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View Full Version : IGN wants Zelda murdered in Revolution Zelda Game


Jonbo298
12-16-2004, 03:00 AM
A matured storyline would of course be the very backbone of this advanced presentation. And by mature, we don't necessarily mean blood and guts, as neither have ever really been a selling point of the franchise. What we mean is a true tale. Something more than saving Princess Zelda from evil yet again. We would much prefer something that takes chances and dares to shock. We see a tragic love story. Link, the protector of Hyrule, embarks upon a quest forged in revenge after Gannon murders Zelda.

http://cube.ign.com/articles/573/573633p1.html

IGN is getting more crazy by the day :shakehead

Teuthida
12-16-2004, 03:23 AM
Those sick sick bastards...

Dyne
12-16-2004, 04:32 AM
I wouldn't mind if IGN's offices in San Francisco mysteriously blew up at 10:16 am tomorrow. Or I'm flexible, 10:17 am could work too.

fingersman
12-16-2004, 09:07 AM
LOL
Yeah I saw this last night........I think they're joking though.

DimHalo
12-16-2004, 10:37 AM
Perhaps they're saying that to try to cause speculation to hype up the game.

Which would pretty much be what fingersman just said.

BlueFire
12-16-2004, 10:44 AM
The 'darkest' Zelda game I've seen was Majora's Mask

DimHalo
12-16-2004, 10:46 AM
It sure was hard to see a lot of stuff in that game

DarkMaster
12-16-2004, 11:31 AM
Right, lets not have an interesting storyline. Just get Link to run around and eventually kill Ganon again, that always works.

Professor S
12-16-2004, 01:46 PM
What? IGN wants Nintendo to actually do something new and *shudder* CREATIVE with their franchises instead of just spitting out the same tired plot over and over again???

THE HORROR!! KILL THOSE DIRTY FILTHY BASTARDS!!!

*straps dynamite to his chest and runs towards San Fran*

:rolleyes:

thatmariolover
12-16-2004, 02:13 PM
What? IGN wants Nintendo to actually do something new and *shudder* CREATIVE with their franchises instead of just spitting out the same tired plot over and over again???

THE HORROR!! KILL THOSE DIRTY FILTHY BASTARDS!!!

*straps dynamite to his chest and runs towards San Fran*

:rolleyes:

Maybe it's just me, but when a series is named after a character, you'd think they should at least make a mention in them. And killing her off would pretty much make that impossible for future Zelda games. I mean seriously. Unless they want to make an "Adventures of Link" series, I don't see why Zelda should be left out. And while they probably meant some of what they said, can you honestly look at the posts before you and not see a general sense of sarcasm?

Do you have any point to your life other than ridiculing democrats and Nintendo fans? I'm starting think not. :rolleyes:

Yeah, doing something new with the series would be great. But killing off Zelda? That wouldn't do anything positive for the series. Unless her death wasn't permanent. Maybe Link would have to go find the pieces of a Staff of Resurrection (+10 since the Zelda series could use to be more like D&D :D).

The Duggler
12-16-2004, 03:41 PM
The Zelda series is the biggest of all times. Of course we have to change it now. :rolleyes:

Nintendo haters are just jealous of it's epic success.

End of discussion.

TheSlyMoogle
12-16-2004, 03:41 PM
What? IGN wants Nintendo to actually do something new and *shudder* CREATIVE with their franchises instead of just spitting out the same tired plot over and over again???

THE HORROR!! KILL THOSE DIRTY FILTHY BASTARDS!!!

*straps dynamite to his chest and runs towards San Fran*

:rolleyes:


I don't know about you guys, but I kinda stopped playing Zelda games for Storyline a long time ago. Action, adventure, and way too easy puzzles are great. Not to mention the Fetch Quests.


By the way does anyone remember the fetch quest from hell? *Cough* Windwaker.

If they ever do anything like that again I will so stop playing Zelda games.

