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Crash
05-20-2005, 01:15 AM
He said revolution can play nes games snes games n64 games gamecube games and revolution games. now what kind of controller would be able to do all that

that's paraphrased, but that sounds a lot like a touchscreen... dammit all to hell

GameMaster
05-20-2005, 01:17 AM
Haven't recieved any confirmation about this from E3 Insiders, but I should have a clear answer for you by tomorrow morning. I can't say SNES games will be in the mix but we're not completley sure. More to come soon...

Teuthida
05-20-2005, 01:22 AM
^ I want to stangle you sometimes. And then buy you a pony.

DeathsHand
05-20-2005, 01:55 AM
"now what kind of controller would be able to do all that"

The Revolution is going to use Playstation controllers!

MuGen
05-20-2005, 01:58 AM
According to that guy's Family tree the revolution controller is a GCN controller with PS3 layout.....sad..really

Canyarion
05-20-2005, 03:05 AM
How does he say 'touch screen' there? :confused:

More interesting: Kid Icarus is very suitable for the Revolution controller. That sounds more like gyro's to me! :D

DeathsHand
05-20-2005, 03:42 AM
How does he say 'touch screen' there? :confused:

More interesting: Kid Icarus is very suitable for the Revolution controller. That sounds more like gyro's to me! :D

There were rumors awhile back that it would have a fairly large touchscreen on the controller, which could be used for a bunch of various operations from DS-like things to simply having an image of a controller layout that would react just as it would if you were pressing real buttons...

Therefore being able to have a simple A and B setup for NES, an A B Y X for SNES, etc...

However that's kind of pointless on account of, as I pointed out, a playstation controller would have no problem playing NES or SNES games, and they could probably find a way to get it to work for N64 stuff too...

Now obviously I'm not saying the Revolution controller will just be a Playstation controller ( :rolleyes: ), I'm just sayin unless having extra buttons that serve no purpose for some older games confuses you, nothing about that statement would indicate a touch screen...

Stray_Bullet
05-20-2005, 12:11 PM
The Gamecube controller played Ocarina of Time fairly well. I don't see why it couldn't also play NES and SNES games, which require fewer buttons.

Solid Snake
05-20-2005, 12:20 PM
The Gamecube controller played Ocarina of Time fairly well. I don't see why it couldn't also play NES and SNES games, which require fewer buttons.

Agreed, they will not need to make a controller that adapts to every game they will just need to make the games adapt to the controller.

Neo
05-20-2005, 01:56 PM
An article on SPONG (the most reliable source ever) states that Miyamota told them that Revolution does not use a gamepad.

Null
05-20-2005, 01:59 PM
the Power Glove!!!

Neo
05-20-2005, 02:07 PM
And Mario128 is now for Revolution, not GC.



There's a Revolution
SPOnG's news coverage captured Nintendo's E3 pre-event as sagely as one could hope for. In an odd year for the lynchpin of videogames, 2005 saw two new consoles and nothing at all at the same time.

Revolution. Revolution. The mutterings echoing from the Hollywood and Highland complex in West Hollywood two days ago were akin to the speak-easies of 1959 Cuba. The complaints that followed perhaps had more to do with the caliber of attendees Nintendo still permits through its doors, with hoards of 16 year-old "CEOs" clearly disappointed at the lack of personal next-generation walk-through opportunities.

This illustrates a problem with Nintendo's conferences in the run up to every E3. Show a Zelda video – grown men and their CEO counterparts cry. Don't fully explain your new console in absolute detail and they all cry again. Harder and longer.

This year Nintendo's E3 comprises a re-alignment of the DS, a new revision of the Game Boy Advance and the promise of something special in the future. And this would usually be fine. The problem is that Sony and Microsoft have presented a much more tangible offering, with finalized hardware, rolling video demonstrations – even removable fascias for their yet-to-be-released hardware. In response Nintendo seemed to offer only a prolonged mystery.

SPOnG today had one-on-one access to the Nintendo Revolution. And as our friends in Kyoto say, Touching is Good. We sat in a room with six hardware units which we were able to pick up, pass around and generally explore. The console has a few surprises that were not evident in the shots posted on the day the machine debuted. There are two flaps on the top, one which surprisingly houses four wired GameCube controller ports. As you will know, the Rev is fully compatible with GameCube hardware, so it's fully understandable these ports are included, though the significance of their inclusion must not be overlooked. They are there because this machine has a new controller. It's not a gamepad. It is, according to Nintendo president Satoru Iwata, "A Revolution".

Another flap shows twin solid state storage drives, another flap, the important and ominous-looking one on the front, would not open."There's a clue there," we were told by senior Nintendo staff today as we pawed the hardware, which we could power on and off and fully examine. "That's the Revolution, right there." The collective SPOnG mind boggled.

And that about covers our hands-on with Revolution, as far as you'll get right now, not being a developer of software for the machine. It exists as a computer in a box. It hooks up to your TV and goes online. It will play almost every single home console game ever created. And it has what better be a really impressive secret up its sleeve. And even now, SPOnG has absolutely no idea what that might be.

