magus113
03-20-2010, 01:29 PM
Keeping in the tradition of finding franchises for our This or That thread series, I decided to throw out the Metal Gear series.
I'm only going to include the canon ones, and while it is possible to play all of them ever since MGS3 was released I'm sure not all have played them, but they're going on the list anyway!
So here goes:
Metal Gear
Platform: MSX2
Released: July 12, 1987 (Japan)
http://upload.wikimedia.org/wikipedia/en/e/e1/Rc750j1f.jpg
The one that started it all, but was never released in America and for a console no one really owned (unless you played the inferior port for the NES). This was released with the Subsistence edition of Metal Gear Solid 3 on the bonus disc, completely translated and completely playable. I enjoyed it, because it was the first of it's kind, and it's generally fun to play!
Metal Gear 2: Solid Snake
Platform: MSX2
Released: July 19, 1990 (Japan)
http://upload.wikimedia.org/wikipedia/en/1/14/Metal_Gear_2_Boxart.JPG
This one was never released outside of Japan until the year 2006! It was included with the original Metal Gear in MGS3: Subsistence and it brings out a lot of characters that have remained as key characters for many years to come. I have yet to play it, but I plan to in the future.
Metal Gear Solid
Platform: Playstation
Released: October 21, 1998 (USA)
http://upload.wikimedia.org/wikipedia/en/3/33/Metal_Gear_Solid_cover_art.png
My first soiree into the series, and one of my personal favorites as it's stuck with me for many years. A lot of people like to think of this one as "the one before Kojima went insane" because of all the unrealistic plots the games have, this one was probably more believable. It had many cinematic cutscenes that were marvelous and also not rendered using CGI and the game was proud of it. Great localization and voice acting and it brings us one of our favortie quotes. (Snake? Snake?! Snaaaaaaaaaaaaaaaaake!!)
The game was also rereleased for the Gamecube with a complete overhaul. It was much similar to Metal Gear Solid 2 in looks and playing style, but was also less difficult than the original. But the cutscenes were all redone when Kojima looked at the carbon copy they made to the original and he said to scrap it because he wanted it to be better. So you could say it was the definitive Metal Gear Solid because it was made how Kojima could have originally envisioned it to be made.
Metal Gear Solid 2: Sons of Liberty
Platform: Playstation 2
Released: November 13, 2001
http://upload.wikimedia.org/wikipedia/en/6/6a/Metalgear2boxart.jpg
How do you top Metal Gear Solid? Simple, with another better looking, better controlling game! Sadly, the series kinda starts to go a little crazy but most people didn't care. The only bad thing to come from this game was probably Raiden and Rose. But we'll forgive them for that, since the game was the same old Metal Gear with some new twists.
Metal Gear Solid 3: Snake Eater
Platform: Playstation 2
Released: November 17, 2004
http://upload.wikimedia.org/wikipedia/en/b/b3/Mgs3box.jpg
And we come to my personal favorite in the series, Snake Eater! This was the game that took Snake back to his roots, to the time of Big Boss, before Les Enfants Terrible, Outer Heaven, everything! It was an amazing game that was rebuilt from the ground up to make sure that it ran as best it could and took us to a place where we had never known Snake to be before, outside! The jungle, in Russia! It was the best plot, and in my opinion the best game. It also had one of the longest endings in the Metal Gear series, although I never timed the ending for Metal Gear Solid 4.
Metal Gear Solid: Portable Ops
Platform: PSP
Released: December 5, 2006
http://upload.wikimedia.org/wikipedia/en/thumb/a/aa/MPO_NA_cover.jpg/348px-MPO_NA_cover.jpg
This was an interesting one. It was the first to use squad-based gameplay and it took Snake out of the completely open world and environments and made you move around a map and select areas to enter, where you would pick your teammates and just go. You also didn't have to run around with Snake if you were so inclined. This one's plot was a little iffy, but it introduces us to a few series favorites, like Roy Campbell, and Null who is better known as Grey Fox.
Metal Gear Solid 4: Guns of the Patriots
Platform: Playstation 3
Released: June 12, 2008
http://upload.wikimedia.org/wikipedia/en/thumb/4/4b/Mgs4us_cover_small.jpg/252px-Mgs4us_cover_small.jpg
Hope you guys enjoy cutscenes because this game is chock full of them. It was supposed to be the closer for the series, where all questions were answered, and they were, just not in a timely fashion. It was a great game, because it looked good, felt good to play control-wise and it was given a lot of care and attention to make sure it was the best Metal Gear Solid could be. And I think they were almost a little short of it, but they did give it their all. I've seen documentaries about the making of the game and you could tell things were very very stressful considering all of the things they wanted to achieve with this game.
There were a lot of things that happened in this game that made me and the other people with me while I was playing just stare and say "Wow".
And that was supposed to be it...but now we have two more on the way. Metal Gear Solid: Peace Walker for the PSP, and Metal Gear Solid: Rising which is bringing in everyone's least liked protagonist Raiden. They're dropping the Tactical Espionage Action for this one and replacing it with "Lightning Bolt Action" (Oh Kojima, you're silly). Personally I feel the series was concluded and should have stayed that way, but we'll see where this goes. Your opinions?