Dyne
12-16-2004, 04:13 PM
The Zelda series is not tired or in need of a re-do.

Yes. And people hated Majora's because it was so different. In fact, it's my favourite because of that. Zelda herself is only mentioned once or twice. Speaking of which, the Oracle games weren't about Zelda either (unless you played through both and linked up.) Link's Awakening was different, as well. These tried something different. Totally new dimensions or a totally new island, or a different quest such as in Link's Adventure. Minish Cap looks to be different in this way, too. Heck, even Wind Waker tried something different with the Waterworld approach.

The only standard games we've seen which focus solely on killing Ganon and saving Zelda ( and/or world) are the Legend of Zelda, A Link to the Past, Four Swords Adventure, and Ocarina of Time. Everything else has been shaken up a lot, story-line wise. I trust the new director won't be spouting in death into the storyline any time soon.

My prediction? It won't focus on Zelda at all. I'd like to see this game turn out like Majora's Mask, actually. IGN will be confuddled.

Professor S
12-16-2004, 04:13 PM
Do you have any point to your life other than ridiculing democrats and Nintendo fans? I'm starting think not. :rolleyes:

Yes, I spend my whole life rediculing democrats and Nintendo fans, especially considering I have barely mentioned politics since the election and I almost never post in the Nintendo forum.:rolleyes:

If you're going to attack me, at least try and make sense when you do. I actually find the fact that you take every opportunity you can to blow what I say way out of proportion and insult me quite funny. :D

And yes, I did realize that IGN was using a bit of sarcasm, but my post was in response to the other post on this thread, which I thought was quite obvious. Apparently not.

As for Nintendo franchises, I have no problem with the gameplay. I loved Windwaker, but the plot was still pretty much the same thing. Same with most Mario games (I'm not saying they should change Mario games since there's not much you can do with a plumber fighting turtles) and even Metroid got a huge gameplay makeover but the story remained no different (and barely existant).

With Zelda you have the ability to take a different slant on a beloved character if just for one game. With a more realistic appearance you could make the game a little grittier and a bit darker. I'm not saying that he should be going around murdering whomever he chooses and banging hookers in his stolen car, but maybe he could actually look a little pissed when he's dicing up one of Ganon's minions.

A gritty look here, a plot twist there and a couple of cutscene's could add a lot to an already great franchise.

Dyne
12-16-2004, 04:16 PM
And yes, I did realize that IGN was using a bit of sarcasm, but my post was in response to the other post on this thread, which I thought was quite obvious. Apparently not.

I'm getting you a Christmas present, Strangler. You really need it. It's called Comedy Writing Secrets, by Melvin Helitzer.

http://images.amazon.com/images/P/0898795109.01._PIdp-schmoo2,TopRight,7,-26_PE32_SCMZZZZZZZ_.gif

You will do the whole forum a service by reading this book.

Professor S
12-16-2004, 04:25 PM
Looks like a brilliant work of literature to me.

Would anyone like to comment on my comments abouta new direction for Zelda, instead of taking weak cheapshots at me? That would be nice.

EDIT: I actually thought the Link banging a hooker in a stolen car bit was pretty funny, DAMMIT! :D

Dylflon
12-16-2004, 04:26 PM
I like Strangler's idea of a grittier Zelda game. I'm not a big fan of the series (though I do acknowledge that the games are good) but if they made the whole thing a bit darker it would definently have a bit more drawing power for me. I'm no saying totally revamp the character, but just let him grow up or show some damn emotion for once.

Typhoid
12-16-2004, 04:37 PM
Looks like a brilliant work of literature to me.

Would anyone like to comment on my comments abouta new direction for Zelda, instead of taking weak cheapshots at me? That would be nice.


I'll attempt.


I'm not saying they should change Mario games since there's not much you can do with a plumber fighting turtles

So what can they change to a game based on Saving a Princess? Kill the Princess? Yes...thats a sure fire way to make sure you have future games.

