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Typhoid
04-18-2011, 09:33 PM
So I honestly only knew about this game halfway through last week, but after seeing it, and hearing/reading about it, I am very excited.

As a stern fan of the original series, I am completely taken back by the return to 2D fighting styles. Not to mention the fact this game is apparently really violent. That's what I need in my life today. More video game violence.

Thoughts/Visions/Etc.

Fox 6
04-18-2011, 09:57 PM
Fatalities look great.

Johhny Cage is such a Bro now.

Typhoid
04-20-2011, 02:56 PM
I got this game yesterday.

First of all, this is by far the most fun I've had playing any fighting game since I played the very first Mortal Kombat when I was little. This game just feels old - but not in a bad way.

It's the most needlessly graphic thing I've played, and by Zeus it's fantastic.

The story mode in the game is ACTUALLY pretty good. I mean, obviously the game itself is just a fighting game - but between the fights there is a storyline set out that is actually relatively entertaining. It's like watching a (Not excessively terrible) MK movie, then fighting the fights in the movie. You get back story on the characters (which is cool).

What I think is that they're re-doing the entire series, on the basis that this game takes place near the beginning of the MK video game series - and the basis of the storyline is to alter history.

Anyways, if you enjoyed the original MK games when they first came out, I almost guarantee you'll love this game.

There are tag matches (which you can play with up to 3 other people), there is a challenge ladder of (apparently) over 200 challenges. They do still include the "Test your Might/Sight" parts, as well. There is also online, beautiful, beautiful online.

The makers of the game even found a way to make the un-lockables section needlessly graphic. Of course, I found this out after wandering through a forest (In FPV) of trees that have what appear to be intestines stemming from the tree, through the mouths of humans. Upon selecting which thing to unlock, some goo rushes through the intestines into the mouth, then into the belly, where the person then explodes - and you get your fancy little prize. Which can be anything from a new fatality, to just some concept art.

Zen
04-21-2011, 01:11 PM
I hate you people playing this and not street fighter.

Vampyr
04-21-2011, 08:58 PM
This game looks amazing. Really testing my resolution not to purchase it...

I'll pick up later after a price drop. :)

The story mode looks worth the price alone though, honestly.

Typhoid
04-22-2011, 06:45 PM
I hate you people playing this and not street fighter.

Personally I'm not a fan of the "Super fast, cartoon-y graphics, button-mashing, seizure-inducing, strobing-light" type of fighting games that Street Fighter, (And every other Capcom fighter) turned into.

Give me a slow-paced fighter that takes some tactics and skill over violently palming your controller while rotating your stick in various directions to just mash your controller faster than the other dude.


To each their own.

TheSlyMoogle
04-24-2011, 10:49 AM
Skill? In Mortal Kombat?

"Hold block button, sometimes tap down, wait for opponent to make a move, if he gets too close jump away so you don't get thrown"

That's mortal kombat in a nutshell.

Plus it has the easiest inputs of any game... Well maybe tekken is easier, but don't tell the tekken crew that.

http://www.youtube.com/watch?v=fq54gDSOmCE

Watch his inputs. Look at all that sweet fucking button mashing he's doing and still doing the combos.

Casual game is casual.

Vampyr
04-24-2011, 11:11 AM
Skill? In Mortal Kombat?

"Hold block button, sometimes tap down, wait for opponent to make a move, if he gets too close jump away so you don't get thrown"

That's mortal kombat in a nutshell.

Plus it has the easiest inputs of any game... Well maybe tekken is easier, but don't tell the tekken crew that.

http://www.youtube.com/watch?v=fq54gDSOmCE

Watch his inputs. Look at all that sweet fucking button mashing he's doing and still doing the combos.

Casual game is casual.

I wouldn't complain too much - it's games like this that will keep the fighting genre popular and thriving.

TheSlyMoogle
05-02-2011, 05:39 PM
Eh, at least it's pretty.

Swan
05-02-2011, 11:28 PM
Watched some videos of the actual gameplay and it reinforces my previous opinion of the Mortal Kombat series. It is slow.

I have played a few of the past games and hated the controls. Such a delay between pressing and the action

Zen
05-14-2011, 02:12 PM
Personally I'm not a fan of the "Super fast, cartoon-y graphics, button-mashing, seizure-inducing, strobing-light" type of fighting games that Street Fighter, (And every other Capcom fighter) turned into.

