BreakABone
06-09-2011, 04:55 PM
I've been trying to find more information on Ghost Recon Online, but no good summary.
Essentially, these are the first two 3rd party titles announced for Wii U (Well not really there's Lego City Stories, and several ports), but wanted to highlight Ghost Recon Online because it sounds like they are doing a ton of cool stuff with the actual controller.
<iframe width="640" height="390" src="http://www.youtube.com/embed/GN7vwti5RyA" frameborder="0" allowfullscreen></iframe>
This is a video of an early build of Ghost Recon Online since its the only game I believe actually running on Wii U at e3.
Now some stuff I found interesting with the controller
-It serves as your headset for online gaming. It has a built in mic/speakers/headphone jack. I'm sure some people may find it odd shouting into their hands or whatever, but I think its a novel solution.
-As you can see in the video, the controller can also act as your drone view while you continue to play on the big screen. One novel thing about that is online, you can use it to mark targets for your teammates without having to communicate.
-There's the basic functions like being used for a map and weapon select.
-Another cool feature (and don't know if this is system wide) is it serves as a kind of hub for online gaming as well. You can keep track of your friends stats, progress/invites, sesssions and stuff on the controller, can even get updates when the TV is off
<iframe width="640" height="390" src="http://www.youtube.com/embed/1Bhp5WwJtnI" frameborder="0" allowfullscreen></iframe>
The other game is kind of bizarre
<iframe width="640" height="390" src="http://www.youtube.com/embed/EEJNbOOzA2E" frameborder="0" allowfullscreen></iframe>
It seems to be a campy FPS, which is extremely early in development, but the odd thing is how it controls. (Though believe it has an option for dual analog as well)
The player's movement is controlled by the dual analog sticks, but the aiming and stuff is controlled by moving the controller in real time so you look up with the control to aim up and move it to the floor to aim down. Not sure how practical that is, but meh
And since I loathe CG trailers, here are some early screens
http://alienconspiracy.cachefly.net/picture/Screen/screen2.jpg http://alienconspiracy.cachefly.net/picture/Screen/screen1.jpg
http://alienconspiracy.cachefly.net/picture/Screen/screen3.jpghttp://alienconspiracy.cachefly.net/picture/Screen/screen4.jpg
ok
http://www.alien-conspiracy.com/index2.html
Essentially, these are the first two 3rd party titles announced for Wii U (Well not really there's Lego City Stories, and several ports), but wanted to highlight Ghost Recon Online because it sounds like they are doing a ton of cool stuff with the actual controller.
<iframe width="640" height="390" src="http://www.youtube.com/embed/GN7vwti5RyA" frameborder="0" allowfullscreen></iframe>
This is a video of an early build of Ghost Recon Online since its the only game I believe actually running on Wii U at e3.
Now some stuff I found interesting with the controller
-It serves as your headset for online gaming. It has a built in mic/speakers/headphone jack. I'm sure some people may find it odd shouting into their hands or whatever, but I think its a novel solution.
-As you can see in the video, the controller can also act as your drone view while you continue to play on the big screen. One novel thing about that is online, you can use it to mark targets for your teammates without having to communicate.
-There's the basic functions like being used for a map and weapon select.
-Another cool feature (and don't know if this is system wide) is it serves as a kind of hub for online gaming as well. You can keep track of your friends stats, progress/invites, sesssions and stuff on the controller, can even get updates when the TV is off
<iframe width="640" height="390" src="http://www.youtube.com/embed/1Bhp5WwJtnI" frameborder="0" allowfullscreen></iframe>
The other game is kind of bizarre
<iframe width="640" height="390" src="http://www.youtube.com/embed/EEJNbOOzA2E" frameborder="0" allowfullscreen></iframe>
It seems to be a campy FPS, which is extremely early in development, but the odd thing is how it controls. (Though believe it has an option for dual analog as well)
The player's movement is controlled by the dual analog sticks, but the aiming and stuff is controlled by moving the controller in real time so you look up with the control to aim up and move it to the floor to aim down. Not sure how practical that is, but meh
And since I loathe CG trailers, here are some early screens
http://alienconspiracy.cachefly.net/picture/Screen/screen2.jpg http://alienconspiracy.cachefly.net/picture/Screen/screen1.jpg
http://alienconspiracy.cachefly.net/picture/Screen/screen3.jpghttp://alienconspiracy.cachefly.net/picture/Screen/screen4.jpg
ok
http://www.alien-conspiracy.com/index2.html