Zelda games work. Bitch all you want about it not being a good game, about any game being a good game. But how many have they made? Alot? So that means it has to be partially successfull correct?

I love Zelda games. I've loved EVERY Zelda game ever made. They are all awesome. OoT was my favourite, I will admit, and I have beaten it a whopping 30 times.

I dont see the big deal about not changing the basic storyline.

Its not the same game.

Its not a sequal.

In fact, Im pretty sure in every game, it has NOTHING to do with any of the other ones.

If you dont like it, fine, dont complain. Will the creators magically wonder what the people on GT are saying about hteir game? No. If you dont like it, there is one simple step: Don't buy it. Than we all win.

With Zelda you have the ability to take a different slant on a beloved character if just for one game. With a more realistic appearance you could make the game a little grittier and a bit darker. I'm not saying that he should be going around murdering whomever he chooses and banging hookers in his stoen car, but maybe he could actually look a little pissed when he's dicing up one of Ganon's minions.

A gritty look here, a plot twist there and a couple of cutscene's could add a lot to an already great franchise.

Im not trying to be funny here or anything...but did I miss the part in any review for Zelda where they said their arnt any plot twists, where it said the game isnt dark, and where it said his face has no emotion?

I rmemeber reading that this is THE darkest Zelda game. So there goes point number 2.

Every Zelda game has some sort of little tiny twist, no matter how miniscule it is...so there goes point numero uno.

And they have the capability to do the emotion on the face, I dont know if they will or not, so point 3, undoubtedly remains in tact.

But bottom line, Every Zelda game is different. Every one. Sure the basis is the same, Kill Gannon(dorf) and save Zelda. But you let Mario of of the hook, so why cant you let Link off huh? Right...because he isnt a plumber.

And lets compare Mario and Zelda ok?

Mario
------

-Plumber
-Save Princess


Link
----------
-Whatever he is in that game...
-Save Princess


Oh, whats this? The basis of the game is the same!!?!?!

*Shock*

Vampyr
12-16-2004, 04:47 PM
I like the way that they thought getting revenge was more original than saving the princess.

A grittier zelda game would be cool, though, and it would have to be done with adult link. Kid Link is pretty much dead now...and may he rot. Just make link a little grizzlier looking (five o'clock shadow anyone? There is no way he runs around for days and doesn't get a little bit of one.) And they should throw in some cool lighting effects that add's some shadows to the world.

That's merely an option though...Zelda would be just as cool without all that stuff, it just depends on what style you are going for. I play zelda for high adventure, action, puzzles, unforgettable characters, and yes, story. I love the storyline in the Zelda games the way they are. The foundation is built more on character than plot, and that's what we all get from the game, though the plot is excellent as well. I loved the story in Wind Waker...I thought it was one of the coolest ones ever in a Zelda game, and the explanation of how the world existed, and the whole thing about a "new Hyrule" fascinated me.

And I am appalled that so many people hated collecting the triforce...don't you guys remember how back in OoT everyone WANTED to be able to get it? I loved getting all the pieces...I hadn't done that since the NES game.

DeathsHand
12-16-2004, 04:57 PM
I'm not sure if they should kill Zelda off, but I've been saying this for awhile, they should make a game that sorta takes place in a time of disorder and despair in hyrule... And not because gannon took over and is ruling everything... Just have there be conflict between the races and crap...

Hard times... Not the kind of time when you walk into a town and everyone has a huge-ass smile on their face and are prancing around town instead of actually working...

Like those damn carpenters...

Killing Zelda? I dunno about that...

About triforce hunting, yes I missed the triforce in OoT... however, in WW it was turned into just a very boring hunt...

Back in Zelda 1, each dungeon housed 1 piece... You had to fight through enemies, find your way through the 'maze', then destroy the boss...

In WW, you got maps... Which in turn you had to pay a fortune to decipher... Then simply travel over the huge ocean doing nothing except picking them out of the ocean...