Give me a slow-paced fighter that takes some tactics and skill over violently palming your controller while rotating your stick in various directions to just mash your controller faster than the other dude.


To each their own.

street fighter is by definition slow and you need fundamentals to win, if you are being beaten by mashers you are doing it wrong ;)

Typhoid
05-15-2011, 06:19 AM
I definitely wouldn't call any current Capcom fighter "slow", when compared to Mortal Kombat.

TheSlyMoogle
05-15-2011, 12:41 PM
Played it finally. It would be a fun game honestly if it was balanced.

Typhoid
05-15-2011, 05:57 PM
Played it finally. It would be a fun game honestly if it was balanced.

I hate when people say things like this about fighting games.
Do you want every character to be near-equal, and basically just be a skin of 4 basic characters, instead of 25+ unique ones?

Life isn't balanced. Competition isn't balanced. Look at sports. Not every team is equal, some teams are waaaay better than others, and some blow - yet do amazingly against specific teams etc.


(I'd have said the same thing if this wasn't said about MK, and about some other dumb fighting game)

Angrist
05-16-2011, 06:35 AM
Your football example is beside the point here. We're talking about game mechanics, not player skills. In football the rules are the same, while the team skills vary. The only thing that might be unbalanced is weather conditions (1 team having to look into the sun), but that's why they switch sides (at least I assume they do).

Gamewise, every character needs to have a fair chance against any other character. Starcraft 2 for example is 99% balanced. And they constantly fix the 1%.

TheSlyMoogle
05-16-2011, 08:35 AM
In pretty much every fighting game there is a certain amount of unbalance sure, and there's pretty much some reason for that, be it like Street fighter where certain character does a lot of damage an is easy mode.

However generally in a fighting game even the worst characters have a fighting chance assuming you A) know the matchups, and B) Understand your character.

I'm not complaining about unbalance in fighting games in general, I actually appreciate it. In guilty gear I play pretty much the worst character in the game very well and I get a lot of respect for it.

However, MK9 is officially Mortal KungLaobat the game.

The only characters who have a chance against him is Cyrax, and that's because of glitches in the game itself that allow him to give guaranteed unblockables from his command throw and net. Also Reptile, Ermac and Sub-Zero do decently, and I've heard rumors that smoke is decent. However when tournaments are majorly made up of Kung Lao because he's so good... Well yeah.

2 major mortal kombat tournaments have now passed as of yesterday and they're already planning on pulling it from line ups of any of the majors because it's so unbalanced.

TheSlyMoogle
05-16-2011, 08:58 AM
In the meantime it will stay pretty popular in the casual scene, it's new and flashy, pretty easy to play, and eventually A group of friends will play it a lot, and one will stumble onto some combo video with some character and rape all his friends and that's how MK goes.

manasecret
05-16-2011, 03:07 PM
So what part of Kung Lao's repertoire makes him stronger? I'm curious so when I eventually play this at somebody's place I can know what to use to kick ass. :D

TheSlyMoogle
05-16-2011, 04:06 PM
So what part of Kung Lao's repertoire makes him stronger? I'm curious so when I eventually play this at somebody's place I can know what to use to kick ass. :D

It's mostly his spin which can be used like a shoryuken. His ex spin can also has super armor, aka a much better shoryuken. He also as stupid easy combos and damage, and some of the most disgusting pressure strings I've ever seen in a game. You may not be good at fighters, but this stuff really isn't too hard:

<iframe width="640" height="390" src="http://www.youtube.com/embed/4AkUH72KDqM" frameborder="0" allowfullscreen></iframe>

<iframe width="640" height="390" src="http://www.youtube.com/embed/10MVJN4fIWQ" frameborder="0" allowfullscreen></iframe>

<iframe width="640" height="390" src="http://www.youtube.com/embed/Wd-5QHEHfuY" frameborder="0" allowfullscreen></iframe>

Mostly just spam his special moves, for the most part it's impossible for most of the cast to punish them (which means you can block after using them before they can hit you, not that you can freeball into throwing a special then throwing another without putting some distance or tricking them into it, it's just that during pressure you can pressure special moves and not get punished for it, which is usually something you cannot do in a fighter and get away with it.) Pretty much reptile, ermac, cyrax and subzero are the only characters who stand a chance against kung lao. High priority, and disgusting pressure, mixed in with the best damage in the game. Mortal Kunglaobat.

