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View Full Version : PlayStation Move Will Only Cost Me $180, And I知 Buying All of It


Hitman0769
08-14-2010, 07:50 AM
PlayStation Move, what can we say about this device yet to release? Well if you have been following the news lately there is a lot to be said. The accuracy of this device is arguably the best ever seen in a motion gaming solution. Tech demos like THIS have brought us a peek into the future of what Move will bring but E3 2010 has also shown us what is already in the works such as Socom 4. Some things change, some things stay the same. E3 2010 opened eyes about motion gaming and brought new thoughts on the Move as people realized that this is not just another gimmick, including us.

I once had doubts about motion gaming being accurate and about its relevance to gaming, until I saw it add to gaming I had to assume this would just be another broken promise from a gaming giant over-stretching itself to try and cover every aspect of gaming technology they could. I was wrong, and the proof is in the pudding as they say. Move brought the heat and now I’m here to tell you why I have no issue putting down the big bucks to jump in.

First off, yes PlayStation Move kind of sneakily becomes a Trojan horse for gamers, starting off with an initial investment of just $50, for those of us who already have the PlayStation Eye camera, and about double that for those who do not. This seems quite reasonable and initially I defended the PlayStation Move’s accusers who told me “It will cost about $180″, at first I did not believe this or see it this way at all. The reason is because it will only cost that much if you want the maximum experience. You can very easily jump in for $50 if you already have the PS Eye, using your DualShock 3 in place of the Navigation controller and all. If you do not already have a PS Eye you are really behind as it is and will get plenty of value from it, but it turns out many folks slept on this webcam and do not own one yet.

http://dualshockers.com/wp-content/uploads/2010/08/PS_Move_Sports_Champions_Gladiator.jpg

The full PlayStation Move experience (and when I say full I mean best) will require you to own two PS Move Motion controllers, one Navigation controller, a PS Eye, and you might as well grab the Sports Champions bundle for part of this if you are going all out because it’s about the same price if you don’t. Check out what we thought about Move after L.A. in this Life After E3 segment and that was eye opening to the before and after effect that Move’s perception had undergone.

Check out the rest of this argument then cast your votes!!!

Read the rest at http://bit.ly/PlayStationMove (http://bit.ly/PlayStationMove)
[DualShockers.com] (http://dualshockers.com)

gekko
08-15-2010, 04:20 AM
I could get a really nice scotch for $180.

Angrist
08-15-2010, 10:25 AM
I'll wait for the successor to Wii instead.

BreakABone
08-15-2010, 12:55 PM
I think the article highlights the biggest issue I think PS Move has to overcome this holiday

http://dualshockers.com/wp-content/uploads/2010/08/Holiday_2010_Move_Titles.png

Sports Champion
Eye Pet
Kung Fu Rider
Start The Party!
Echochrome ii
Tumble
Hustle Kings
PAIN
TV Superstars
The Fight
The Shoot
High Velocity Bowling
Singstar Dance
Beat Sketcher
Brunswich Pro Bowling
Time Crisis: Razing
Kung Fu LOVE

Are the games on the list in which you actively need Move for. None of those games really scream killer app to me. The rest of the line-up (or interesting things) can be played on my PS3 as it comes when I or the other 38 million people bought it.

Anyhow, Sony hasn't given me any reason to get it yet. And def nothing worth 100-180 bucks so shall pass this year.

Typhoid
08-16-2010, 03:10 PM
I still think the Move will do well with parents, 20-somethings who don't have a Wii, or parents who want something new to get their kids.

I mean, of course you won't want it, Babs. It's like a Wii, but not a Wii. It won't be as good as a Wii. Hands down. Why? Because it's not it's own system.

But this doesn't mean there is a market for it.

The people who this is aimed at isn't 'us'. It's not aimed at people who post on internet forums about the state of gaming, or what defines a 'casual gamer'. It's made for people who just want to play games from time to time. Which is the entire purpose the Wii sold well to adults, despite the price.

[Waits for someone to say how it's an add-on and nobody will buy it because clearly nothing ever changes]

BreakABone
08-16-2010, 03:17 PM
I still think the Move will do well with parents, 20-somethings who don't have a Wii, or parents who want something new to get their kids.

I mean, of course you won't want it, Babs. It's like a Wii, but not a Wii. It won't be as good as a Wii. Hands down. Why? Because it's not it's own system.

But this doesn't mean there is a market for it.