Jonbo298
12-16-2004, 05:32 PM
Yeah, I would like to see a more grittier Zelda which I think the next Zelda on the 'Cube is gonna provide. Hopefully for the Revolution version of Zelda, there are many dungeons, enemies, etc..so it feels like an epic quest that hopefully isn't a boring mind quest :p

Typhoid
12-16-2004, 05:35 PM
Yeah, I would like to see a more grittier Zelda which I think the next Zelda on the 'Cube is gonna provide. Hopefully for the Revolution version of Zelda, there are many dungeons, enemies, etc..so it feels like an epic quest that hopefully isn't a boring mind quest :p


I dont know though.....Epic Mind Quests are what most Zelda's are all about.

They are mental quizzes, and they rack your brain because you have to remmeber where you saw Person A, because Person C says Person B wants you to talk to Person A.

A grittier Zelda, I wouldnt be opposed to though, like, Darker...but im not pushing for it with full force however.

And I agree, they should banish Kid Link to the pits of hell.

DimHalo
12-16-2004, 06:11 PM
They can't change Zelda too much or they'll lose some die-hard fans. I know they would lose my mom (who has been a Zelda player since the beginning) and depending on how much "grittier" it gets, they might lose me too. And I know there are a lot of fans like my mom and I.

DarkMaster
12-16-2004, 06:23 PM
A game can still be mature and not have to contain a bunch of dark and gritty aspects. Zelda could very well take a page from the Lord of the Rings, or something, where it's on a more mature and epic scale (but still very much fantasy), without swearing or heavy metal music. I think maybe you people are thinking of Prince of Persia 2 and are getting scared of seeing Link dressed in rugged clothing, slaughtering demons in an entourage of blood whilst swearing a blue streak for really no apparent reason.

You don't have to completely change the series in order to present something new. There's always been a certain light heartedness in the Zelda games, and that's worked out great. But there's no reason why they can't tone up the maturity level just a bit if they want to try something new.

Jonbo298
12-16-2004, 07:31 PM
I dont know though.....Epic Mind Quests are what most Zelda's are all about.

They are mental quizzes, and they rack your brain because you have to remmeber where you saw Person A, because Person C says Person B wants you to talk to Person A.

A grittier Zelda, I wouldnt be opposed to though, like, Darker...but im not pushing for it with full force however.

And I agree, they should banish Kid Link to the pits of hell.

The keyword I said was boring. I don't mind them being in the game, just make them "fun/interesting"

GameMaster
12-16-2004, 07:47 PM
The Legend of Zelda needs to remain the same. Giving this classic story a dark chapter will just result in a flop similar to Prince of Persia 2. It is not in character for Link to be 'dark' or to have an angry edge. That's not who he is. As a child, he is optimistic and righteous. As an adult he bears the same qualities only he is less playful and more serious. If someone who he cares for deeply were to be murdered or something along those lines, Link would not become a jaded rogue only set to seek revenge like Prince of Persia or Anakin Skywalker. That only happens to people who are weak at mind or heart. And Link is not for your information. Therefore, he would mourn for a period of time and after that continue to be heroic and do what is right. Sorry for you all evil fans who like to see good guys become bad. Not going to happen in this story.

Typhoid
12-16-2004, 07:55 PM
The Legend of Zelda needs to remain the same. Giving this classic story a dark chapter will just result in a flop similar to Prince of Persia 2. It is not in character for Link to be 'dark' or to have an angry edge. That's not who he is. As a child, he is optimistic and righteous. As an adult he bears the same qualities only he is less playful and more serious. If someone who he cares for deeply were to be murdered or something along those lines, Link would not become a jaded rogue only set to seek revenge like Prince of Persia or Anakin Skywalker. That only happens to people who are weak at mind or heart. And Link is not for your information. Therefore, he would mourn for a period of time and after that continue to be heroic and do what is right. Sorry for you all evil fans who like to see good guys become bad. Not going to happen in this story.