However I played the game before this was discovered:

<iframe width="480" height="390" src="http://www.youtube.com/embed/fEiZtnr5aRE" frameborder="0" allowfullscreen></iframe>

Better yet they're finding that it works with any character that can combo into a stun type of move, it's just situational. Like Kabal has a type of stun he can combo into as well, but to get the combo counter to reset you have to wait until a certain point during the stun. Same with Scorpion.

This was after they had patched the game to remove like 10 other inifinites which they did by removing certain combo options, which is pretty bad form honestly as it seriously hurt the gameplay of most of those characters (Sindel went from mid tier to low tier because she lost 3 of her high damage combos to fix the infinite.)

Look I would love for Mortal Kombat to be a legitimate fighting game series more than anyone, I love the characters, I especially love the way the game looks and feels in MK9, Love the X-Ray stuff, but it's just terribly unbalanced and way too buggy. All mortal kombat games have been like that, and I guess that's how they'll remain.

Typhoid
05-17-2011, 01:35 AM
In the meantime it will stay pretty popular in the casual scene, it's new and flashy, pretty easy to play.


It's not like it's the only unbalanced fighting game.
Like I said before, having around 30 characters that are all 100% equal (or close to) seems 100% retarded to me. If you're going to make a fighting game where everyone is equal, why not just make a game - have only 2 characters, and give them each 50 skins so they all look different. That way it comes down to button-mashing skill, and not character choice.

and eventually A group of friends will play it a lot, and one will stumble onto some combo video with some character and rape all his friends and that's how MK goes

Not unsimilar to Marvel Vs. Capcom 3, where Dormammu or Sentinel completely decimates everyone they fight. Don't even get me started on how cheap Wesker is in that game.

In every fighting game (or practically any competition-based game that isn't Pong) things will not be even. This is where the challenge lies. Video games now are so far from challenging that at any hint of unfairness one way or the other gets peoples panties knotted up.

"Wah wah, I can't beat my friend in MK/McC/SSF when he plays as ______, this game is so dumb!"

Remember what you would have done as a kid when your friend kicked your ass as a certain character? You'd practice as your favourite character until you could kick his ass at his own game. Maybe people don't like challenges in video games anymore.

I don't mind the unbalancing in MK, or even in MvC3 (since I brought that up), variety is good. Especially if you play with your friends, and pick random, where luck may give you a shitty character against a good one, or what-have-you. Then again, I suppose most people that play games now have no idea what losing is like, since most games now are basically idiot and fail-proof.

And thus ends my pot-induced video game rant.
I was just going off of your quotes by the way, nothing I said was aimed at you.

TheSlyMoogle
05-17-2011, 05:13 AM
It's not like it's the only unbalanced fighting game.
Like I said before, having around 30 characters that are all 100% equal (or close to) seems 100% retarded to me. If you're going to make a fighting game where everyone is equal, why not just make a game - have only 2 characters, and give them each 50 skins so they all look different. That way it comes down to button-mashing skill, and not character choice.

Guilty Gear, Blazblue: Continuum Shift, Street Fighter 3rd strike, Melty Blood: Actress Again, Super Street Fighter 4: Arcade Edition

All of these are considered fairly balanced, each character is close enough to the others to give everyone a fair chance. They're all good games. You should try them. Hell even Tekken 6: BR is extremely balanced.



Not unsimilar to Marvel Vs. Capcom 3, where Dormammu or Sentinel completely decimates everyone they fight. Don't even get me started on how cheap Wesker is in that game.

Actually Dormammu is pretty useless except for his assist. Wesker is one of the lower tiered characters, and the general consensus in the community is that every character is extremely playable. Which is fine compared to marvel 2. Well except Viewtiful Joe, he's the worst character in the game, and pretty much unplayable. MvC3 is pretty much balanced right now. It's actually pretty decent if you learn how to play the game.

Magneto, Tron, Amaterasu, Zero, Wolverine... Those are your top 5 characters. Storm is considered pretty beast mode too.


In every fighting game (or practically any competition-based game that isn't Pong) things will not be even. This is where the challenge lies. Video games now are so far from challenging that at any hint of unfairness one way or the other gets peoples panties knotted up.

That's true, no competitive game will ever be balanced, just close to it, like the majority of fighters released these days.

"Wah wah, I can't beat my friend in MK/McC/SSF when he plays as ______, this game is so dumb!"

That actually has nothing to do with this conversation.

Remember what you would have done as a kid when your friend kicked your ass as a certain character? You'd practice as your favourite character until you could kick his ass at his own game. Maybe people don't like challenges in video games anymore.

