View Full Version : Silent Hill: Shattered Memories, New Rabbids and Tales of
BreakABone
04-01-2009, 08:43 PM
Oddly enough a lot of news came out today that is indeed legit.
Silent Hill: Shattered Memories is a "re-imaging" of the original Silent Hill on the Wii.
Rabbids Go Home is an action/adventure game starring the Rabbids from Rayman.
A port of Tales of Vesperia for the Ps3. Tales of Grace for the Wii and another Tales of for the PSP.
-Silent Hill
-Combat has been completely removed from the game. "Instead, you have no choice but to flee, which proves considerably more terrifying."
-Once the monsters see you, the chase is on. "Holding Z button makes Harry get the lead out, and during the getaway, you can barge through doors, climb over fences, jump through windows, and so on. You can even barricade doors behind you with a bookshelf or whatever else might be handy. The static gets louder as the monsters close in, and while Harry is running, you can look back over his shoulder. Watching these abominations leap over cars and crawl along the rooftops as they relentlessly pursue our hero had us on the edge of our seats." "To be clear, these chase sequences aren't quick-time events; you have full control over Harry and can choose whichever path you see fit to his destination." "The monsters will take alternate routes to try to cut you off, and they'll use their numbers to flank you whenever possible."
BlueFire
04-02-2009, 12:47 AM
wtf @ Silent Hill?
Pics:
http://gonintendo.com/?p=77596
http://gonintendo.com/wp-content/photos/SH5.jpg
Cybil...doesn't look like Cybil?
And Harry is wearing glasses? haha
BreakABone
04-02-2009, 01:16 AM
The game actually loooks pretty good,
http://img.photobucket.com/albums/v732/R9_SA/SH02.jpg
http://img.photobucket.com/albums/v732/R9_SA/SH06.jpg
http://www.true-gaming.net/boards/showpost.php?p=505443&postcount=37
Angrist
04-02-2009, 05:39 AM
Important announcements on April 1... that's just weird.
My study coordinator announced that she was quitting her job and that a 25 year old ex-student was taking over... I mailed her that I didn't believe anything on that day. She replied that I had to this time.. Weird.
But Silent Hill sounds very promising.
DeathsHand
04-02-2009, 09:18 PM
The re-imagining of Silent Hill sounds amazing...
One of my favorite aspects of the RE-make was the way it played with the head of people who were huge fans of the original... Switching around monster pop-outs, adding a few new areas, changing routes through the mansion, etc.
Sounds like this game is taking that to the extreme. Seemingly to the point of it not even being Silent Hill 1 o.O, but oh well on that.
And no having to worry about sluggish, repetitive combat that the series just can't seem to shake...
Plus, it actually kinda sounds like a survival horror game as opposed to what people now expect from a survival horror game thanks to the bar RE4 set... Rooted more in adventure than in action...
(Edit: Just finished the article, and that's exactly what they're aiming for.)
Granted, I'll never own a Wii again until maybe it costs $50 (so... 20 years from now?).
BlueFire
04-03-2009, 01:02 AM
I'm still weirded out by Harry in glasses. He looks like Vincent from SH3.
DeathsHand
04-03-2009, 01:20 AM
I'm still weirded out by Harry in glasses. He looks like Vincent from SH3.
Yeah that does kind of seem like a silly pointless little character change... But uhhh...
Wii-mote flashlight!
BreakABone
04-06-2009, 02:16 PM
Looks like it will be for the PS2 and PSP as well.
Konami reinvents its first Silent Hill classic, as Shattered Memories arrives to scare on Wii, PSP and PlayStation 2
Konami Digital Entertainment GmbH is to bring its terrifying Silent Hill series to Wii™ as Silent Hill: Shattered Memories heads to the Nintendo system for the first time in Autumn. The game, a clever reimagining of the now out of print first Silent Hill title, will also be released for PSP® (PlayStation®Portable) and PlayStation®2 at the same time.
While the game shares its twisting plot with the original PlayStation game, Silent Hill: Shattered Memories takes a different path in many, many ways. Characters can be approached but will offer different responses and be found in different places, while new clues and gameplay paths can be followed. The title follows Harry Mason, as he attempts to unravel the mystery of his missing daughter, Cheryl. A broken man, Mason’s investigations lead him to the mist-shrouded, snowy streets of Silent Hill: a malevolent town where the shadows play host to a wealth of evil, misshapen creatures.
Designed to make full use of the Wii’s unique controllers, Silent Hill: Shattered Memories uses the Wii Remote™ as a torch and cell phone as Mason looks for clues. The torch is vital for scouring the darkened, abandoned buildings of Silent Hill, while the phone acts as a secondary user interface, allowing the player to access maps via its GPS capabilities and take pictures of interesting elements. Likewise, the Wii Remote also can be used to pick up, examine and manipulate items to solve puzzles along the journey. Such technology was not available when the original Silent Hill was released in 1999, and its inclusion showcases Konami’s determination to enhance the playing experience with new, available technology.
Also new to Shattered Memories is a psyche profile element, which monitors every aspect of player’s reactions – from where they explore first, items that have been examined, and their reaction to those they meet. Small visual elements will also be altered slightly, adding to the oppressing atmosphere where nothing is what it seems. The psyche profile will adapt Harry’s actions as and when he meets normal-looking people or the game’s many inhuman denizens.
While the PSP® and PlayStation®2 will feature a more familiar control system, both games will boast the new additions, and are certain to entrance hardened fans of Silent Hill and newcomers alike. All three games are being developed by Climax, the team behind the acclaimed Silent Hill: Origins for PSP® and PlayStation®2, and will also feature an all-new soundtrack by series creator Akira Yamaoka.
Silent Hill: Shattered Memories will be released for Wii™, PSP® (PLAYSTATION®Portable) and PlayStation®2 in Autumn 2009.
DeathsHand
04-06-2009, 06:25 PM
Looks like it will be for the PS2 and PSP as well.
Holy sweet!
I can't farkin' wait, although... No Wiimote flashlight :<
They'll probably just map it to the right joystick and it'll work fine...
BreakABone
04-07-2009, 07:41 PM
- you have to fill out a personality profile
- storefront examples: Teresa’s used-clothing store, Clear Picture video store
- open doors just a bit and peer inside with flashlight
- puzzle example: pick up a can, shake the Wiimote to hear it rattle, flip Wiimote upside down to retrieve object inside
- this is not Harry’s first visit to Silent Hill
- Harry may be suffering from Amnesia
- cell phone static gives off clues
- pictures may have to be taken to find clues
- things will change during gameplay, such as locations, clothing and items
- creatures will react to heat in a negative way
- flares are used to keep monsters off
- flares do burn out
More info on Silent Hill
BlueFire
04-07-2009, 08:28 PM
I want to see vids.
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