View Full Version : New Zelda Ocarina Of Time GameCube Screens
Mediocre
11-27-2002, 10:11 PM
http://www.cube-europe.com/newsphp/news.php?id=3093
(Yes i do work at cube europe and i did post that so dont even ask)
Mushlafa
11-27-2002, 10:15 PM
Why does one of the screens say megaton in english?
*hopes that a redone OoT isnt the HUGE megaton anouncement*.... anyway.. cool stuff
Hey... wut the? That's not much of a graphical improvement...
Yeah, what's up with "Megaton"? Lol......
You say not to ask, but I will ask anyways. What the heck? Are these even real?
GameMaster
11-27-2002, 10:30 PM
Those are very primitive looking screenshots.
Someone put the Megaton in there to stir up controversy, don't get too ruffled about it.
GameKinG
11-27-2002, 10:30 PM
Ok, its not the megaton announcement people. Lets use common sense. It also wouldnt mention in it a game made years ago.
Spike_Spiegel
11-27-2002, 10:57 PM
Why in the heck is the C-Button item configuration still in some of the pictures? Shouldn't it be using a C-Stick configuration now since this will be running on the GameCube?
Except for the first two screenshots (of a Japanese menu with control options) it would be rather easy to capture screenshots off the N64 version and "clean them up" to make them seem slightly updated.
Edit: I think the person named themselves after the Megaton Hammer you get in the Fire Temple.
Good work Spike_Spiegel. I agree with you.
Didn't anyone notice how fake this one was?.... Check out this lens-flare behind Link.
http://www.tokyopia.com/deluxe/images/zelda003.jpg
If any of you have experience with Photoshop, you'll notice it right away. Also, check out that make-shift shadow behind Link... oh boy. :rolleyes: The title is pasted; if you look closely, it completely rules out the "The Legend of".
I knew these were fishy. It's really easy to take the main title and turn it blue anyways.
EDIT: Konflarnit, even IGN thinks they're real. What bastards... they thought the last set of screenshots were real.:rolleyes:
http://cube.ign.com/articles/378/378907p1.html
Angrist
11-28-2002, 06:52 AM
Hmm very weird. C-buttons.... no improvement at all (running the rom on an emulator gives the same high res), pasted title and stuff... :confused:
Where did you find them Izumi???
And I was wondering if you were her since the day you started at C-E. The webmasters are Dutch, like me! :D
Jason1
11-28-2002, 11:10 AM
I dont care if it improves anything or not...Its the best game ever made, you cant go wrong with it.
PuPPeT
11-28-2002, 11:21 AM
yea don't know if this is right but i have been told by a few people that the gamecube version is not Zelda Ocarina Of Time it is in fact the N64 DD version that never seen the light of day. Any one know if this is true? be nice if it is as the DD version was more like an update with loads of new stuff in it.
Ridley
11-28-2002, 11:58 AM
In case none of you have realized it, the reason the pic with Saria says "MEGATON" is because that's where the name you choose for the character goes. In more plain terms, Nintendo's screwing with your heads by putting Megaton as the name, instead of just Link or Bob or Sue ;).
Puppet, the mini-DVD you get in Japan by being one of the first, whatever amount of people it is, to pre-order includes both Legend of Zelda : Ocarina of Time AND Ura Zelda (the DD one) :D.
Originally posted by Ridley
In case none of you have realized it, the reason the pic with Saria says "MEGATON" is because that's where the name you choose for the character goes. In more plain terms, Nintendo's screwing with your heads by putting Megaton as the name, instead of just Link or Bob or Sue ;).
Dude, check the replies first. Spike Spiegel got there before you.;)
GameKinG
11-28-2002, 12:33 PM
Yep, its both. All in all you get 3 games for the price of one Gamecube game.
Ridley
11-28-2002, 12:56 PM
Originally posted by Dyne
Dude, check the replies first. Spike Spiegel got there before you.;)
Ooops! I sort of skimmed over some of the replies to see if anyone had said anything about it and I guess I missed that part of Spiegel's post. Still both of our responses compliment each other. Spike explains the origins of the word and I went a little more in-depth about it.
Dyne: "Come on! That's just bullsh*t!"
Well....errr... I.... ummm
*throws some cards at Dyne and runs away*
Blackmane
11-29-2002, 12:14 AM
I hope Nintendo actually improves graphics a bit....
Angrist
11-29-2002, 06:51 AM
Well we should know by now if they did that. It is already released. So... :unsure:
Jason1
11-29-2002, 12:40 PM
Seems to me that it just runs in a higer resolution...no better textures, no nothing. But thats fine with me. They dont need to change anything, you cant really improve perfection anyways.
designated_GM3R
11-29-2002, 01:02 PM
This is hilarious.
CVG steals the images from Tokyopia, then MagicBox pilfers the screens from CVG.
Now IGN?
What has this world come to?
BTW - the world MEGATON is a running gag over at the Gaming-Age forums. The one who captured the screens, an avid GA forumgoer (as the rest of the Tokyopia staff are), simply made use of it to a.) stir up controversy and b.) give a shout-out to the folks at GA.
Angrist
11-29-2002, 04:41 PM
You saying they're fake?
designated_GM3R
11-29-2002, 05:13 PM
Not at all.
