PDA

View Full Version : Halo 3: Campaign Impressions & Box Art


Bond
07-11-2007, 02:21 PM
First of all, here's what the box art will look like:

http://img526.imageshack.us/img526/6272/halonk6.jpg

Second, here are some impressions from the first level of the campaign:

If you’ve got any qualms about the visual fidelity of the single-player game, let’s just put those to rest right off the bat. The segment we saw took place in a lush forest, where tall trees cut off a good deal of the sunlight and moss grew on just about every available surface. The foliage and textures looked excellent, as did the “god rays” that beamed down through gaps in the canopy. We came upon a number of napping Grunts, and Jarrard quickly and quietly beat them to death with the butt of his Battle Rifle (this was the starting weapon in this demo, with the pistol acting as the player’s secondary weapon). ....

With that, our all-too-brief Halo 3 single-player demo ended, and the lights were brought up. Nearly everyone in attendance agreed that this was the footage that Microsoft should have closed the press conference with, as it surely would have impressed just about everyone in attendance. The game is definitely shaping up nicely, and the single-player campaign looks much better than the multiplayer. We’ll be bringing you more information on Halo 3 later this afternoon, as we’ll be checking out some different elements during our E3 meeting with Microsoft.

Source: TeamXbox (http://previews.teamxbox.com/xbox-360/1668/Halo-3/p2/)