BreakABone
06-24-2013, 02:32 PM
I thought this was an interesting article, and wanted to see folks thoughts on it.
Uses State of Decay and The Last of Us to compare the importance of a game's system in crafting a narrative versus purely crafting a narrative.
http://www.eurogamer.net/articles/2013-06-22-systems-vs-stories
Uses State of Decay and The Last of Us to compare the importance of a game's system in crafting a narrative versus purely crafting a narrative.
http://www.eurogamer.net/articles/2013-06-22-systems-vs-stories