View Full Version : Iwata interview
http://seattlepi.nwsource.com/business/225097_e3iwata20.html
And we're making a brand-new user interface. I think that way of thinking is the biggest difference.
Q: When you talk about the new interface, do you mean something on the screen or in the hand?
Iwata: Unfortunately, I really cannot say anything right now, but at least I can tell you that you will use your hands. (Laughs.)
so no headset?
Right now we are keeping many secrets, but by the end of this year, I believe we really need to express to the worldwide audience what the mysterious proposals we have are all about.
Crash
05-20-2005, 02:43 PM
not a whole lot of info, but i still believe that the "headset" will be implemented into the revolution. be it a microphone with a gyro built in, or a lcd style headset with a built in gyro.
of course there will also be controllers.
DeathsHand
05-20-2005, 02:53 PM
not a whole lot of info, but i still believe that the "headset" will be implemented into the revolution. be it a microphone with a gyro built in, or a lcd style headset with a built in gyro.
Or how about a headset without a gyro?
The Germanator
05-20-2005, 03:20 PM
Built-in gyro? http://www.foodhistory.com/foodnotes/road/calabash/gyro/01/01-image.jpg
Doesn't seem very intuitive to me. Plus it would get eaten.
/I know, I'm not funny.
Built-in gyro? http://www.foodhistory.com/foodnotes/road/calabash/gyro/01/01-image.jpg
Doesn't seem very intuitive to me. Plus it would get eaten.
/I know, I'm not funny.
[ open on interior, counter at Hub's Gyros ]
Hub: Here you are, sir.
[ Customer walks to table where his friend is seated ]
Friend: So.. how's your gyro? They're pretty good here, right?
Customer: Well.. actually, I could use a little more juice. You know, drippings?
Friend: Well, you know.. just go and ask them, you know?
Customer: Nah..
Friend: Oh, come on. Go ahead.
Customer: Huh?
Friend: Yeah! Don't worry about it.
[ Customer approaches counter ]
Hub: Yes, my friend!
Customer: Yeah.. uh, hi.. [ embarrassed to ask ]
Hub: Yes. How can I help?
Customer: Uh.. I was wondering.. Can I get, uh, a little more juice for the sandwich?
Hub: You like-a da juice, yeah?
Customer: Yeah.. I do.
Hub: The juice is good, ah?
Customer: Yeah! It's, uh.. it's, uh.. [ laughs ]
Hub: I get you more juice!
Customer: Okay.. great.. thanks..
Hub: Helios! More juice for the gyro!
Helios: What? For who?
Hub: Right here.
[ Helios moves forward ]
Helios: You like-a da juice, huh?
Customer: Yeah. Yeah, I do.
Helios: The juice is very good, huh?
Customer: Yeah! No, it is.. it is.. it's.. good stuff.
Helios: More juice!
Back Employees: What??
Hub: More juice for the gyro!
Back Employees: You like-a da juice, huh?? Juice is good!! So good, de juice!!
Hub: They're getting you the juice, my friend.
Customer: Oh.. great!
Helios: Here's your juice!
Customer: Oh, boy!
Hub: Okay. You enjoy de juice.
Customer: Oh, I will. Mmm-hmm.. I will.
[ Customer returns to table ]
.
Dark Samurai
05-20-2005, 04:10 PM
^ lol... where was that from anyway?
^ lol... where was that from anyway?
A good era of Saturday Night Live.
GameMaster
05-20-2005, 05:40 PM
Well I never heard about this from the E3 Insiders but I can verify that hands will be a factor with Project Revolution.
And I'm glad Iwata acknowledges that the world needs to know something by the end of the year.
BreakABone
05-21-2005, 12:47 AM
Well this is from another Iwata interview.
Iwata said the new console is aimed at customers who hate clutter and find current games and the controllers used to play them to be confusing and difficult.
Well, I agree with him on the clutter. You should see the suites of some of my friends. They couldn't seperate the controllers form the plugs, just a mess. Then there was my WaveBirds....
As for controller that is somewhaty of an issue, don't know how big.. like the Z button was a real problem for people but it was in the most akward of places...
Though I wonder how they would simplify controls. Unless of course, they found a way to limit the buttons but still have the same degrees of movement and stuff or even more...
"In the past we tried to entice new users with increasingly sophisticated graphics, improved sound, and complex storytelling, but to a big extent, I think we've pursued that as much as we can," said Iwata.
They've said stuff like this before... Though I don't agree with complex storytelling. They sure can improve stories...
"Right now, game consoles are important for the game fan, but for the rest of the family, it's just a piece of nuisance that's loud and eats up electricity ... We want to create games for people who haven't played games but are curious about them."
Eh.
Though I will say this.. for all the stuff Nintendo gets about Mario Party, I have found most people gamers/non-gamers find it the most accessible game for a large audience.
He said the company was already talking to third-party game publishers about including their old Nintendo-compatible games in the downloadable archives.
That would allow users to play original versions of "Pac-Man" and "Donkey Kong," for instance.
While pricing had not been decided, he said the company could charge users per game, sell pre-paid cards in stores, or give some games away as part of promotions.
Well, I'm glad they are in talks with 3rd parties, and I hope a lot of them jump on the chance. Though, I do wonder what about games made by companies that are now dead or 2nd party Nintendo games?
And I think it would be cool to have like official Nintendo tourneys, where rare games are the prize. Maybe even new content for older games?
http://www.reuters.com/audi/newsArticle.jhtml?type=technologyNews&storyID=8552753
MuGen
05-21-2005, 01:07 PM
I seriously hope Rare goes back to nintendo and revives the Golden Eye era....Halo killer right there... without a doubt...
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