Actually I've generally never had that problem, as I didn't play competitive fighters until college, and at that point I actually learned what the fuck I was doing. Enough to know that mortal kunglaobat is garbage in terms of being competitive.

I don't mind the unbalancing in MK, or even in MvC3 (since I brought that up), variety is good. Especially if you play with your friends, and pick random, where luck may give you a shitty character against a good one, or what-have-you. Then again, I suppose most people that play games now have no idea what losing is like, since most games now are basically idiot and fail-proof.

The words of a casual. If one of your friends, or even you, decided to actually learn how to play any of the mentioned games, you would realize that it's not quite the case in fighters.


And thus ends my pot-induced video game rant.
I was just going off of your quotes by the way, nothing I said was aimed at you.

Didn't take it as so. I'm heavily involved in the competitive fighting game scene and actually understand it. I assume you play with a group of friends that haven't even bothered to understand the mechanics behind a 30-80% combo in MK, or how to effectively DHC with your team in MvC3.

Vampyr
05-17-2011, 09:23 AM
Balanced != every character being the same

Just as a case in point, some characters might be large, powerful, and slow, others will be small, weak, and fast. Totally different play styles, but can still be balanced.

Angrist
05-17-2011, 11:51 AM
Speaking of which, I hope the next Super Smash Brothers will be patchable. That way Nintendo can keep the game balanced and even more competitive.

Typhoid
05-17-2011, 06:40 PM
Guilty Gear, Blazblue: Continuum Shift, Street Fighter 3rd strike, Melty Blood: Actress Again, Super Street Fighter 4: Arcade Edition


If I was a fan of asian-fighting games with flashy cartoon-y colours/sounds/graphics, I'd be all up in those. But I'm not.

Hell even Tekken 6: BR is extremely balanced.

I don't know what Tekken 6: BR is, but I am aware that I once owned Tekken 6, which was so painfully unbalanced I had to sell it, and only got 2 dollars in re-sale on it. Which leads me to think that Tekken 6: BR is some type of re-do of Tekken 6 to try make it more balanced, which is sort of a wash.

I do fondly recall going 17-0 as Raphael in Soul Caliber by only using the attack that quickly strikes 3 times with the sword. I did so to combat other people constantly using cheap characters by out-cheaping them. When you play with friends, this strategy gets the point across that being cheap is lame.


Actually I've generally never had that problem, as I didn't play competitive fighters until college, and at that point I actually learned what the fuck I was doing. Enough to know that mortal kunglaobat is garbage in terms of being competitive.

Uh...huh. Well then I suppose you're in the vast minority, and a real niche complaint catagory. You're the only person I 'know' who competes in fighting video games. I didn't know such a thing existed (Aside from Smash). I don't think it's fair to say "MK sucks, because I play competitive video game fighters, and the ones I play are much better and more balanced, everyone who plays these games in these competitive video game tournaments agrees."

Because maybe, just maybe MK was released to cater to the people who dont play fighting video games competitively, and instead wanted a slower-paced oldschool fighting game. Will people take the game super seriously? Of course. Some people have nothing but time.

The words of a casual. If one of your friends, or even you, decided to actually learn how to play any of the mentioned games, you would realize that it's not quite the case in fighters.

I'm sorry my lowly un-competitive fighting background is so pleb to you.
Dylan has MvC3. I have had Tekken 6. I also had Street Fighter 4. I also now have Mortal Kombat. And Mortal Kombat is by far the most fun I've had playing a fighter, and the most fun I've seen people have playing a fighter. Last week 4 people took turns (2v2) playing MK between the hockey games, and the entire room of 10 or so people were enthralled by the intense battles going on. It was epic. It wasn't over quickly.

And saying the game sucks because of Kung Lao is fucking hilarious. Maybe the game sucks for competition because everyone will abuse Kung Lao (As people often do when they find a way to easily win any video game with minimum effort), but that is easily vanquished within a group of friends by saying one of the following:

A: "Don't be cheap."
B: "Don't be Kung Lao."

Or if someone cheaps out as Kung Lao, out-cheap them by using Scorpion's attack where he flies out the left view, into the right behind the person and attacks them. That is how I deal with it. It works excellently.

You can always out-cheap someone, if someone is being cheap. Obviously that doesn't solve the problem of being cheap, but it sure solves your main point of "lawl, the only character in the game is Kung Lao."