I'm only going to include the canon ones, and while it is possible to play all of them ever since MGS3 was released I'm sure not all have played them, but they're going on the list anyway!
So here goes:
Metal Gear
Platform: MSX2
Released: July 12, 1987 (Japan)
http://upload.wikimedia.org/wikipedia/en/e/e1/Rc750j1f.jpg
The one that started it all, but was never released in America and for a console no one really owned (unless you played the inferior port for the NES). This was released with the Subsistence edition of Metal Gear Solid 3 on the bonus disc, completely translated and completely playable. I enjoyed it, because it was the first of it's kind, and it's generally fun to play!
Metal Gear 2: Solid Snake
Platform: MSX2
Released: July 19, 1990 (Japan)
http://upload.wikimedia.org/wikipedia/en/1/14/Metal_Gear_2_Boxart.JPG
This one was never released outside of Japan until the year 2006! It was included with the original Metal Gear in MGS3: Subsistence and it brings out a lot of characters that have remained as key characters for many years to come. I have yet to play it, but I plan to in the future.
Metal Gear Solid
Platform: Playstation
Released: October 21, 1998 (USA)
http://upload.wikimedia.org/wikipedia/en/3/33/Metal_Gear_Solid_cover_art.png
My first soiree into the series, and one of my personal favorites as it's stuck with me for many years. A lot of people like to think of this one as "the one before Kojima went insane" because of all the unrealistic plots the games have, this one was probably more believable. It had many cinematic cutscenes that were marvelous and also not rendered using CGI and the game was proud of it. Great localization and voice acting and it brings us one of our favortie quotes. (Snake? Snake?! Snaaaaaaaaaaaaaaaaake!!)
The game was also rereleased for the Gamecube with a complete overhaul. It was much similar to Metal Gear Solid 2 in looks and playing style, but was also less difficult than the original. But the cutscenes were all redone when Kojima looked at the carbon copy they made to the original and he said to scrap it because he wanted it to be better. So you could say it was the definitive Metal Gear Solid because it was made how Kojima could have originally envisioned it to be made.
Metal Gear Solid 2: Sons of Liberty
Platform: Playstation 2
Released: November 13, 2001
http://upload.wikimedia.org/wikipedia/en/6/6a/Metalgear2boxart.jpg
How do you top Metal Gear Solid? Simple, with another better looking, better controlling game! Sadly, the series kinda starts to go a little crazy but most people didn't care. The only bad thing to come from this game was probably Raiden and Rose. But we'll forgive them for that, since the game was the same old Metal Gear with some new twists.
Metal Gear Solid 3: Snake Eater
Platform: Playstation 2
Released: November 17, 2004
http://upload.wikimedia.org/wikipedia/en/b/b3/Mgs3box.jpg
And we come to my personal favorite in the series, Snake Eater! This was the game that took Snake back to his roots, to the time of Big Boss, before Les Enfants Terrible, Outer Heaven, everything! It was an amazing game that was rebuilt from the ground up to make sure that it ran as best it could and took us to a place where we had never known Snake to be before, outside! The jungle, in Russia! It was the best plot, and in my opinion the best game. It also had one of the longest endings in the Metal Gear series, although I never timed the ending for Metal Gear Solid 4.
Metal Gear Solid: Portable Ops
Platform: PSP
Released: December 5, 2006
http://upload.wikimedia.org/wikipedia/en/thumb/a/aa/MPO_NA_cover.jpg/348px-MPO_NA_cover.jpg
This was an interesting one. It was the first to use squad-based gameplay and it took Snake out of the completely open world and environments and made you move around a map and select areas to enter, where you would pick your teammates and just go. You also didn't have to run around with Snake if you were so inclined. This one's plot was a little iffy, but it introduces us to a few series favorites, like Roy Campbell, and Null who is better known as Grey Fox.
Metal Gear Solid 4: Guns of the Patriots
Platform: Playstation 3
Released: June 12, 2008
http://upload.wikimedia.org/wikipedia/en/thumb/4/4b/Mgs4us_cover_small.jpg/252px-Mgs4us_cover_small.jpg
Hope you guys enjoy cutscenes because this game is chock full of them. It was supposed to be the closer for the series, where all questions were answered, and they were, just not in a timely fashion. It was a great game, because it looked good, felt good to play control-wise and it was given a lot of care and attention to make sure it was the best Metal Gear Solid could be. And I think they were almost a little short of it, but they did give it their all. I've seen documentaries about the making of the game and you could tell things were very very stressful considering all of the things they wanted to achieve with this game.
There were a lot of things that happened in this game that made me and the other people with me while I was playing just stare and say "Wow".
And that was supposed to be it...but now we have two more on the way. Metal Gear Solid: Peace Walker for the PSP, and Metal Gear Solid: Rising which is bringing in everyone's least liked protagonist Raiden. They're dropping the Tactical Espionage Action for this one and replacing it with "Lightning Bolt Action" (Oh Kojima, you're silly). Personally I feel the series was concluded and should have stayed that way, but we'll see where this goes. Your opinions?