The people who this is aimed at isn't 'us'. It's not aimed at people who post on internet forums about the state of gaming, or what defines a 'casual gamer'. It's made for people who just want to play games from time to time. Which is the entire purpose the Wii sold well to adults, despite the price.

[Waits for someone to say how it's an add-on and nobody will buy it because clearly nothing ever changes]

Its an add-on that nobody will buy, there you go, but let's go up a bit.

I'm not saying there isn't a market for the Move, but at this point the only people this device is really aimed at is the most hardcore of Sony's loyalist.

Their core games are just patches of their older title.
And their casual game, does nothing to differentiate itself from the Wii.

And maybe I come from a different part of the world, but parents are hardly eager to invest in something their kids already have again. So unless Sony really gives them a reason to, parents are just gonna tell their kids they already have a Wii and can play games like that on the console.

I honestly, don't see Move doing well because at this point Sony has no idea what they are doing with the device. They don't know who they want to market it to or for. Its a casual device when it wants to be, and hardcore when its necessary, but it does neither well enough

Typhoid
08-16-2010, 07:05 PM
I'm not saying there isn't a market for the Move, but at this point the only people this device is really aimed at is the most hardcore of Sony's loyalist.

Why is it that you assume that, though.


And their casual game, does nothing to differentiate itself from the Wii.

Did you stop to think that they didn't want to differentiate the Move from the Wii too drastically?

And maybe I come from a different part of the world, but parents are hardly eager to invest in something their kids already have again.

Maybe not every household has a Wii. Maybe some families have PS3's for the blu-ray, and their child is just at the age where they want to play video games. Maybe the parents with the PS3 want to play physical games casually.

BreakABone
08-18-2010, 12:57 AM
Why is it that you assume that, though.




Did you stop to think that they didn't want to differentiate the Move from the Wii too drastically?



Maybe not every household has a Wii. Maybe some families have PS3's for the blu-ray, and their child is just at the age where they want to play video games. Maybe the parents with the PS3 want to play physical games casually.

How is it you call me out for an assumption at the start, and then have a scenario with 3 MAybes have to line up? :p

But let's work this out a little more
Games like Killzone, SOCOM, Resistance, Resident Evil, Heavy Rain aren't gonna magically find a new audience simply because they have motion controls. There isn't gonna be a ton of people, who aren't gaming enthusiasts as it is who will actively seek out those games on the PS3 as it is yet alone with motion controls.

So those games really only serve to get owners of a PS3 to buy Move and try it out for themselves.

As for not doing things differently with their more recreational games, the fact of the matter is, if it doesn't look different from the Wii, there is no reason to pay an additional 100 bucks for it. Nor is there a reason to upgrade from your Wii. Which is honestly the biggest hurdle Sony has to face. If I'm not mistaken the install base of the Wii is almost double that of the PS3 in the States and on a global level so there is a MUCH better chance of someone already owning a Wii than owning a PS3.

So its not convincing them to buy a Move over a Wii, its convincing them that there is a reason for them to upgrade or get this in addition to the Wii and right now Sony hasn't shown anything that is capable of doing that.

Typhoid
08-18-2010, 03:51 AM
So those games really only serve to get owners of a PS3 to buy Move and try it out for themselves.

So how does this constitute them as:

...the most hardcore of Sony's loyalist.

And not just "People with PS3's."

BreakABone
08-19-2010, 10:56 AM
So how does this constitute them as:



And not just "People with PS3's."

Oh because the majority of PS3 owners simply won't care.

Its funny how inconsistent your logic is in this case.

As you've pointed out to me on several occasions, you and your friends would rather play games like Smash Bros and Mario Kart with a GameCube controller over motion.

The Move is the same scenario except the DualShock 3 is the standard controller, and motion is the one you have to buy in order to test it out.

There are few games that are broken on the PS3 because of controls, none that I can think of, so unless you REALLY REALLY love motion controls or just like to buy Sony gear, there's little reason for you to upgrade to Move for such things as Killzone, SOCOM or Little Big Planet.

TheSlyMoogle
08-19-2010, 01:52 PM
Oh because the majority of PS3 owners simply won't care.

Its funny how inconsistent your logic is in this case.

As you've pointed out to me on several occasions, you and your friends would rather play games like Smash Bros and Mario Kart with a GameCube controller over motion.

The Move is the same scenario except the DualShock 3 is the standard controller, and motion is the one you have to buy in order to test it out.

There are few games that are broken on the PS3 because of controls, none that I can think of, so unless you REALLY REALLY love motion controls or just like to buy Sony gear, there's little reason for you to upgrade to Move for such things as Killzone, SOCOM or Little Big Planet.