I assume you play with a group of friends that haven't even bothered to understand the mechanics behind a 30-80% combo in MK, or how to effectively DHC with your team in MvC3.

No, you're right. I play these games with my friends to have fun, not to attempt to prove I'm better than they are at fighting games.

Anyways, maybe you just need to step off the whole 'competitive fighting video game' scene, and just chill with some friends and casually play games and have fun. Not play the games to win the fastest, and have the most wins. But hey, to each his own.

I'll keep having fun with MK and my friends, and you keep doing ridiculous amounts of combos in some crazy-coloured Japanese game.

Don't bother try going into mega-detail about any fighting game, as my peasant mind wouldn't be able to comprehend the madness that is competitive video game playing.

And maybe I'll put it in bold this time, since last time you may not have seen it.

And thus ends my pot-induced video game rant.

Edit: And of course, I don't know all the retarded technical shit behind which character's stats are better (for any of the games) because I don't go out of my way to make myself aware of that - because I don't care. I was basing what I have said on what I have witnessed. Maybe someone who considers themselves a 'competitive video game player' will spend time to find a way to counter a specific character who is constantly winning, or try google a strategy or watch videos on how to combat certain characters or combos - but me, and my friends, just play the games. Besides, nobody even likes Kung Lao, so the only reason people would play him is if their sole reason in playing Mortal Kombat is to win. And if that's your purpose behind playing a video game, you (not you, you) need to re-evaluate your life - because that seems really....dumb. Just play the game to have fun. You can still lose a game and have fun.

Vampyr
05-17-2011, 09:37 PM
For a lot of people playing competitively and winning is the fun part, and playing not to win is unthinkable.

Personally I always play to win by any means necessary. Unfortunately I also don't have the attention span to get really good at fighting games. :)

TheSlyMoogle
05-17-2011, 11:40 PM
No I'm saying you have no clue what you're actually talking about in terms of what makes a fighter balanced, and I'm saying that in all technical breakdowns of the game mortal kombat, kung lao is a god. He literally cannot be punished for pressure strings or special moves by 95% of the cast. It's not that complicated honestly, it's in the frame data, 60 frames per second, moves have a certain number of startup frames, a certain number of active frames, and a certain number of recovery frames. All of Kung Lao's pressure strings start and end with moves that have significantly less startup frames and recovery frames than the majority of the cast's move with the lowest amount of startup frames.

A situation like that not only caters to competitive players to rape the scene with Kung Lao, but it also caters to button mashing casual gamers because he out prioritizes shit and can just mash mash mash all day pretty safely.

And as far as making MK9 to cater to casual players, that would be true if MK9 didn't do play testing at several major tournaments, and even had a team there to talk to players to find out what they felt they could do to balance the game to make it acceptable in the competitive scene because believe it or not, that's what brought back all the fighters you know and love.

And what do you mean no one plays Kung Lao? He's a fucking monk with a badass razor hat. WHY WOULD YOU NOT PLAY HIM?!

Playing in a competitive fighting environment isn't really about winning either, it's mostly about making friends, and usually the goal of being in a tournament is to get better at a game, not to win. It's about pushing yourself to just be better constantly, which turns into winning, but you're also helping those you play with to get better too. You get better, the people around you are forced to get better to try and win, which makes you play better, everyone gets better, so at the end of the day you can say "Man, we got a lot better and had some sweet fucking matches" not "Man, I kicked your ass and won so hard, you're fucking bad"

That's just poor sportsmanship in any area of life.

Typhoid
05-18-2011, 04:46 PM
For a lot of people playing competitively and winning is the fun part, and playing not to win is unthinkable.

I would call that poor sportsmanship. :ohreilly:
Growing up playing sports, lesson 1 was always "Whatever you do, have fun." Maybe my mindset with video games is mainly to have fun over winning because of that, I don't know. I can still really enjoy a game (especially a fighter) if I have lost a good fight. I just play games to play games, have a good experience, etc.


No I'm saying you have no clue what you're actually talking about in terms of what makes a fighter balanced, and I'm saying that in all technical breakdowns of the game mortal kombat, kung lao is a god.

That's sort of my point. Of course I don't know what makes a fighting game balanced, technically. I even went out of my way to say I don't look that up, and I don't care about the actual technical stats of specific characters in whatever game. I play to play, and that's basically the end of that.