Angrist
11-29-2002, 05:44 PM
Ehm... :confused:
You just mean that all the sites copied pictures from 1 site or mag??? Instead of making new ones themselves???
Yoda9864
11-30-2002, 09:12 PM
I don't care what anyone says, those pics are pulled straight from N64 Zelda. I don't believe for a second that those are real.
Stonecutter
11-30-2002, 09:39 PM
Originally posted by Yoda9864
I don't care what anyone says, those pics are pulled straight from N64 Zelda. I don't believe for a second that those are real.
Starting from the 8th screen shot (second from the bottom) you will notice that it is a gameplay shot as opposed to a fmv shot. From this it is quite easy to tell that it is in fact a real shot from gamecube. The button icons in the upper right have the usual three "C" button icons but the two action buttion icons are red and green (like B and A respectivly on the cube controler) in the n64 version they were green and blue to match up with A and B on the n64.
Here's a screenshot I stole straight from nintendo.com from the N64 version
http://images.nintendo.com/nintendo/contents/gamepage/gamecontent/images/z/zelda5_n64_ss1.jpg
Yoda9864
12-01-2002, 12:52 AM
Sooo.....:confused: Why would the cube version have the same "C-button" configuration as the N64 version? The cube controller doesn't even have c-buttons. And although they could use the c-stick, i would htink Nintendo would change the graphic of hte c-buttons. I'm pretty sure any half-descent graphic editor can change the color of two buttons...
Angrist
12-01-2002, 09:01 AM
PGC has movies now. Seems the shots were real...
Shadow_Link
12-01-2002, 09:54 AM
I think the C-Stick is being used as a replacement for the
c-buttons. Why would they change the layout? It's practically the same thing.
Angrist
12-01-2002, 11:57 AM
Wondering how they do that though... Like when you draw an arrow... hold it on your bow and then release it. That means you have to keep pushing the stick to the left (0r right or down) before you shoot it... less easy than just holding one button. :unsure: :)
Mushlafa
12-01-2002, 02:37 PM
Id think they might at least use anti-alias :unsure:
so that it isnt so jaggy.. guess not tho..
Shadow_Link
12-01-2002, 02:49 PM
Originally posted by Angrist
Wondering how they do that though... Like when you draw an arrow... hold it on your bow and then release it. That means you have to keep pushing the stick to the left (0r right or down) before you shoot it... less easy than just holding one button. :unsure: :)
f you think about it, it could work out to be better. Think analogue controll ;).
You see, if you don't want to shoot the arrow that far (less power), move the stick slightly in the direction you assisted it to. If you want more power, move the stick further.
One problem I 'could' see, is if you move the c-stick in a slightly diagonal direction, the player might end up using a different item than he/she wanted to.
DeathsHand
12-01-2002, 03:02 PM
Originally posted by Shadow_Link
f you think about it, it could work out to be better. Think analogue controll ;).
You see, if you don't want to shoot the arrow that far (less power), move the stick slightly in the direction you assisted it to. If you want more power, move the stick further.
One problem I 'could' see, is if you move the c-stick in a slightly diagonal direction, the player might end up using a different item than he/she wanted to.
If they're too lazy to change the C button things, I doubt they'd add some new analog bow and arrow thing... especially when it's fine as it is seeing as how the arrows just shoot straight ahead forever and ever :p
I don't like the sound of using the C stick for that stuff though :unsure:
Shadow_Link
12-01-2002, 04:43 PM
Originally posted by DeathsHand
I don't like the sound of using the C stick for that stuff though :unsure:
I don't think there's any othe control scheme that would work. You could ofcourse use the d-pad... But since it's so close the analogue stick, it would be hard to use both the d-pad and analogue stick at the same time. They should have released an N64 controller adaptor :p.
Blackmane
12-02-2002, 12:51 AM
Originally posted by Shadow_Link
One problem I 'could' see, is if you move the c-stick in a slightly diagonal direction, the player might end up using a different item than he/she wanted to.
That's not a problem in Metroid for picking the cannon you want. I don't think it will be a problem.
Angrist
12-02-2002, 06:55 AM
Originally posted by Shadow_Link
I don't think there's any othe control scheme that would work. You could ofcourse use the d-pad... But since it's so close the analogue stick, it would be hard to use both the d-pad and analogue stick at the same time. They should have released an N64 controller adaptor :p. What if X or Y would have been a 'use' button and you use the control pad to select a weapon? That would have worked... :)
Anyway, I was hoping for dual analog control: 1 to move around, 1 to swing your sword. I have a whole control setup in my mind for it...
GameMaster
02-21-2003, 12:18 AM
Dyne, do you still think that screen is fake now? :p
DarkDemonic726
02-21-2003, 06:20 PM
The graphics look slightly better. They are sharper.
I got a DVD free with this months issue of NGC Magazine in the UK. It has several videos of the OoT Remake. I only watched The Deku Tree video though.
Now I can say the graphics are not much better, the game still has the same textures and sounds and everything. The only noticable difference was that the graphics were sharper, you know those jagged edges you get on games, well they are smoothed out somewhat. Apart from that it's still the OoT we all know and love. There were of course more enemies and things.
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