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View Full Version : Red Steel... Looking Good?


BreakABone
10-11-2006, 11:41 AM
Or so it would seem from the latest media out there.

But before that..
http://media.ubi.com/us/games/redsteel/music/RedSteel_Choir_Theme.mp3

I really like that song.
Some other samples of music on IGN.

Moving on however, apparently UbiSoft showed a version of the game to the French press recently and they captured some vids.

http://www.jeuxvideo.tv/red-steel-video-26366.html

One of the better ones showing the use of snipers, grenades and of course sword fights. With some missions objectives and cutscenes. Even get a taste of the voice acting.

Well before post other vids, some stuff.

I don't like how the hand follows the turn. It just looks so unnatural for it to bend that way.
It doesn't seem like you get to move around a lot in the sword fights but you can.
Regenerative health like in Halo and CoD 2. I still never got that but eh.

On the plus side.
Controls don't seem as clunky as they did before.
Gameplay looks varied. And sometimes intense.
I really like how you can slide or lob the grenade. Could make for some interesting situations. Imagine sliding a grenade under a car and blowing up the person behind it.
-There seems to be a bit of moves for the sword fight but pretty basic ones and don't really seem to be able to string them together but eh.

And there is multiplayer but not much talk of it.

Anyhow some other vids (and I realize not the best quality)
http://www.jeuxvideo.tv/red-steel-video-26364.html
http://www.jeuxvideo.tv/red-steel-video-26363.html
http://www.jeuxvideo.tv/red-steel-video-26361.html

http://www.youtube.com/watch?v=XGZDTdxtWwU
http://www.youtube.com/watch?v=l-Xkazx99S0
http://www.youtube.com/watch?v=weCnmgKFDfY
http://www.youtube.com/watch?v=5ciCVDYta1g
http://www.youtube.com/watch?v=VdiSMtOdlms

Really want some new hands-on impressions of this game though. And also more details on multiplayer.

Crash
10-11-2006, 01:54 PM
looking good to me... might not be complete crap!!!

BreakABone
10-11-2006, 02:01 PM
http://www.computerandvideogames.com/article.php?id=147472

Some multiplayer details

The basic modes of multiplayer confirmed to us today are deathmatch, team deathmatch and an intriguing game type dubbed Mission mode.

We all know what deathmatch and team deathmatch incorporates, but Ubisoft is planning something very unique for the Mission mode. As the game fires up, your Wii Remote will ring like a phone. You'll then press the 1 button and answer it - yep, just like a phone. A voice will then tell you your objective, which must be completed before your rivals in order to win the round or game.

These objectives include one of the three or four deathmatches (it wouldn't really work with just two) being a 'mystery' player that must be hunted down by the others. The mystery player's goal is to survive the time limit while the other players must seek him out and make a kill for the victory.

So how do you seek out the mystery spy or object? Well it's all down to some fancy uses of the Remote's speaker. It'll bleep faster the closer you get to your objective (think weapon or person), which is a bit like when we used to play that 'hot and cold' game as kids, or just how Andy plays it at home today.

The closer you get the hotter you are, (and the faster the bleeps) or the colder you get the further away you are, (and the slower the bleeps). That makes sense, right?

Check back tomorrow for a massive hands-on preview of Red Steel, straight from our HUGE playtest in Paris. Mike should be writing it up on his Eurostar journey

The Mission Mode sounds awesome.

But they need some variety.