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View Full Version : BioShock 2 - Multiplayer Trailer


Bond
09-04-2009, 11:16 AM
<div style="width: 480px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=55395"/><param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=55395" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object>

Looks a bit odd... sort of reminds me of TimeSplitters.

Professor S
09-04-2009, 12:45 PM
s it bad that I think the addition of multi-player diminishes the game a bit? I always looks at Bioshock as more of a literary experience than gaming one, and multi-player doesn't sit quite right with me... odd.

DeathsHand
09-04-2009, 03:24 PM
I don't even recall Bioshock having controls/gameplay that necessarily even lended themselves to multiplayer action...

Unless they made some drastic changes (and, considering I haven't even been paying attention to the sequel, they quite possibly could have) I foresee this as coming out as one of those tacked-on lackluster multiplayer experiences that nobody really even plays...