View Full Version : Halo 2: Fall 2003
http://www.teamxbox.com/news.php?id=3352
The latest issue of the Official UK Xbox Magazine has the first official news on Halo’s sequel. As mitchy1690 revealed for the very first time in our forums, UK OXM chatted with Xbox general manager J. Allard while at E3. "There's a full sequel to Halo in the works at Bungie," Allard told UK OXM, scotching rumors of a Halo 1.5 online version of the original game.
But this full sequel won't be available until Christmas 2003, since Bungie is committed to release another 'killer app' and not just a second part. You bet Halo 2 will finally feature an online component. "Xbox Live will play a massive part in Halo 2," said Allard.
Issue 05 of Official UK Xbox Magazine also includes 'Halo: The Untold Story', a UK-exclusive video presentation included on the Game Disc. 'Halo: The Untold Story' contains previously unseen and unavailable behind-the-scenes footage detailing the game’s creation. If you live in Europe, suscribe now to the Official UK Xbox Magazine.
Happydude
06-21-2002, 06:12 PM
i havent even tried the first one...and they're making a second one allready?!....man i should start keeping up :p
gekko
06-21-2002, 06:24 PM
Online play was supposed to play a huge part in the original. Like I said, Microsoft is the cause of all the evil in the world.
Nine Inch Nail
06-21-2002, 07:02 PM
Originally posted by gekko
Online play was supposed to play a huge part in the original. Like I said, Microsoft is the cause of all the evil in the world. Have you actually tried Halo, gekko? :eyes: Online or not, it was one of the best games of 2001, and IMO, the best FPS of all time.
I mean have you really played Halo? From start to finish on more than one difficulty setting...:confused:
Originally posted by Biohazard
Have you actually tried Halo, gekko? :eyes: Online or not, it was one of the best games of 2001, and IMO, the best FPS of all time.
I mean have you really played Halo? From start to finish on more than one difficulty setting...:confused:
Gekko has an Xbox Biohazard, and I know Halo is one of the games that he owns. I also thought Halo was a great FPS, the best game of 2001 in my opinion. But I wouldn't call it the best FPS of all time.
gekko
06-21-2002, 07:30 PM
Hell no. Played through most on normal, have no interest playing the rest. You don't need to beat a game numerous times to know if it's any good or not.
And Halo isn't that great. It should've been much better, until MS, the evil of the world, bought Bungie.
Joeiss
06-21-2002, 08:29 PM
Haha... I remember not too long ago Bond gave me a "guarentee" that this game would come out by the end of this year.
;)
Oh well.. HALO was an amazing game... and with online, it will be 10 times better.
Originally posted by Joeiss
Haha... I remember not too long ago Bond gave me a "guarentee" that this game would come out by the end of this year.
;)
Oh well.. HALO was an amazing game... and with online, it will be 10 times better.
Hey I didn't 'gaurentee' you it was coming out at the end of this year. I just said that was what most of the Xbox community was thinking. But it's almost too good to be true. ;)
Shadow_Link
06-22-2002, 06:01 AM
Originally posted by Biohazard
Have you actually tried Halo, gekko? :eyes: Online or not, it was one of the best games of 2001, and IMO, the best FPS of all time.
I mean have you really played Halo? From start to finish on more than one difficulty setting...:confused:
He has an Xbox and Halo (Like Bond said :D). And though it was a very good shooter bordering on fantastic, I couldn't help but noticed it would have been that much better in many more ways than the Xbox version if it were released on the PC, or even if the Xbox had a keyboard and mouse. IF Halo is still coming out for Mac and PC (last I heard it was, but the scenes been pretty quite), I will definately pick the game up (again :() with the GF4, or maybe if it takes that much longer, the GF5 :D...
Though it is a matter of opinion, I just cannot think Halo of being the 'best FPS of all time'.
I haven't played very much Halo, but from what I hear it seems a little rushed. Hopefully the sequel will fix the problems of the first one.
Perfect Stu
06-22-2002, 01:44 PM
Originally posted by Jin
I haven't played very much Halo, but from what I hear it seems a little rushed. Hopefully the sequel will fix the problems of the first one.
