GameMaster
12-12-2002, 10:29 PM
Derived from IGN:
Closing Comments
Nintendo seems to really like rehashing old games on the Game Boy Advance, but at least when they used Kirby's Adventure as the blueprint for Kirby: Nightmare in Dream Land, it wasn't "quick and dirty" like Super Mario World and Yoshi's Island. Not that those ports weren't top notch developments on the GBA, it's just that, even though not a lot of level design effort went into the Kirby project, a whole team of artists were put to work for this game; it's definitely one great looking GBA platformer. It's not a hugely challenging game, and don't be surprised if you blow through the game to the end in a sitting or two. But keep in mind that there's a lot of discovery and, yes, a little strategy in order to complete the game 100%, and you'll want to do that to get the "extra" something.
-- Craig Harris
Presentation
Kirby's always been about over-the-top cuteness, and the first version follows the formula closely.
8.0
Graphics
Excellent pixel-art animation of all the Kirby morphs and enemies, with wonderful painting background elements that utilize the GBA's color capabilities.
9.0
Sound
The Kirby soundtrack has been kept intact, and it's rendered excellently with the GBA's sound capabilities.
8.0
Gameplay
The level designs aren't exactly taxing, but they do hide some of the hidden exits pretty well. That's where the challenge lies.
8.0
Lasting Appeal
It's a short adventure for those who just want to blow through all the levels. The extras are pretty good, with its single cartridge multiplayer option and extras only earned after beating the game.
7.0
OVERALL SCORE (not an average)
8.5
Not bad, I'm a Kirby fan so I was already going to get it.
Most promising is its cooperative option; if every player has a copy of the game, they can enter the adventure together...at any time. Find a boss battle particularly challenging? Get a friend (or two, or three) involved to take him out a little easier. While the game isn't a massive pain in single player, it's always great to work together with a couple of other Kirby fanatics.
Thats cool too http://www.gametavern.net/forums/images/icons/icon14.gif
You guys getting it? Anyone else a Kirby fan?
http://pocketmedia.ign.com/pocket/image/kirby_082202_line5.jpg
http://pocketmedia.ign.com/pocket/image/kirby_082202_line8.jpg
http://pocketmedia.ign.com/pocket/image/kirby_080202_line11.jpg
Closing Comments
Nintendo seems to really like rehashing old games on the Game Boy Advance, but at least when they used Kirby's Adventure as the blueprint for Kirby: Nightmare in Dream Land, it wasn't "quick and dirty" like Super Mario World and Yoshi's Island. Not that those ports weren't top notch developments on the GBA, it's just that, even though not a lot of level design effort went into the Kirby project, a whole team of artists were put to work for this game; it's definitely one great looking GBA platformer. It's not a hugely challenging game, and don't be surprised if you blow through the game to the end in a sitting or two. But keep in mind that there's a lot of discovery and, yes, a little strategy in order to complete the game 100%, and you'll want to do that to get the "extra" something.
-- Craig Harris
Presentation
Kirby's always been about over-the-top cuteness, and the first version follows the formula closely.
8.0
Graphics
Excellent pixel-art animation of all the Kirby morphs and enemies, with wonderful painting background elements that utilize the GBA's color capabilities.
9.0
Sound
The Kirby soundtrack has been kept intact, and it's rendered excellently with the GBA's sound capabilities.
8.0
Gameplay
The level designs aren't exactly taxing, but they do hide some of the hidden exits pretty well. That's where the challenge lies.
8.0
Lasting Appeal
It's a short adventure for those who just want to blow through all the levels. The extras are pretty good, with its single cartridge multiplayer option and extras only earned after beating the game.
7.0
OVERALL SCORE (not an average)
8.5
Not bad, I'm a Kirby fan so I was already going to get it.
Most promising is its cooperative option; if every player has a copy of the game, they can enter the adventure together...at any time. Find a boss battle particularly challenging? Get a friend (or two, or three) involved to take him out a little easier. While the game isn't a massive pain in single player, it's always great to work together with a couple of other Kirby fanatics.
Thats cool too http://www.gametavern.net/forums/images/icons/icon14.gif
You guys getting it? Anyone else a Kirby fan?
http://pocketmedia.ign.com/pocket/image/kirby_082202_line5.jpg
http://pocketmedia.ign.com/pocket/image/kirby_082202_line8.jpg
http://pocketmedia.ign.com/pocket/image/kirby_080202_line11.jpg