But isnt each Link a different person? Meaning like...in each game....isnt it a differnet person named "Link"?

Unless im crazy...

GameMaster
12-16-2004, 08:00 PM
But isnt each Link a different person? Meaning like...in each game....isnt it a differnet person named "Link"?

Unless im crazy...

Nope, it's Link in different periods of his life. Legend of Zelda loves to play with time. They always have.

thatmariolover
12-16-2004, 08:30 PM
And yes, I did realize that IGN was using a bit of sarcasm, but my post was in response to the other post on this thread, which I thought was quite obvious. Apparently not.

And I would have thought it sorely obvious that I was referring to the posts, and not your opinion on what IGN said.

And while they probably meant some of what they said, can you honestly look at the posts before you and not see a general sense of sarcasm?

Apparently not. It's sad you find my dislike for you amusing. Perhaps if you didn't make generalizations about groups of people I wouldn't have such a problem with what you say. Comparing a group of people to terrorists, even in jest, is hardly a way to get people to laugh.

I give credit where it's due. Check your +rep. I've given it to you in the past month or two for something you said. Maybe I wouldn't feel inclined to disagree with you so often if you said something worth saying - added something to a thread instead of just making the people in it feel stupid.

Dyne
12-16-2004, 08:32 PM
Nope, it's Link in different periods of his life. Legend of Zelda loves to play with time. They always have.

Miyamoto officially says in each game it's a different Link.

Obviously, some are the same. Like between Zelda 1 and 2, or between Ocarina of Time and Majora's Mask.

DarkMaster
12-16-2004, 09:00 PM
The Legend of Zelda needs to remain the same. Giving this classic story a dark chapter will just result in a flop similar to Prince of Persia 2. It is not in character for Link to be 'dark' or to have an angry edge. That's not who he is. As a child, he is optimistic and righteous. As an adult he bears the same qualities only he is less playful and more serious. If someone who he cares for deeply were to be murdered or something along those lines, Link would not become a jaded rogue only set to seek revenge like Prince of Persia or Anakin Skywalker. That only happens to people who are weak at mind or heart. And Link is not for your information. Therefore, he would mourn for a period of time and after that continue to be heroic and do what is right. Sorry for you all evil fans who like to see good guys become bad. Not going to happen in this story.
Did you even read my post? I talked about all that crap, and how it could be avoided and still get a more mature Zelda game.

And let me clarify this again. When I say mature, I in no one mean darker, grittier, more evil, or anything else relating to those. You don't have to be a foul mouthed, blood thirsty villian to be mature. Try to think of something like LotR. It's epic, it is more mature, but it's still a very fantasy heavy story. It is in no way a PoP2, that is a big example of how to do maturity wrong.

Come on people, don't be afraid of new things. Miyamoto is an artist, and if you want him to do the same damn thing everytime, I suggest you find a new video game creator to idolize.

GameMaster
12-16-2004, 09:24 PM
Miyamoto officially says in each game it's a different Link.

Obviously, some are the same. Like between Zelda 1 and 2, or between Ocarina of Time and Majora's Mask.

They must be the same Link from different dimensions then because otherwise it would just be weird having different Links. It'd be like having a different Mario in certain Mario games.

Did you even read my post? I talked about all that crap, and how it could be avoided and still get a more mature Zelda game.

And let me clarify this again. When I say mature, I in no one mean darker, grittier, more evil, or anything else relating to those. You don't have to be a foul mouthed, blood thirsty villian to be mature. Try to think of something like LotR. It's epic, it is more mature, but it's still a very fantasy heavy story. It is in no way a PoP2, that is a big example of how to do maturity wrong.

Come on people, don't be afraid of new things. Miyamoto is an artist, and if you want him to do the same damn thing everytime, I suggest you find a new video game creator to idolize.