Uhm well I could actually see heavy rain working really well on Move.

BreakABone
08-19-2010, 01:57 PM
Uhm well I could actually see heavy rain working really well on Move.

That wasn't my point at all.

There are a ton of games, I think will be better with Move, as I enjoy motion controls, and think fair superior for FPS.

But there's no reason to buy Move for Heavy Rain when it works perfectly well with the controller it comes with. Which is more my point.

Sony has to get over that hurdle of convincing people that not only are motion controls better, but worth the investment to buy the tech.

Typhoid
08-19-2010, 03:41 PM
But there's no reason to buy Move for Heavy Rain when it works perfectly well with the controller it comes with. Which is more my point.

That's like saying "There is no reason to buy a Wii". It's been established that you're very pro Nintendo, and very seemingly anti-Sony.

In this, it's also established you assume the Move will fail because you're guessing at the audience - while also guessing the reason for buying it is somehow magically different than the reason people bought a Wii.

To you - the audience is super hardcore Sony fans who can't wait to play Socom with a physically-moving control style.

However, to you - the Wii audience is children and adults. Well...wait, why don't "people who want to play hardcore motion games" fit into here, aswell?

I stand by what I said, and I'll always stand by it. I haven't wavered in my view of the target audience for the Move: The people without a Wii, yet have a PS3, who want casual 'movement' gaming.

Will the selling point of a Move be "Holy shit, I can't wait to play Socom with this thing"? No. I think it will be more of either "Well, Little Johnny's been good, and Christmas is coming - so we can get him a whole new system entirely, or this Move for the PS3 we have"/"I'm only a 30 or 40-something adult, but I want to play games with my children, I think I will buy this Move, as I have a PS3 for the blu-ray capabilities, but have not bought a Wii yet."

Are there households that have both a Wii and a PS3? Totally. It seems to these people money may not be an issue, so in assumption theory - they will also buy a Move around Christmas time.

The Move will also have 'casual' movement games on it. Silly little things that are the relative equivalent of the myriad of shit [that rely solely on movement, and are aimed at children or adults] on the Wii. Did the Wii sell good because you can aim your gun in Call of Duty 3? You bet your tits it didn't sell in the least because of that. So how the Move is solely reliant [in your mind] on motion control games like Socom - rather than things like arcade games is strange.

BreakABone
08-19-2010, 04:36 PM
Okay first and foremost, I'm completely tired of people using this BaB is pro-Nintendo bullshit. One, I wasn't the one who bought the Wii into this conversation nor am I really trying to compare the Move to the Wii. Two, just because someone is pro-something doesn't mean they are anti-something. And three, everyone on this damn forum has their own personal preference, I just happen to voice my opinion the most on these boards. I don't hide what I like. I have a Batman avatar and a Nintendo sig. Its not that difficult to read.

With that said, you have yet to provide any type of compelling argument that isn't full of ifs and maybes.

But if you are honestly telling me you can't see the difference in buying a system that comes with a motion controller as standard and works with 99% of the games and buying an accessory that can run you up to $180 bucks for the full experience.. on top of the console of the console and works with a small % of the games... then there's no point in this argument.

You can't compare buying a Wii to buying a PS3. Its like comparing a classic controller to buying a 360 or a PS3. Sure it works for some games, and sure people prefer it/use it, but at the end of the day it is nothing that is relevant to the core experience of the console and you can do perfectly fine not owning one.

And just to show you this isn't an anti-Sony thing, I'll break down every game they have set for launch this year.