:wtf:
Joeiss
06-22-2002, 06:59 PM
Halo was not rushed at all.... AT ALL!!!!!
You must be on crack or something.
*joins stu*
:hmm:
Originally posted by Jin
I haven't played very much Halo, but from what I hear it seems a little rushed. Hopefully the sequel will fix the problems of the first one.
Halo was in development for years, it was not rushed. If your talking about it not including online play like the PC version was to, that is because the Xbox was not yet online capable. Other than that it was not rushed.
:idea:
gekko
06-22-2002, 07:22 PM
Since when was being in development for years, related to rushing? Everything I've read points to rush city.
Halo wasn't rushed like they made it in 6 months, Halo was rushed like they didn't get to do a lot of the stuff they had planned. They cut it down to get it done faster.
BreakABone
06-22-2002, 08:14 PM
Originally posted by gekko
Since when was being in development for years, related to rushing? Everything I've read points to rush city.
Halo wasn't rushed like they made it in 6 months, Halo was rushed like they didn't get to do a lot of the stuff they had planned. They cut it down to get it done faster.
Well, I was thinking the same thing just because a game been in production for years doesn't mean it wasn't rushed *cough SuperMan 64 cough*
On the same token when a game doesn't include everything it has planned it doesn't me it was rushed either, I mean I've never actually seen a game designer say they were able to include everything they wanted. Hence there are generally sequels.
Sega fan
06-23-2002, 05:38 AM
Halo wasn't rushed... Sure it could be longer, but don't forget it was developed on alpha development kits. The effects had to be programmed in assembly so give the developers a break. With the arrival of Cg, Halo 2 should slaughter Halo when it comes to effects.
Calling Halo "rushed" would make Luigi's Mansion a game that wasn't even tested before it was released.
gekko
06-23-2002, 12:21 PM
Sega fan, have you ever heard about Halo before Microsoft bought Bungie? Were you following it then?
It's not rushed in the fact that they didn't test it, or had trouble making a deadline, but in the sense it's not complete, they didn't produce what was originally planned.
Originally posted by gekko
Sega fan, have you ever heard about Halo before Microsoft bought Bungie? Were you following it then?
It's not rushed in the fact that they didn't test it, or had trouble making a deadline, but in the sense it's not complete, they didn't produce what was originally planned.
No game developer ever produces everything which was originally planned. Konami had to take out 50% of what was planned for Metal Gear Solid: Sons of Liberty for the Playstation 2 because of hardware restrictions and other things. The same thing happens with every single game, but that's besides the point. Other than online gaming what was 'originally' planned?
gekko
06-23-2002, 02:07 PM
More vehicles, ground vehicles, and planes you control. And some other stuff, which I'd have to look up, and don't plan to.
Originally posted by gekko
More vehicles, ground vehicles, and planes you control. And some other stuff, which I'd have to look up, and don't plan to.
You controlled the Banshee, I do believe that was a plane. Also the ghost, but that may be more of a hover craft.
gekko
06-23-2002, 02:49 PM
But the talks were about many vehicles. Like there would be so many different ways to complete a mission. One time you might come in with tanks, and gunners, the next you might attack from the air and drop in your men. There was supposed to be tons of vehicles, not just 3.
Speaking of tanks, what ever happened to them? They were shown way back when. I could really go for some tank action.
Anyway, there was also talks of sea battles way back when. And you were supposed to be able to complete your mission using support from land, sea, and air. All depending on how you wanted to go about completing the mission.
Oh, and i forgot. What happened to the l33t knife I could use to go chop off some heads with?
Originally posted by gekko
But the talks were about many vehicles. Like there would be so many different ways to complete a mission. One time you might come in with tanks, and gunners, the next you might attack from the air and drop in your men. There was supposed to be tons of vehicles, not just 3.
Speaking of tanks, what ever happened to them? They were shown way back when. I could really go for some tank action.
