Ric
02-11-2005, 10:28 AM
Sorry if you guys already know about this game, it hasn't been released in the U.S yet as far as I am aware, but I got my hands on a PAL version.
You can select from different character model's when making a team. Well sort of, you get a selection of helmets you can wear eg: Roman hat you build Roman structures, Egyptian hat you build Egyptian structures.
You can build across the map a square at a time. The idea being to capture the Stars that are dotted about the level. The more Stars you get the higher the level of structure you can build. You start with Towers advance to Keep's then Castles then Citadels each one enables you to use more devastating weapons than the last which can only be fired from the top of the respective buildings. For example, get a Castle and you can use the Fridge Launcher which is a giant catapult that fires... well... fridges. Which explode on impact. A Citadel enables you to use a giant Lazer Cannon that can literally decimate an entire opponents base when used effectively.
This system of building is similar to that of C&C or Warcraft, you can also make weapons factories, Science labs, hospitals where you can revive your fallen comrades and once you start winning you can build a big statue, called a Wonder, which serves no practical use other than to over shadow the enemies base and make him feel inferior.
Features such as the Shotgun, Dynamite and Uzi have been removed which is a bit crap because it means that you cant really fight at close quaters. The intention of the game is not to blat your opponents, rather to play more stratigically. You win by either killing all the opponents or destroying their home base, which you cant build without.
Fans of the series probably wont like the game as much as Worms 3D but it is trying to be a different game. That's the whole point. There are some interesting ideas thrown into this game but all in all it fails over stupid things. For example when sudden death mode is initiated you are treated to a random natural/man made disaster such as a flood, earthquake or nuclear explosion. Which blows up in the distance and you get hurt by the nuclear fallout. It's nice but when the cut scene between each players go sometimes lasts longer than your go it gets very, very monotonous and annoying. You cant turn it off either :mad:
This game has lots of great new ideas in however it is flawed, the only destructible scenery is the structures. The rest of the landscape is invincible which can be annoying. I couldn't help but think that the game could have done with a few more months developement and play testing. It left me feeling a little disappointed coz all it needs if a few tweeks here and there and you could have yourself a brilliant game. It has an Xbox live feature which I have not used.
All in all it's worth checking out at some point but you might wanna rent it first. Dont expect to be buying into what you would normally expect from a Worms game.
Go here for more info and screenshots: http://www.gamespot.com/xbox/strategy/wormsfortsundersiege/screenindex.html
You can select from different character model's when making a team. Well sort of, you get a selection of helmets you can wear eg: Roman hat you build Roman structures, Egyptian hat you build Egyptian structures.
You can build across the map a square at a time. The idea being to capture the Stars that are dotted about the level. The more Stars you get the higher the level of structure you can build. You start with Towers advance to Keep's then Castles then Citadels each one enables you to use more devastating weapons than the last which can only be fired from the top of the respective buildings. For example, get a Castle and you can use the Fridge Launcher which is a giant catapult that fires... well... fridges. Which explode on impact. A Citadel enables you to use a giant Lazer Cannon that can literally decimate an entire opponents base when used effectively.
This system of building is similar to that of C&C or Warcraft, you can also make weapons factories, Science labs, hospitals where you can revive your fallen comrades and once you start winning you can build a big statue, called a Wonder, which serves no practical use other than to over shadow the enemies base and make him feel inferior.
Features such as the Shotgun, Dynamite and Uzi have been removed which is a bit crap because it means that you cant really fight at close quaters. The intention of the game is not to blat your opponents, rather to play more stratigically. You win by either killing all the opponents or destroying their home base, which you cant build without.
Fans of the series probably wont like the game as much as Worms 3D but it is trying to be a different game. That's the whole point. There are some interesting ideas thrown into this game but all in all it fails over stupid things. For example when sudden death mode is initiated you are treated to a random natural/man made disaster such as a flood, earthquake or nuclear explosion. Which blows up in the distance and you get hurt by the nuclear fallout. It's nice but when the cut scene between each players go sometimes lasts longer than your go it gets very, very monotonous and annoying. You cant turn it off either :mad:
This game has lots of great new ideas in however it is flawed, the only destructible scenery is the structures. The rest of the landscape is invincible which can be annoying. I couldn't help but think that the game could have done with a few more months developement and play testing. It left me feeling a little disappointed coz all it needs if a few tweeks here and there and you could have yourself a brilliant game. It has an Xbox live feature which I have not used.
All in all it's worth checking out at some point but you might wanna rent it first. Dont expect to be buying into what you would normally expect from a Worms game.
Go here for more info and screenshots: http://www.gamespot.com/xbox/strategy/wormsfortsundersiege/screenindex.html