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BreakABone
06-02-2009, 03:49 PM
Yeah, I know milking it, but the theme of two is running rampant this e3.
2 MGS, 2 Assassin's Creed, 2 Need for Speeds, 2 Final Fantasies, 2 Halos...

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Anyhow this game looks awesome for different reason.
2D is one of them
4 player co-op is another and a return of the Koopa Kids. :D

http://i43.tinypic.com/rqvfxz.jpg


• New Super Mario Bros. Wii offers a combination of cooperation and competition. Players can pick each other
up to save them from danger or toss them into it.
• Mario™, Luigi™ and two Toads are all playable characters, while many others from the Mushroom Kingdom
make appearances throughout the game. Players can even ride different Yoshi characters and use their
tongues to swallow enemies – or their fellow players.
• In some areas, players use the motion abilities of the Wii Remote™ controller. The first player to reach a
seesaw might make it tilt to help his or her character reach a higher platform – and then tilt it incorrectly just to
mess with other players.
• New items include the propeller suit, which will shoot players high into the sky with just a shake of the Wii
Remote and Mario’s new ability to transform into Penguin Mario.
• At the end of each stage during the simultaneous multiplayer mode, players are ranked based on their score,
the coins collected and the number of enemies defeated.

DarkMaster
06-02-2009, 04:24 PM
You know, I'm feelin' it. Yeah, this could be good times.

Angrist
06-02-2009, 04:42 PM
I hope it has online. I don't have 3 real life friends. :baby:

manasecret
06-02-2009, 04:44 PM
Wow, they finally returned the Koopa Kids! What took them so long?

BreakABone
06-02-2009, 11:14 PM
<div class="gametrailers_embed_container>"<object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=50320"/><param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=50320" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/11420.html" title="New Super Mario Bros.">New Super Mario Bros.</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/player/50320.html" title="E3 09: Firehopping Gameplay (Cam)">E3 09: Firehopping Gameplay (Cam)</a></div><div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/xb360/index.html" title="XBox 360">XBox 360</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/ps3/index.html" title="PS3">Playstation 3</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/platformlist/wii/index.html" title="Wii">Nintendo Wii</a></div></div>

This game looks fun, and you get to dick your friends over. Win win.
Sadly there will be no online which blows.
But 80 some odd levels.

manasecret
06-03-2009, 09:55 AM
No online??? GD it, Nintendo! Lazy, stuck-in-the-eighties bastards.

Angrist
06-03-2009, 02:17 PM
Looks like a lot of fun, but I can't believe it misses online.

They add it in games like Mario Kart, Excitebots, Battalion Wars 2... But they leave it out in what might be 1 of their best for the Wii.

Still, it does look incredibly fun. It's not just Mario x 4, it's a whole different way of playing.

BreakABone
06-04-2009, 05:57 PM
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Nice looks like the Kooplings/Koopa Kids are confirmed.

Angrist
06-06-2009, 07:09 AM
So eh is it confirmed not to have online? Then why did Miyamoto talk about the game not having Wii Speak? What's the use of Wii Speak on an offline game??? :confused:

It better have online.

BreakABone
08-31-2009, 03:42 PM
Apparently, they are releasing special themed controllers for this game.

One for each of the major players.

http://www.gamestop.com/common/images/lscreen/1-137e2251-6e75-48de-a160-64ee7004c897-l.jpghttp://www.gamestop.com/common/images/lscreen/1-6ae4615f-9d2e-4e51-bb02-9f3456fb48f9-l.jpg
http://www.gamestop.com/common/images/lscreen/1-6a576fc3-127b-4d84-bc4b-2ba340999185-l.jpghttp://www.gamestop.com/common/images/lscreen/1-18948875-f086-4bdd-8fba-e9acfa70eca5-l.jpg

~Edit~~
Seems like its a 3rd party shell for the actual Wiimote.

KillerGremlin
08-31-2009, 03:57 PM
Nintendo could squeeze a dollar out of a penny. They should name E3 to E2 or ES.