http://dualshockers.com/wp-content/uploads/2010/08/Holiday_2010_Move_Titles.png

Sports Champion- PS Move Exclusive. Bundled with the package. Makes standard use of the controller. Does nothing we haven't seen on the Wii nor anything on the Kinect.
EyePet- PS Move Exclusive. A franchise that does decent, but nothing special, who knows this could change with the latest version.
Kung Fu Rider- PS Move Exclusive. Game looks interesting, but may be too odd ball a concept for a general audience to accept. Again we shall see.
Start The Party- PS Move Exclusive. A mini-game comp really. Those are a dime a dozen. Perhaps augmented reality will give it better legs.
echochrome ii- PS Move/PSN Title. General rule of thumb downloadable games while good, go ignored by the majority of gamers. I don't know how well the original sold.
Tumble- PS Move Exclusive. One of the most intriguing games in the launch line-up curious how it does.
Hustle Kings- Post launch Patch for Move Support.
PAIN- PSN game thats getting post launch Patch
TV Superstars- Not really sure what to think of this game. It looks extremely bad, but it does have a nice hook and uses Augmented reality as well. Could see it doing well.
The Fight: Lights Out- PS Move Exclusive. A fighting game that relies solely on motions, though unless they fixed it. Canned animations so really doesn't offer anything gamers have been craving with the Move (more precise controls)
The Shoot- PS Move exclusive. A rail shooter. Won't do well with the release of Time Crisis
High Velocity Bowling- Post release patch
Heavy Rain- Post release patch
The Sly Collection- An HD remake of PS2 games. Not sure what Move adds to it.
SingStar Dance- This series does well in Europe. But there's a whole slant of Dance games coming out this year, and I think most look more interesting
LittleBigPlanet- Offers support for Move, again, I'm not sure what it adds.
BeatSketchers- PS Move exclusive. Think MS Paint but on your console.
Tiger Woods/Toy Story- Post Release patch. Tiger series also took a MAJOR hit this year after his scandal.
Lord of the Rings- Not sure if this works with a normal controller, I doubt it since its a Wii port, but looks interesting for kids.
Brunswick Bowling- Believe its a post launch patch
Resident Evil 5: Gold Edition- Post release patch for only a handful of gamers since it won't work on the original version.
Time Crisis- PS Move Exclusive. The franchise has always done decent on consoles, I don't see this changing.
NBA 2k11- Supports Move, curious how well it does.
R.U.S.E- PS Move exclusive, I think, PSN title I want to say. RTS. Has potential.

The rest of the games just have Move support.

So after that let me EXPLAIN again, how I don't think the Move really has any software that is EXCLUSIVE only to the Move that would compel a normal person to pick it up.

Sure, there may be a few families who take in the novelty of the device. But as it stands right now, I don't see ANY reason for the Move to do well based on the LINE-UP of GAMES being released for it. Not some mysterious anti-Sony agenda.

Typhoid
08-19-2010, 08:30 PM
With that said, you have yet to provide any type of compelling argument that isn't full of ifs and maybes.

That's because it hasn't been released. Nobody can talk 'fact' about it at this point. There is no proof of anything yet. There are no facts on how well this will or won't do.

Both of our opinions, mine and yours - are just that. opinions. Both of them based on 'maybes', that we - in our mind think are right.


I made a post, but fact is I just don't give a shit anymore. Neither of us are going to change our view on whether this will either fail terribly, or not fail that much. I will keep one part of my post, though:

The PS3 has been out for 4 years, it's sold 38.1 million units as of June 30th.
I'll just ask you right now, what would constitute the Move as a success? How many 'Moves' will have to be bought [and by when] for you to say "It did well"?

BreakABone
08-19-2010, 11:38 PM
Depending on how they count Move

15% of PS3 userbase

Or 6 months of consistent hardware sales rise.

TheGame
08-20-2010, 10:29 AM
My question here would be, is there a source out there that tells how many units the old add ons sold? Based on game sales I'd guess the sega CD sold around 2 mil, the 32X less then 1 mil, the Ram pack for N64 around 3.5-4mil. But I can't seem to find a site that directly says how many units the add-ons shipped.

As for BaB, I'm assuming 15% (or around 6 mil) would be the most sucsessful add on in history.

manasecret
08-20-2010, 10:48 AM
My question here would be, is there a source out there that tells how many units the old add ons sold? Based on game sales I'd guess the sega CD sold around 2 mil, the 32X less then 1 mil, the Ram pack for N64 around 3.5-4mil. But I can't seem to find a site that directly says how many units the add-ons shipped.

As for BaB, I'm assuming 15% (or around 6 mil) would be the most sucsessful add on in history.

Wii Fit sold 22.5 million according to VGChartz http://www.vgchartz.com/game.php?id=7480 .

That, in my opinion, is a good and possibly only example of being a successful add-on.

Oh, except for Guitar Hero/Rock Band.

What was the key for those add-ons being successful? Wildly popular games to go with them. If the Move games don't have any break out hits in the bunch, it won't even have a chance.

BreakABone
08-20-2010, 12:04 PM
I can honestly say I don't know how other add-ons have sold. Most companies (and NPD for that matter) don't really report sales like that.

I'm only guessing at 15% because it isn't a large majority (at all) and really depending on how it counts, would be easy for the PS Move. Since a console isn't limited to one Move set-up, someone could have 4 Move controllers, or we don't know if the one bundled with PS3 will count nor the other bundles. So really I'm just trying to cast a wide enough net until we actually know how Move will be counted.