View Full Version : Sonic the Hedgehog 4
BreakABone
02-04-2010, 03:13 AM
http://www.gamespot.com/news/6249457.html?om_act=convert&om_clk=topstory&tag=topstory;title
<embed id="mymovie" width="480" height="310" flashvars="bwr=0&skinXML=http://image.com.com/gamespot/images/cne_flash/production/eidothea/release/eidotheaEmbedded480_169.xml&playerMode=embedded&movieAspect=16.9&mapp=embedded_480&gen=1&uvp=http%3A%2F%2Fvidtech.cbsinteractive.com%2Fplayer%2F1_3_2%2FCBSI_PLAYER.swf&adp=http%3A%2F%2Fvidtech.cbsinteractive.com%2Fplugins%2Fadp%2F1_3_2%2FCBSI_AdPlugin.swf&smode=fit&viewMode=sd&autoPlay=false¶msXML=http%3A%2F%2Fwww.gamespot.com%2Fpages%2Fvideo_player%2Fxml.php%3Fid%3D6249444%26mode%3Demb edded%26width%3D480%26height%3D310%26newplayer%3D1" wmode="opaque" allowscriptaccess="always" scale="noScale" salign="lt" allowFullScreen="true" quality="high" name="mymovie" style="" src="http://image.com.com/gamespot/images/cne_flash/production/eidothea/release/eidothea.swf" type="application/x-shockwave-flash"/>
Teuthida
02-04-2010, 06:31 AM
*sigh* All the games I want to play are either on WiiWare or the Xbox Arcade. I can't justify buying either system just for those though.
Episode 1?
Hopefully this will play more like the DS games than the Genesis ones....so I won't feel as bad about not playing it.
Angrist
02-04-2010, 11:19 AM
Hopefully this will play more like the DS games than the Genesis ones....so I won't feel as bad about not playing it.Haha. :D
Anyway, I've never been a Sonic gamer. What I've tried didn't excite me (and that includes the original Sonics). I'm an explorer, I can't stand racing past all those environments!
Storm Eagle
02-04-2010, 12:25 PM
Retro gaming FTW!:)
Keep these games coming. The 8-bit and 16-bit eras were seriously my glory days of gaming.
Jason1
02-04-2010, 01:16 PM
It appears to be a side scroller with 3D graphics...and it looks like its coming to Playstation Network as well. I will definatley have to keep this one on my radar.
Instead of wanting to playing Sonic 4, this makes me want to play a new Sonic game that is actually good.
Typhoid
02-04-2010, 04:04 PM
Finally they're realizing how a Sonic game should be.
I'm insanely excited.
Thespis721
02-05-2010, 01:15 PM
We'll see. You know, that werewolf Sonic one was pretty good... when it was just him running around in that 2D world with 3D elements. When it went night, I could care less.
KillerGremlin
02-05-2010, 03:14 PM
Sega is lamer than those guys who were supposed to make a new Duke Nukem game.
Sega is lamer than those guys who were supposed to make a new Duke Nukem game.
In all fairness, you can't compare their games to something that never got released. It'd be interesting if they had released it and we could compare, though. XD
BreakABone
03-07-2010, 08:11 PM
http://www.sonicstadium.org/wp-content/uploads/2010/03/Sonic-4-screenshots-GI.jpg
New Sonic 4 Screens
Game Informer interviewed Izuka who gave some new info on the game. Highlights include..
What about Tails and Knuckles you ask? “Fans will be very pleased with the cast in episode 2.”
Episode 1 is a prologue.
Moves include: Spin Dash, Rolling Attack, homing attack and a new move yet unknown.
About homing attack: “I wanted the user to enjoy an easy-to-play feeling by the attack sequence that this [homing attack] allows, and find the fun routes in the air.”
Classic special stages make a return.
Hornet Badnik. (Forget his name. Not Buzzbomber) Shown in screen shots.
Other screenshot shows Sonic smash though a wall that becomes a bunch of checkered bricks.
Another screenshot shows Sonic grabbing a handrail which goes across a wire. (Very Advance)XP
No floaty LBP physics. Classic Sonic Gameplay, classic Sonic speed. Says Izuka.
Not 3-D, but all CG pre-render.
Gamers will get classic “try again” ending if not successful at getting all emeralds. If you get all emeralds, you get cliffhanger ending for episode 2.
“If Sonic 4’s return to form (there they go again. ) is the Sonic experience you have been waiting 16 years for, then we strongly encourage you to try this.”
gekko
03-07-2010, 09:01 PM
Zip line!