Game looks decent though, Nintendo at least makes refined fun games.

magus113
08-31-2009, 06:36 PM
Goddammit for no online. GOD DAMMIT.

Angrist
09-01-2009, 10:41 AM
Those shells are weird. I have to see the back of them to see how if they can be held comfortably.

Not that it matters to me, I'm not buying crap like that, even if it were Nintendo 1st party.

gekko
09-01-2009, 02:02 PM
Looks awesome, as long as I don't need to point, tilt, or shake anything.

Thespis721
09-01-2009, 02:19 PM
I hate to harp on it, but I've given up on Nintendo when it comes to online. Nintendo really has it's head in its ass when it comes to this stuff. I'm fine with the hardware not having the power, but you can at least keep up with the regular innovations of online. Whatever happened to Nintendo trying to create a community? As far as I'm concerned, Microsoft is the only company that is devoted to an online community.

BreakABone
09-01-2009, 02:24 PM
Looks awesome, as long as I don't need to point, tilt, or shake anything.

I believe you are okay with point and shake.

I do believe you need to tilt for certain parts of the game however.

Vampyr
09-01-2009, 02:49 PM
The funny thing about not having online is how easy it is to program these days.

Like, it should be -no- problem to port Mario Kart or any other online Nintendo game's network code to a different game. It's just sending messages over a network.

BreakABone
09-01-2009, 03:03 PM
The funny thing about not having online is how easy it is to program these days.

Like, it should be -no- problem to port Mario Kart or any other online Nintendo game's network code to a different game. It's just sending messages over a network.

Yeah and they do it so randomly.

Batallion Wars 2 had online co-op, which worked fine.
Mario Strikers Charged had leaderboards.
Smash had... lag....
Animal Crossing had voice chat.

But nothing carries over.

Thespis721
09-01-2009, 03:09 PM
No consistency. Worse then the PSN, which isn't even that great, but then again it's free. But if Nintendo is going to do it free, at least do it.

BreakABone
10-05-2009, 08:44 PM
More info and some of the added modes sounds cool,

In one Coin Battle stage, set in a Mario-style ghost house, I learned the magic of using ghosts to take out other players. In single-player Mario games, turning your back on a ghost caused the ghost to creep up behind you and kill you. In multiplayer Mario, it's a good way to get the ghost to fly right into the Luigi standing between you and the ghost, killing Luigi (temporarily!)
A fun way to screw over your friends.

The game's other half is its collection of multiplayer challenge stages. It appears that most of the stages available for this are taken from the game's campaign, but there also seem to be some levels tailored made for this method of playing. The mode offers two ways to play: Free For All and Coin Battle. In Free For All, players can proceed through a level together, working with or against each other in pursuit of a new high score. Coin Battle was more exciting, challenging players to see who could collect the most coins in a stage.
Two additional ways to play besides the main 4 player campaign.

A Nintendo rep told me that the game's campaign will include the added twist of special Toad-rescuing missions. In these quests, players will have to return to cleared levels to find a kidnapped Toad and then carry him out of the level

http://kotaku.com/5374669/new-super-mario-bros-wii-preview-all-the-modes-all-the-chaos

Blix
10-05-2009, 09:15 PM
This game looks like fun. I don't know if I'll get it thanks to the little time I've got and the lot of games I'd like to get. But eventually I'll get it for sure. The lack of online support sucks, though.

Dyne
10-05-2009, 10:38 PM
No online is ok by me; Smash Bros sucked online. I'm glad to only have splitscreen.

BreakABone
10-06-2009, 12:49 AM
No online is ok by me; Smash Bros sucked online. I'm glad to only have splitscreen.

Yeah but online in Kart and BWii and several other games is fine, they are so random with it.

And not exactly "Splitscreen" :p

Dyne
10-06-2009, 12:52 AM
Well actually, it's splitscreen - the screen is split between 2-4 players. :D It's not a face-value term.