Anyway, there was also talks of sea battles way back when. And you were supposed to be able to complete your mission using support from land, sea, and air. All depending on how you wanted to go about completing the mission.
Oh, and i forgot. What happened to the l33t knife I could use to go chop off some heads with?
There are tanks in Halo gekko, in the main missions and in multiplayer. :rolleyes:
gekko
06-23-2002, 03:30 PM
Originally posted by Bond
There are tanks in Halo gekko, in the main missions and in multiplayer. :rolleyes:
Me never seen a tank :( I gotta go find one.
Sega fan
06-24-2002, 02:58 PM
Originally posted by gekko
Sega fan, have you ever heard about Halo before Microsoft bought Bungie? Were you following it then?
It's not rushed in the fact that they didn't test it, or had trouble making a deadline, but in the sense it's not complete, they didn't produce what was originally planned.
I wasn't exactly following Bungie, but I had Myth 1 & 2 for PC. Speaking of Halo, when I downloaded the movies of Halo... yes I started following the game. I couldn't care less if MS bought the company, I followed the game after they showed the buggy part, and 'The Silent Cartographer" mission.
EDIT:
Originally posted by gekko
Me never seen a tank :( I gotta go find one.
The tank is in "Assualt On The Control Room" level. Love flying the banshee there.:burger:
Professor S
06-24-2002, 03:33 PM
Gekko, exactly how far into Halo have you gotten? The tank level isn't even near the end of the game and you definitely couldn't have missed it since its integral to the level.
gekko
06-24-2002, 03:43 PM
I'm on Two Betrayals. Getting the 3rd thingie. I have yet to see one. I don't recall seeing the Banshee on the Assault on the Control Room level either. I only got that on Two Betrayals.
I definetly missed it somewhere.
And the further I go into Halo the more I have to complain about. The levels are so repetetive, it's really annoying. It's like every room, looks the same. It's like you walk through a hallway, find a room, go through the next hallway, see an identical room, go out on the bridge, and do the same thing coming back. It's getting really old. And the story, they didn't do the best job explaining the flood. Then in The Library they keep trying to tell you stuff while there's explosions and gunshots going on everywhere. Poorly done.
Now, I gotta find that damn tank.
Sega fan
06-25-2002, 06:14 AM
Gekko there are banshee's in like 3 levels of the game. "Assualt on the Control room" you have Ghosts, Banshees, Buggy, and Scorpion (it's the name of the tank).
Professor S
06-25-2002, 08:18 AM
Yes, Halo was very poorly done. So poorly in fact that it was widely regarded as Game of the Year. But I guess Bungie should listen to gekko and not the rest of the known universe.:rolleyes:
Shadow_Link
06-25-2002, 09:58 AM
Originally posted by The Strangler
Yes, Halo was very poorly done. So poorly in fact that it was widely regarded as Game of the Year. But I guess Bungie should listen to gekko and not the rest of the known universe.:rolleyes:
I don't think he is doubting it is a good game. But you have to remember, he may think other games were better than Halo...
But the things that have been highlighted by Gekko have also been talked about in rewiews over here. Repetitive level design. It's one of the reasons why Halo got 4/5, and MoH:AA got 5/5 in a games magazine.
Professor S
06-25-2002, 11:05 AM
I will admit, running through the same levels to disrupt the power couplings or whatever they were was a little repetitive, but it made sense considering they were intended to be the exact same installations according to the story. What is lost in eye candy it made up for in logic, I guess.
Sega fan
06-26-2002, 06:07 PM
Originally posted by Shadow_Link
I don't think he is doubting it is a good game. But you have to remember, he may think other games were better than Halo...
But the things that have been highlighted by Gekko have also been talked about in rewiews over here. Repetitive level design. It's one of the reasons why Halo got 4/5, and MoH:AA got 5/5 in a games magazine.
IMO Moh:AA was a sad game. Halo had amazing multiplayer!! I got the system link cable, my friend bought his X-Box(and friends) over to my house...
We played 2 on 2...(He got my older TV) AMAZING. MoH:AA is coming to the X-Box and PS2. It's not even close to Halo.
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