Bond
03-26-2006, 09:44 AM
StarCraft: Ghost Goes To Heaven?
Blizzard announces that it's moving next-gen, and that Ghost may not be coming with it.
March 24, 2006 - Few games have had as many ups and downs as Blizzard's ambitious action gaiden to its famed StarCraft series, StarCraft: Ghost. In its unveiling at the Tokyo Game Show in 2002, the console-only game was the biggest news imaginable, a full new outing in a franchise that had not seen its deserved share of action in many years. Following that unveiling, however, the game saw numerous delays, and depending on what show you caught the game at, StarCraft: Ghost did not always impress media watchers in the glowing ways that a game of its stature might be expected to earn. While the title continued to improve, its extended development time had it competing with increasingly impressive new titles every year. The game also suffered setbacks in development, as its original coding team at Nihilistic was forced to leave the project behind when its contract was up due to other engagements. The game seemed as if it might get back on track when new developer Swinging Ape took over the project (and the focusing on just PS2 and Xbox, with the GameCube version officially cancelled), but of course, that was in July of 2004, and this is now March of 2006.
And now, StarCraft: Ghost has hit yet another crossroad, as franchise creator and project overseer Blizzard has announced that it "will indefinitely postpone production" on the game as the company shifts its focus to new next-gen systems. The good news is that Blizzard hasn't yet given up the Ghost -- the company explains in its announcement that it is evaluating the potential of StarCraft: Ghost as a next-gen title, and indicates that if the game goes that route, it will utilize the additional console power for a more impressive game than was originally conceived. The bad news, of course, is that this leaves little chance of seeing the current-gen StarCraft: Ghost version continued to release, and it promises an even longer (or eternal, if worse comes to worst) wait for StarCraft fans.
Source: IGN (http://ps2.ign.com/articles/698/698433p1.html)
Blizzard announces that it's moving next-gen, and that Ghost may not be coming with it.
March 24, 2006 - Few games have had as many ups and downs as Blizzard's ambitious action gaiden to its famed StarCraft series, StarCraft: Ghost. In its unveiling at the Tokyo Game Show in 2002, the console-only game was the biggest news imaginable, a full new outing in a franchise that had not seen its deserved share of action in many years. Following that unveiling, however, the game saw numerous delays, and depending on what show you caught the game at, StarCraft: Ghost did not always impress media watchers in the glowing ways that a game of its stature might be expected to earn. While the title continued to improve, its extended development time had it competing with increasingly impressive new titles every year. The game also suffered setbacks in development, as its original coding team at Nihilistic was forced to leave the project behind when its contract was up due to other engagements. The game seemed as if it might get back on track when new developer Swinging Ape took over the project (and the focusing on just PS2 and Xbox, with the GameCube version officially cancelled), but of course, that was in July of 2004, and this is now March of 2006.
And now, StarCraft: Ghost has hit yet another crossroad, as franchise creator and project overseer Blizzard has announced that it "will indefinitely postpone production" on the game as the company shifts its focus to new next-gen systems. The good news is that Blizzard hasn't yet given up the Ghost -- the company explains in its announcement that it is evaluating the potential of StarCraft: Ghost as a next-gen title, and indicates that if the game goes that route, it will utilize the additional console power for a more impressive game than was originally conceived. The bad news, of course, is that this leaves little chance of seeing the current-gen StarCraft: Ghost version continued to release, and it promises an even longer (or eternal, if worse comes to worst) wait for StarCraft fans.
Source: IGN (http://ps2.ign.com/articles/698/698433p1.html)