Angrist
10-06-2009, 10:25 AM
The changes to the 'easy mode' sound good. It's now called 'Super Guide'. You only get the option after you've died 10 times. You hit a block and the computer takes over. Until you touch a button, then you're in charge again.

And if you're afraid you'll be tempted, you can turn it off in the options menu. :)

BreakABone
10-14-2009, 10:52 AM
http://www.nintendoeverything.com/wp-content/uploads/2009/10/nsmbw_scan-3.jpg
Oh man, airships, Koopa Kids, magic blox, Bullet Bills

http://www.nintendoeverything.com/wp-content/uploads/2009/10/nsmbw_scan-2.jpg
Ice Flower, Propellor Suit, Yoshi!

http://www.nintendoeverything.com/wp-content/uploads/2009/10/nsmbw_scan-1.jpg

If it doesn't show up
http://www.nintendoeverything.com/?p=25852

Angrist
10-14-2009, 11:06 AM
Yeah those pictures don't show up for me...

BreakABone
10-16-2009, 01:52 AM
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This game looks so boss.

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Ice Mario is different than Galaxy.

<embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=14354229&downloadURL=http://wiimovies.ign.com/wii/video/article/103/1035604/smbwii_gmp_boss.new.01_flvlowwide.flv&allownetworking="all%"' type='application/x-shockwave-flash' width='433' height='360'></embed><div style='width:433;'><a href='http://wii.ign.com/objects/143/14354229.html'>New Super Mario Bros. Wii at IGN.com</a></div>
Glory be me the Koopa Kids and what sounds like a remixed version of the SMB 3 boss battle music.

Typhoid
10-16-2009, 03:00 AM
Dual Yoshi's.
Awesome.

Vampyr
10-16-2009, 07:41 AM
This game looks so boss.

Ice Mario is different than Galaxy.

Glory be me the Koopa Kids and what sounds like a remixed version of the SMB 3 boss battle music.

That first video is so amazing.

Angrist
10-16-2009, 08:45 AM
So cool, the more I see the more I want it.

BreakABone
10-17-2009, 12:29 AM
http://i34.tinypic.com/25f7kh1.jpg

<embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=14354229&downloadURL=http://wiimovies.ign.com/wii/video/article/103/1035629/smbwii_gmp_gameopening_flvlowwide.flv&allownetworking="all%"' type='application/x-shockwave-flash' width='433' height='360'></embed><div style='width:433;'><a href='http://wii.ign.com/objects/143/14354229.html'>More New Super Mario Bros. Wii Info</a></div>

BreakABone
10-20-2009, 11:08 PM
<div style="width: 480px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=57913"/><param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=57913" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/new-super-mario-bros-wii/11420" title="New Super Mario Bros. Wii">New Super Mario Bros. Wii</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/preview-new-super/57913" title="Preview">Preview</a></div><div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360">XBox 360</a> | <a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3">Playstation 3</a> | <a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii">Nintendo Wii</a></div></div></div>

Oh man... I really just can't wait for this bad boy.
Little less than a month to go.

http://www.vooks.net/images/nsmbwii1_3.jpg

Angrist
10-21-2009, 08:40 AM
Looking better the more I see of it. I think I want it more than Wii Sports Resort now.

BreakABone
10-29-2009, 09:28 PM
<embed src='http://videomedia.ign.com/ev/ev.swf' flashvars='object_ID=14354229&downloadURL=http://wiimovies.ign.com/wii/video/article/104/1040616/nsmb_vdp_102909_flvlowwide.flv&allownetworking="all%"' type='application/x-shockwave-flash' width='433' height='360'></embed><div style='width:433;'><a href='http://wii.ign.com/objects/143/14354229.html'>More New Super Mario Bros. Wii Info</a></div>

New IGN video preview.
Pretty damn awesome.

Angrist
10-30-2009, 08:12 AM
Great, until I heard the terrible cheer of Toad. Blech that reminds me too much of Mario Party. :(

Vampyr
11-12-2009, 08:35 PM
Long gameplay video up on GiantBomb, which also explains some of the mechanics and features in the game:

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BreakABone
11-12-2009, 09:16 PM
I mean sure I was going to get the game anyhow, but the multiplayer just looks so damn awesome.