Yeah I understand what you're saying I just think mature is the wrong word for what you're describing. Because Return of the King wasn't more 'mature' then the others. It was darker. And I think what you and I are saying is that the Legend of Zelda story can be given a dark chapter. The darkness would just have to be input into the plot rather than the character for it to work.

The Duggler
12-16-2004, 10:43 PM
They must be the same Link from different dimensions then because otherwise it would just be weird having different Links. It'd be like having a different Mario in certain Mario games.

Haven't you played Wind Waker? Just the intro makes it clear that it's different Links.

KillerGremlin
12-16-2004, 10:53 PM
I always wanted a Link's Bad Fur Day......but that'll never happen.

*Link drinks beer

"Burp. Zelda, biatch, get yo ass over here for some t-fing."

Yeah......okay, that'll never happen. But maybe a Mario's bad spaghetti day or something. The fact that the new Zelda game in the works is 3D is promising enough for me.

Swan
12-16-2004, 11:20 PM
That would be interesting to see Link banging a hooker in a stolen car. Except it would have to be a wench on a stolen horse. :)

Ginkasa
12-17-2004, 12:19 AM
A gritty look here, a plot twist there and a couple of cutscene's could add a lot to an already great franchise.


Sure, it would add a lot... of stuff that is unneeded. I know that you enjoy a good cinematic plot in your video games; you've said as much yourself. There's nothing wrong with that. A good story with a nice presentation can go a long way. However, it is not always necessary, and Zelda is an example where it is not.

Zelda has made a name for itself as a pure video gaming experience. The gameplay is simple enough that a young child can have fun with it, but, usually, challenging enough to entertain the most seasoned veteran. The plot is a perfect example of a good vs. evil fairy tale perfectly fit for bedtime storytelling.

The Legend of Zelda is the epitome of mythical stories that entertain and enlighten without having to have a plot twist or big revelation every scene change. Link is the quintessential hero; there is danger to the land and he goes out to slay it. Ganon is classical villain that endangers all that is good and holy.

There is nothing wrong with this. Zelda does not need to be Link's brother. Ganon does not have to be Link's father. Link does not have to be the actual villain with amnesia. These things would only dilute the purity of LoZ's basic story.

I think that with The Wind Waker, the Zelda series has become as complex plot wise as it should be. That has a pretty nice plot twist, and if you tihnk about it, the story itself is pretty depressing.

And if you're simply tired with "save the princess," why? There has not been a single game since A Link to the Past that completely focused on saving Zelda. LA had nothing to do with Zelda. OoT didn't have the princess kidnapped until the very end. MM didn't have her except for a cameo. The Oracle games also revolved very little on saving Zelda (although you did have to save the oracles...). TWW had Zelda actuly helping Link fight Ganon; no damsel in distress there. It doesn't seem like The Minish Cap focuses on it. I haven't played the Four Swords games, and nobody knows about the new GCN Zelda...

I just don't see any reason for the Zelda series to change plotwise. Not at the moment anyway.

***

On a side note... GameMaster: There are multiple Links. How many, exactly, depends on your points of view, but there is absolutely no way there can be just one. Same with Zelda.

Get over it.


*shrugs and walks away*

DarkMaster
12-17-2004, 12:35 AM
Yeah, there doesn't NEED to be anything drastically new. But it wouldn't hurt to try, and I think that was the whole point of the discussion. Not like I wouldn't be happy one way or another, I'm not sick and tired of the Zelda games plotwise.

But you have to think about it. The original Zelda game was the first game to ever incorporate an actual storyline into video games. Its the foundation upon which story driven games started. Being the grandfather of video game storytelling, I would think that some 25 or so years later, it should try to mix things up a bit. And why not?

GameMaster
12-17-2004, 01:31 AM
Haven't you played Wind Waker? Just the intro makes it clear that it's different Links.

Link from Wind Waker is the same Link. Just a different dimension. Dimensions allow for one person to exist under several different circumstances and lifestyles. In another dimension, you live on an island with your grandmother and sister also. It's nothing shocking. It's something we all have to live with.