Thespis721
03-07-2010, 09:49 PM
This is looking good. As a long time lover of Sonic, even when replayed nowadays, I am liking this. I've given up on Sonic after Sonic Adventure but this may be the first time I plunk money down for a Sonic game since 1996 or something.
TheGame
03-08-2010, 01:29 AM
This is looking good. As a long time lover of Sonic, even when replayed nowadays, I am liking this. I've given up on Sonic after Sonic Adventure but this may be the first time I plunk money down for a Sonic game since 1996 or something.
Yeah it looks fun. I bought Sonic Adventure 2 twice (for GCN and DC).. but thats the only newer sonic I purchased.
magus113
03-14-2010, 12:15 AM
I'm generally pretty excited about this. We'll see if Sega can get it right once again. The newest Sonic I think I've actually played was Sonic and the Secret Rings. I never went back.
BreakABone
03-19-2010, 01:32 PM
The website has been updated with a few new screens as well as a music sample
http://www.sonicthehedgehog4.com/us/
http://www.sonicthehedgehog4.com/assets/screens/05.jpg
http://www.sonicthehedgehog4.com/assets/screens/01.jpg
http://www.sonicthehedgehog4.com/assets/screens/02.jpg
http://www.sonicthehedgehog4.com/assets/screens/03.jpg
http://www.sonicthehedgehog4.com/assets/screens/04.jpg
magus113
03-19-2010, 02:13 PM
Looooking good so far!
This looks very good!
Although I fear that this will have a short play-time, like most 2D platformers in the last few generations.
BreakABone
03-19-2010, 02:50 PM
This looks very good!
Although I fear that this will have a short play-time, like most 2D platformers in the last few generations.
I was always under the impression that platformers had a short play-time in ANY generation? :lolz:
But yes this would be short since Sega is describing it as a "prologue" and we know its episodic.
I'm thinking of the best platformers of the SNES-era, SMW and the DKC series. They weren't short at all..
Thespis721
03-25-2010, 11:09 AM
Those are some exceptions. But the sonic games were always designed to try and play through in one sitting. It wasn't until Sonic and Knuckles that they offered that pretty cool idea of beating it multiple times for multiple endings and then being able to play previous Sonic games as Knuckles by plugging in old carts.
Though you had different endings if you could play through the game and get all the emeralds.
BreakABone
03-25-2010, 12:49 PM
UK, March 25, 2010 - Blue skies, red shoes and golden rings, tied together with chequered tiles, corkscrews and springs. These are the things that great memories are made of, but it's impossible to talk about Sonic the Hedgehog without acknowledging how tarnished they've now become, with nearly every entry within the past decade marred by missteps, mishaps and plain bad design. Sonic the Hedgehog 4: Episode I promises to be entirely different; it takes those memories of long afternoons spent dashing and spinning against ever-colourful backdrops at a time when it wasn't parallax barriers but parallax scrolling that was the buzzword, and it makes its business nothing simpler than polishing them and refining them. The result, we're delighted to report, is quite dazzling.
Marking the first entry in a new episodic approach – although SEGA's yet to reveal how many episodes to expect or how frequent they'll be – Sonic the Hedgehog 4: Episode I is so reductive in its approach to the series' formula that it makes Sonic 2 seem bloated and Sonic 3 feel like an exercise in abstract expressionism. Every bit of excess fat that the games have accumulated over the years has been stripped away (and when Sonic games have descended into delivering water-weak mimics of God of War it's fair to give a diagnosis of morbid obesity), and it's a thrilling discovery to realise that Sonic's core concept is still as brilliant as ever.
Maintaining momentum is the order of the day and it's a feat that's rewarded by some wonderful turns of speed. Sonic's always been more of a racing game than a platformer, its legacy more evident in games like Trials HD than anywhere else, and when it goes back to basics this is more apparent than ever. It's an aspect of the game that's acknowledged well in the time trial mode, with global online leaderboards logging the best times achieved throughout Sonic the Hedgehog 4's stages.
Those stages themselves are well designed and while they're firmly rooted in the foundations laid by the very first wave of Sonic games they've clearly benefitted from 20 years worth of hindsight. Splash Hill Zone is the only set of stages on display and they're near enough a remake of Sonic 2's Emerald Hill Zone, with multiple paths coursing through green hills and under a SEGA-blue sky that turns red as the sun sets in the last of its three runs.