The four player tower was insane and never dawned on me for that to work.

Vampyr
11-12-2009, 09:41 PM
I mean sure I was going to get the game anyhow, but the multiplayer just looks so damn awesome.

The four player tower was insane and never dawned on me for that to work.

It was pretty hilarious watching the guy playing Luigi doing a Leroy Jenkins and getting everyone else killed. :lolz:

The game looks like a ton of fun. Another thing I like is how you collect the large coins, and then can spend them to learn secrets and hints about the worlds.

BreakABone
11-12-2009, 09:47 PM
It was pretty hilarious watching the guy playing Luigi doing a Leroy Jenkins and getting everyone else killed. :lolz:

The game looks like a ton of fun. Another thing I like is how you collect the large coins, and then can spend them to learn secrets and hints about the worlds.

And... spoilers... about the coins

The coins are also used to unlock stages in a special World 9, if you collect all the coins in World 1, you unlock 9-1, world 2 is 9-2, etc.

Its pretty sweet.

BreakABone
11-13-2009, 09:55 AM
Here are some reviews

http://wii.ign.com/articles/104/1044744p2.html
8.9

http://www.gamespot.com/wii/action/newsupermariobroswii/review.html
8.5

http://www.1up.com/do/reviewPage?cId=3176906
A+

BreakABone
11-13-2009, 11:00 PM
<div style="width: 480px;"><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392"> <param name="allowScriptAccess" value="sameDomain" /> <param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=59073"/><param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=59073" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="480" height="392"></embed> </object><div style="font-size: 10px; font-family: Verdana; text-align: center; width: 480px; padding-top: 2px; padding-bottom: 2px; background-color: black; height: 32px;"><div><a style="color:#FFFFFF;" href="http://www.gametrailers.com" title="GameTrailers.com">Video Games</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/game/new-super-mario-bros-wii/11420" title="New Super Mario Bros. Wii">New Super Mario Bros. Wii</a> | <a style="color:#FFFFFF;" href="http://www.gametrailers.com/video/review-new-super/59073" title="Review">Review</a></div><div style="padding-top: 3px;"><a style="color:#FFFFFF;" href="http://xbox360.gametrailers.com/" title="XBox 360">XBox 360</a> | <a style="color:#FFFFFF;" href="http://ps3.gametrailers.com/" title="PS3">Playstation 3</a> | <a style="color:#FFFFFF;" href="http://wii.gametrailers.com/" title="Wii">Nintendo Wii</a></div></div></div>

GT's review
Odd score as it seems pretty glowing.

BreakABone
11-14-2009, 11:40 PM
SO good, I mean so far I've only played multiplayer, but it isn't as bad as you would imagine. Especially once you start to work together.

Better impressions later.

And here's later

So spent.. like.. I don't even know how long playing co-op with some friends.

Of course it started off rocky, but as it went on we started to mesh better. There are a lot of things that enhance co-op. Such as picking up friends.. sure you can toss them into pits, but we used it to negate screen presence on tiny platforms, and of course for hard to reach stars.

Also something that is cool, is if you have a star and pick up or are picked up, the second person also gains the star ability as well.

I really didn't have any issues with the pauses, sure I noticed them and even in mid-air never really threw off my timing. Some of the castles are pretty cruel with 4 players, but we made it through. I believe we were at the start of world 6 when I left.

Angrist
11-15-2009, 10:35 AM
I think I might treat myself to this game for graduating. But I have to wait until Friday. :(
Also, it sucks that I only have 2 controllers.

Vampyr
11-15-2009, 03:17 PM
I may be getting it sometime this week.

BreakABone
11-15-2009, 03:46 PM
And here's the other idea of the spectrum, the game is enjoyable in single player. I mean that's all there needs to be said about it.

It tries a couple of different things, that I could be wrong on, such a rotating platforms and grates, it has some cool vertical scrolling levels in addition to the horizontal ones.

