-2002, 04:09 PM
This part made me want it now...........NOW :mad2:
Quote from IGN....
The evasive attack allowed Link to leap into the air and knock the helmets off of their heads. After that, you could roll around behind them and slash through the threads that held the armor together. This would fully expose them, letting you take them on with more fairness.
Now, there are a few interesting things that happened during fights. First off, all the enemies interact with each other. If they swipe at you and hit another enemy, that enemy will feel the pain. So, you can use that to your advantage at times and cause true mayhem. Secondly, the foes drop their weapons when roughed up enough. This allows you to use the weapon for yourself, but often the much larger size is not worth the increased power because you swing slower. In the case of the Stalfos Knights, you could pick up their giant broad swords. The last and most interesting thing is how the AI evolves. Creatures will often revert to Kung Fu like tactics, and frantically look around the rooms for their weapons. Sometimes they'll even pick up other enemy's weapons -- it's very cool stuff, and the new dynamics make battles downright addictive.
If you wanna read the whole thing http://cube.ign.com/articles/380/380217p1.html
I need to get the US version of this game. I don't think I can wait for the PAL release :(
Quote from IGN....
The evasive attack allowed Link to leap into the air and knock the helmets off of their heads. After that, you could roll around behind them and slash through the threads that held the armor together. This would fully expose them, letting you take them on with more fairness.
Now, there are a few interesting things that happened during fights. First off, all the enemies interact with each other. If they swipe at you and hit another enemy, that enemy will feel the pain. So, you can use that to your advantage at times and cause true mayhem. Secondly, the foes drop their weapons when roughed up enough. This allows you to use the weapon for yourself, but often the much larger size is not worth the increased power because you swing slower. In the case of the Stalfos Knights, you could pick up their giant broad swords. The last and most interesting thing is how the AI evolves. Creatures will often revert to Kung Fu like tactics, and frantically look around the rooms for their weapons. Sometimes they'll even pick up other enemy's weapons -- it's very cool stuff, and the new dynamics make battles downright addictive.
If you wanna read the whole thing http://cube.ign.com/articles/380/380217p1.html
I need to get the US version of this game. I don't think I can wait for the PAL release :(