Sonic the Hedgehog 4's structure is also steadfastly traditional, with levels coming in sets of three and climaxing with a showdown with Dr. Robotnik. Snatch 50 rings in a stage and at its end there'll be the opportunity to enter a bonus stage that's ripped from the very first Sonic the Hedgehog, with a revolving maze housing a Chaos Emerald. There's a modern twist too; both the PlayStation 3 and Wii versions get motion control support as the maze can be rotated with a flick of the pad.
Sonic himself is also a blast from the past. His look in the game may well stem from the 3D generation of games, but his moveset harks back to earlier days. The only addition to the standard set of run, jump spin and spin attack is the homing dash that Sonic Adventure introduced and it's been well worked in to a 2D space, providing an invaluable tool when trying to chain airborne enemies in order to maintain speed. Likewise the power-ups are of the old order – speed-ups, shields and the trademark glittering invincibility were the only ones we witnessed, and we doubt there are any other outlandish additions that lay in wait.
Sonic the Hedgehog 4 might feel familiar, but in truth it's better than we ever remember Sonic being. Levels flow together with a little more ease than the originals, and of course the HD refit sits perfectly with Sonic's bright visuals. Sonic the Hedgehog 4: Episode I's an advancement of the approach taken by the DS's excellent Sonic Rush games, no surprise given that it's Dimps that are undertaking the bulk of the development work with Sonic Team lending a helping hand. Some familiar names return, most notably composer Jun Senoue who provides some suitably sparky and hummable background music.
We've been here before, of course, and it's not the first time that a Sonic game has wowed at first glance only to disappoint further down the line. But, truly and genuinely, Sonic the Hedgehog 4 is different, being the first game in some time to acknowledge why the series was so popular in the first place. Don't be surprised if it provides some sweet memories of its own when it comes out this summer.
IGN
BreakABone
03-29-2010, 03:05 PM
http://soundcloud.com/bigthecat/tracks?page=1
A ton of music samples have been leaked.
BreakABone
03-31-2010, 02:28 AM
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/2_di5LWtOYo&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/2_di5LWtOYo&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
Video of the first level of the game
uber_paddler
03-31-2010, 11:57 AM
Fuck you, Sega Europe.
magus113
03-31-2010, 01:02 PM
God dammit Sega Europe
BreakABone
03-31-2010, 02:43 PM
Whoa whoa, whoa, don't be so harsh... not until you see this video
then you can curse em
http://tinypic.com/m/9qemqd/4
magus113
03-31-2010, 02:50 PM
Whoa whoa, whoa, don't be so harsh... not until you see this video
then you can curse em
http://tinypic.com/m/9qemqd/4
What... What is this?!
BreakABone
03-31-2010, 03:17 PM
Splash Hill Zone Act 1 (Speed shoes let you go up steep inclines without much distance) (http://www.youtube.com/watch?v=UBk4TnhRiVo&feature=channel)
Splash Hill Zone Act 2 (http://www.youtube.com/watch?v=c-aTy5pxe5Q)
Splash Hill Zone Act 3 (http://www.youtube.com/watch?v=qJIkpBhUdlc&feature=channel)
Splash Hill Zone boss (http://www.youtube.com/watch?v=wI-V4prFXbE&feature=channel)
Lost Labyrinth Act 1 (http://www.youtube.com/watch?v=UtuY91uBVZM&feature=channel)
Lost Labyrinth Act 3 (http://www.youtube.com/watch?v=PXTqzLxOZOA&feature=channel)
Lost Labyrinth Boss (http://www.youtube.com/watch?v=iIYwMEQNpaI&feature=channel)
Lost Labyrinth Act 2 WATCH AT YOUR OWN RISK (http://www.youtube.com/watch?v=BA0APvQN-7g&feature=channel)
Some more lovely videos stolen from the kind folks over at GAF
BreakABone
05-08-2010, 03:40 PM
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/8hATnPlD854&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/8hATnPlD854&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
The more I see of this game, the less I like. :(
Teuthida
05-08-2010, 04:01 PM
Not sure what you don't like about that. It's almost an exact copy of Metropolis Zone from Sonic 2. Minus that blasted homing attack.
magus113
05-08-2010, 04:58 PM
<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/8hATnPlD854&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/8hATnPlD854&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>
The more I see of this game, the less I like. :(
What's your beef with it? The only thing I can see about the game that would bother me is that it looks like things are slowed down a bit.
The gear thing in this level is kinda shitty too, but there are plenty of shitty aspects to levels in past Sonic games.
vBulletin® v3.6.4, Copyright ©2000-2025, Jelsoft Enterprises Ltd.