I know I have a rep for gushing over Nintendo, but I will have to say it will be hard for anyone not to respect them on what they accomplished in this game. They created a game that is the same exact game in both single and multplayer, but are able to make it feel like two completely different experiences.

Somethings become easier with multiplayer, and somethings become a pain in the ass, but it still is a fun and uplifting experience.

In single player, those things becoming challenging, and in some regards mini-puzzles all of their own.

Take for example a gold coin at the end of 3-3, in multiplayer my friend took one for the team and jumped down to grab it, of course there is no way to get back up, but we were able to finish the level.

In single player, you can't make the jump so you take a barrel and carry it down the runway and then toss it at the coin, and problem solved.

Same issue, different solutions.

Oh also, they have some minor added challenges to single player with the Toad rescue missions. Basically have to carry a Toad throughout a level and stuff, if you succedd get a 3up. Pretty cool for a different type of challenge.

BreakABone
11-15-2009, 10:43 PM
Okay so up to world 7, and let me just say that world 6 blew this game to a whole new level.

You have the return of many classic foes from throughout the series, the return of the airships from 3, some cool bosses battles, awesome music, some new Wii specific features (though you encounter some throughout the game) and one of the crazier maps yet.

Jason1
11-15-2009, 11:04 PM
How long are the levels? Because I seem to remember the levels in the DS one to be quite short...

BreakABone
11-16-2009, 01:31 AM
How long are the levels? Because I seem to remember the levels in the DS one to be quite short...

Mario levels in general are relatively short, I believe at most, the counters go up to just about 10 minutes.

In this game, I would say the average level shouldn't last anymore than 5 minutes or so.

BreakABone
11-17-2009, 07:35 PM
So finally completed the game. It wasn't the toughest Mario, but it has to be one of the best. I feel the levels really pick up during the back half of the game.

The boss battles are some of the best in Mario games (which doesn't really say much, but they are fun and different, especially the final boss battle.)

There is some added tilt in the game, which really comes into play during World 7 and 8, and cause some intense levels that had me tearing out my hair.

And still have to complete the game in co-op which is a completely different experience, and some of the later levels just look like will be pure chaos.

Angrist
11-20-2009, 05:19 AM
Yay, I got it yesterday, a day before launch! I walked in and asked them if they already sold them.

Within a few minutes, my brother and 1 of my sisters were playing it more than I did, that's always nice.

Typhoid
11-20-2009, 06:23 AM
I rented it today, and this game is awesome.
I'm not sure if I'll buy it though, I probably wouldn't play it enough to justify the 60+ bucks.

BreakABone
11-28-2009, 11:19 PM
So played this again in multiplayer and its still fun.

But first time playing Coin battle, and let me just say, that's where you let out your inner douche bag. I mean tossing your friends into pits... knocking them out with turtle shells... trying to race ahead to kill them... all in the name of getting the most coins.

Also there are some levels custom made for the mode, and it changes the design of some of the levels in the main game. A really fun addition to an awesome game.

Angrist
11-30-2009, 05:40 AM
My brother and I have only done 2 coin battle levels so far, but it was nice.
Of course we weren't too competitive yet.

I ordered 2 more controllers, so in a few days the true mayhem can begin. :)

Typhoid
11-30-2009, 05:44 AM
The Free For All mode is awesome.
That is what makes this game amazing, to me.

I love just trying to rush certain levels to make my friends at the back die - or stalk them and pick them up and throw them into enemies/bosses/lava.

Angrist
12-28-2009, 04:03 PM
4-player is great. :D

I also love coin battle, but my brother doesn't, so that sucks.

Dylflon
01-01-2010, 06:40 PM
Earl gets so mad at me for not really liking this game.


I like playing it two players with my girlfriend though since it's always nice when we have a game to play together.

Angrist
01-02-2010, 11:44 AM
It's incredible how much fun we've had with this game in the last weeks. We laughed out loud several times. So much chaos. :D