So on to what we can see, touch, understand. Games for present consoles and perhaps most pertinently, games for current consoles that have gone AWOL of late. The biggest game Nintendo has been sitting on without question, for the past five years no less, is Mario 128. The true successor to the universally adored Mario 64, this was always the GameCube's killer app. And it's been a complete no show at three successive E3s since it was originally promised. Nintendo fans will remember an excited Shigeru Miyamoto announcing at the end of Nintendo's conference two years ago, "Now I'm going to show you a new game. From a character you will all recognize…" The crowd was in freeze-frame expectation. This is it. New Mario. Real Mario. At last. "It's a character you all know and love, one that's been close to my heart for many years." With Wind Waker already a known entity, there was no doubt that Mario 128 was about to be fully exposed, sating the frustrations of Mario 64 fans so let down by the inadequacies of the under par and rushed Mario Sunshine. We were shown Pac-Man Vs. We were not impressed.

So E3 2005 had to be Mario 128's coming out party. It wasn't. The game was ignored like a ginger-haired stepson. And the reason why was something of a mystery, especially given that in November of last year, Miyamoto-san went on record to underline the game was still inproduction for GameCube.

You might wonder why we didn't see Mario 128. You might also want to know what the game, well, what the game is. We were lucky enough to be able to ask at source. Speaking exclusively to SPOnG this afternoon at E3 2005, Shigeru Miyamoto explained the no show of Mario, announcing news that will shock, please and bewilder in equal measure every Nintendo fan.

"There is no Mario 128 for GameCube in production anymore," we were told during our audience. The next Mario game will now appear on the Nintendo Revolution around the time the machine launches." This seemed strange to us, given the Miyamoto-san had gone on record to underline the title as a GameCube offering as recently as November of last year. "Did I really say that?" Miyamoto-san laughed, with the glee the man exudes - no doubt one of the keys to his massive popularity. We explained that that was the case, and asked what the new game comprised. Was it a reworking of existing code. "Yes. Our new Mario game did begin its life on the GameCube but has been moved to Revolution and will now be a game for our new machine. There will be no Mario 128 for GameCube." We asked if the code used had been ported from one platform to another. "Yes, the code has been ported, but of course optimized and radically enhanced." He continued, "We were developing for two platforms in tandem for a while. The decision was taken last year to go with the Revolution game."

SPOnG will be publishing a complete, world exclusive interview with the great man from Nintendo as the E3 dust settles. For answers to questions you didn't even realize you wanted to know, check back then and in the meantime, let us know what you think about this piece in the forum below.

Crash
05-20-2005, 02:23 PM
there should be a rule never to post spong stuff ever again.

DeathsHand
05-20-2005, 02:51 PM
The Gamecube controller played Ocarina of Time fairly well. I don't see why it couldn't also play NES and SNES games, which require fewer buttons.

Well I used the Playstation controller as an example on account of it's D-pad is in a better location for the old school games (^-^

But still I wonder what it could be? Maybe everything will be done entirely with voice commands!

So for Mario you'd be like "RUN RUN RUN RUN RUN RUN RUN RUN RUN RUN JUMP RUN RUN JUMP RUN RUN RUN FIREBALL FIREBALL FIREBALL"....... THAT'D BE GREAT!!! I can't wait for Revolution!!!

Stray_Bullet
05-20-2005, 05:38 PM
But still I wonder what it could be? Maybe everything will be done entirely with voice commands!

So for Mario you'd be like "RUN RUN RUN RUN RUN RUN RUN RUN RUN RUN JUMP RUN RUN JUMP RUN RUN RUN FIREBALL FIREBALL FIREBALL"....... THAT'D BE GREAT!!! I can't wait for Revolution!!!

SOLD! *grabs for wallet*

GameMaster
05-20-2005, 05:44 PM
I'd have to disagree somewhat, based on information from E3 Insiders, this is what I can tell you:

Mario 128 will incorporate play through the Gamecube and Revolution. I can't say much more but if you really want a clue:

- clock

Stray_Bullet
05-20-2005, 05:51 PM
- clock

Nintendo has discovered time travel before scientists?! Does this mean they will travel BACK IN TIME to May 19 and then release the Megaton? I can't wait to go back to that day!

gekko
05-20-2005, 06:15 PM
I'd have to disagree somewhat, based on information from E3 Insiders, this is what I can tell you:

Mario 128 will incorporate play through the Gamecube and Revolution. I can't say much more but if you really want a clue:

- clock

I would shoot you right now if we crossed paths.

BlueFire
05-20-2005, 06:26 PM
gamemaster, no offense, but i don't think it's funny anymore. :]

The Germanator
05-20-2005, 07:35 PM
gamemaster, no offense, but i don't think it's funny anymore. :]

Haha. And you think that will ever stop him?

Teuthida
05-20-2005, 07:36 PM
GameMaster is Aries.

Bond
05-20-2005, 07:54 PM
And... it's closed.