What I was saying was that the whole "Kung Lao is the best character" is only valid if you play this video games competitively (Meaning not just with a group of friends, but with a collective of like-minded people all gathering together to win a competition). Much the same way that I would assume the Mach Bike in Mario Kart is extremely abused in competitions, as would be any other easy-way of winning by people who play games only to win. That is life. People will look for the easiest way, with minimum risk. Did the developers make Kung Lao overpowered in one way or another? Sure. Did some people find a way to take advantage of that? Of course. Now it will only be a matter of time until someone finds an even cheaper way to out-cheap the cheapness of that. The game has been out for a few weeks. And while I'm sure there are people who are doing nothing but playing this game and trying to get good with a specific character, I'm just as sure there is at least one dude trying to find a way to specifically out-cheap Kung Lao, and when he completes that, he will post it on the internet - which will give you something else to pick apart about a game you don't like. ;)

But for the rest of us normal people who don't play in competitions, this poses little to no problem because:

A) You can tell a friend to not be him prior to picking him
B) You can agree to not button-mash/over-use one combo, regardless of character
C) Chances are the casual people playing the game won't know how to string massive single-hit death combos.

And what do you mean no one plays Kung Lao? He's a fucking monk with a badass razor hat. WHY WOULD YOU NOT PLAY HIM?!

Enh, I honestly haven't come across many people who like him. In fact a few people I've talked to about this game (very few) actually avoid him for the reason that he's cheap, and they don't feel proper using a character that will ruin other characters with little to no challenge.

And for the record, Liu Kang is by far the cheapest character I've used in that game. Back, back, forward, O. Flying dragon-bicycle kick-thing. It's unblockable, and you can constantly do it. I just choose not to do that all the time when I play because that would be flat out dumb and unfair. Unless I'm speed-playing the arcade on hard. Anything can really be taken advantage of if you try it enough times and get the technique down properly. That practically goes for every video game.

Playing in a competitive fighting environment isn't really about winning either, it's mostly about making friends, and usually the goal of being in a tournament is to get better at a game, not to win.

Well then what's the big kafuffle about? If people play tournaments to get better, and challenge themselves/others, who would pick a character that is leaps and bounds easier to play than the other characters, and thus making the tournament less challenging?

Vampyr
05-19-2011, 12:05 AM
I would call that poor sportsmanship. :ohreilly:
Growing up playing sports, lesson 1 was always "Whatever you do, have fun." Maybe my mindset with video games is mainly to have fun over winning because of that, I don't know. I can still really enjoy a game (especially a fighter) if I have lost a good fight. I just play games to play games, have a good experience, etc.

I'm not saying that losing ruins the experience for me - I'm saying I would rather win than lose. "Whatever you do, have fun" is a great mantra, and for me having fun means trying my best to win at whatever I'm doing. It's not poor sportsmanship unless you act like a jerk after winning or losing. Being a competitor doesn't mean you're a jerk. I still share any knowledge or advice I have with other players and try to help them become better, or I ask questions if it's a game I'm a noob at.

Even playing games casually with friends I'm like this, and I hope that they will be too. Making up fake rules like "that move is cheap, don't use it", or "that character is cheap, don't pick him" just serve to degrade the game for everyone since it prevents people from learning how to deal with those scenarios.

I've been playing some competitive Magic the Gathering lately, and one thing you see some experienced people do is let rules slide with newer players, like not pointing out triggers or other things they have to do that might cause them to lose. That's just setting that person up to be a worse Magic player further down the line, which I'm sure they don't want to be.

Of course there's a nice way and a not nice way to tell people these things, and that determines if you're a bad sportsman or not.

TheSlyMoogle
05-20-2011, 07:31 AM
You can beat Liu Kang's bicycle kick with a standard jab, and get a free combo.

Zen
05-20-2011, 01:50 PM
typh and moogle, by now you guys are having a pointless argument, moogle, you are spot on with your comments. Typh im sorry but you have no idea what you are talking about. (i do understand you play these games for fun and that is perfectly fine, but when you need to have "in house" rules for a game that is a sign of broken tier)

i just feel like you guys have completely opposite views on this matter and this will get nowhere.

and scorpion's teleport is not broken either, against mashers, yes :p

manasecret
05-20-2011, 04:22 PM
I find it very entertaining. Please go on.

Typhoid
05-20-2011, 04:56 PM
I find it very entertaining. Please go on.

I do as well, this is why I was carrying on with it.
I've been stoned for every post, and it gives me something to do for 5 minutes.

(i do understand you play these games for fun and that is perfectly fine, but when you need to have "in house" rules for a game that is a sign of broken tier)


I conceded to that a long long while ago. I was saying it's an easy fix to get around a character being a little better than the others by making up a rule with some friends. Now as I said, me and my friends do not play our games competitively. We do not enter tournaments, nor think about them.

Then again, maybe I don't find making exceptions/rules for video games when playing amongst friends to level the playing field as a horrible thing. Me and my group of friends do this for many games. No Mach Bike in Mario Kart, because it will rape casual players/ blocking certain people from using characters they completely dominate with in Smash, because that is no fun/Nobody playing me at NHL 11 because I will decimate them.

Personally, I don't see things like that as a big deal. If it helps level the playing field, and makes the game more enjoyable for everyone, problem solved.

Now, if for some reason I go to enter a MK tournament, and I'm the only person there who isn't playing as Kung Lao, then sure. I'll concede even more.

I just honestly haven't come across the whole "Kung Lao being unbeatable" thing. I never said his FPS wasn't better, or any of that technical shit. For probably the third time, I'll say that I don't pay attention to that, blah blah blah. All I know is every time I've played the game online/offline and faced Kung Lao, I (personally, again) haven't gotten entirely raped. Sure, I've been beaten by someone as Kung Lao, but it wasn't ridiculously devastating. Now, sure - maybe the person's character isn't Kung Lao - but I'll just back up the fact that despite the fact he may be better programming-wise, if the person is a casual gamer, it doesn't really make any type of difference.

As I said before, the problem of something like this is only a problem for people who play tournaments, considering it's a conscious choice to pick him - so if someone picks him for a tournament, clearly they're doing it to be a dick, and for the flat-out-reason of only winning, and not having fun. And I'm nearly 100% certain on that, because considering he's better than the other characters, the only way you'd be him (if you're not a casual gamer) is to easily ruin your opponent. Or for people who have friends who can't stand to lose, and will find the easiest way to win every time. And even if that's the case, and you do outlaw Kung Lao (or make some type of "Don't do the same move every single time" rule), that person would probably find a way to abuse another character for the easiest, and fastest win. Kung Lao was just the easiest to exploit, if they patch it and make changes, someone else will get exploited.

It's like in SC2 where people are constantly exploiting technical weaknesses. A simple patch fixes that problem (As they have released multiple times) - but then it's not long after until someone exploits a new weakness that that patch made apparent, then soon everyone is exploiting that weakness, until a new patch is released, and so on...


Edit: I'll also say I backhandedly enjoy how serious this is being taken. I've probably said in every post, or every second post that I've been stoned when posting to this thread. And I view this as a normal discussion between me and John.

TheSlyMoogle
05-20-2011, 09:00 PM
typh and moogle, by now you guys are having a pointless argument, moogle, you are spot on with your comments. Typh im sorry but you have no idea what you are talking about. (i do understand you play these games for fun and that is perfectly fine, but when you need to have "in house" rules for a game that is a sign of broken tier)

i just feel like you guys have completely opposite views on this matter and this will get nowhere.

and scorpion's teleport is not broken either, against mashers, yes :p

Lol and that's why my last comment was simply how to beat Liu Kang's kicks.

And yeah I realized when we started this argument it was just Sean trolling. I am ok with this. Gives me a chance to flash my fighting game e-penis.

Typhoid
05-24-2011, 06:37 PM
I wasn't actually "trolling".
I was legitimately just carrying on a conversation via a forum on the internet while being under the influence of marijuana.

If I was trolling I'd have thrown some gay slurs in there or something.

Swan
05-24-2011, 11:29 PM
I wasn't actually "trolling".
I was legitimately just carrying on a conversation via a forum on the internet while being under the influence of marijuana.

If I was trolling I'd have thrown some gay slurs in there or something.

Guess try harder next time with the slurs?

TheSlyMoogle
05-27-2011, 03:31 AM
I wasn't actually "trolling".
I was legitimately just carrying on a conversation via a forum on the internet while being under the influence of marijuana.


Also known as trolling.

Professor S
05-28-2011, 11:13 AM
http://www.youtube.com/watch?v=FMEe7JqBgvg

BreakABone
07-21-2011, 08:30 PM
<iframe width="640" height="390" src="http://www.youtube.com/embed/aaSBkBDcepM" frameborder="0" allowfullscreen></iframe>

The "Final" DLC character is quite interesting.