Dyne
12-17-2004, 04:23 AM
Link from Wind Waker is the same Link. Just a different dimension. Dimensions allow for one person to exist under several different circumstances and lifestyles. In another dimension, you live on an island with your grandmother and sister also. It's nothing shocking. It's something we all have to live with.

So, how come there's no Link in Termina? Or the Oracle worlds? Those are both different dimensions.

The "Legend" cannot be passed on between dimensions. If dimensions did exist, they'd all be different. And it's obvious the story intro to Wind Waker is alluding the Zeldas before. Different dimensions? No? Different Links? Yes.

GameMaster
12-17-2004, 05:32 AM
Am I the only one botherd by it? Doesn't anyone else feel let down or frustrated that each game you play is starring someone completley unrelated to the previous adventure? Wouldn't you like to hear Link or another character make reference to a past journey in one of his newer games? What fun is it starting a new adventure when you know the Link hasn't been a part of the old ones?

Canyarion
12-17-2004, 06:04 AM
You're not alone GM. I hate the feeling that those are different Links and Zeldas. :(

Anyway, I hope this game takes places in Hyrule. I like DHs idea. Some kind of war. There should be some action outside Links quest. :unsure:

Link having revenge sounds too much like PoP2, where the Prince has turned into a huge bastard.
Link needs to fight for the good in this world. :)

DimHalo
12-17-2004, 08:40 AM
Am I the only one botherd by it? Doesn't anyone else feel let down or frustrated that each game you play is starring someone completley unrelated to the previous adventure? Wouldn't you like to hear Link or another character make reference to a past journey in one of his newer games? What fun is it starting a new adventure when you know the Link hasn't been a part of the old ones?


AH ha, so you're just bitter ...

I agree though, I would like to see some reference to past games in the newer Zelda games. (Especially links to A Link to the Past)

Professor S
12-17-2004, 12:44 PM
I'll attempt.

You always do attempt.

So what can they change to a game based on Saving a Princess? Kill the Princess? Yes...thats a sure fire way to make sure you have future games.

Did I say they should kill the Princess? Please point out where I said that. Oh thats right, I didn't. I said they should maybe take the series in a darker path for at least one game. Thanks for reading.

Zelda games work. Bitch all you want about it not being a good game, about any game being a good game. But how many have they made? Alot? So that means it has to be partially successfull correct?

Did I say I didn't like the Zelda series? Please point out where I said that. Oh thats right, I didn't. In fact I believe I said I LOVED Windwaker and even call the franchise "great". Thanks for reading.

I love Zelda games. I've loved EVERY Zelda game ever made. They are all awesome. OoT was my favourite, I will admit, and I have beaten it a whopping 30 times.

I love Chef Boyardee Beef Ravioli. I've loved EVERY can I've ever eaten. That doesn't mean that every once in a while I wouldn't like an Overstuffed or *shock* maybe even a Spaghetti-O every once in a while. Variety is good, even in the Chef Boyardee franchise.

I dont see the big deal about not changing the basic storyline.

Its not the same game.

Its not a sequal.

In fact, Im pretty sure in every game, it has NOTHING to do with any of the other ones.

(This section is for Link 1130 also)To me the lack of variety is a problem. Nintendo already has its loyal Zelda fans who will buy the game no matter what. There are also a lot of former Nintendophiles, such as myself, who once worshipped at the alter of their 8-bit box who have become disenfranchised by Nintendo not taking any chances with their most beloved franchises. A darker Link and Zelda game, which thankfully it looks like their attempting to do, would do a lot to pique our interest again.

[/quote]If you dont like it, fine, dont complain. Will the creators magically wonder what the people on GT are saying about hteir game? No. If you dont like it, there is one simple step: Don't buy it. Than we all win.[/quote]

This is a FORUM. That means that opinions that don't agree with you are welcome. Try and absorb that little fact sometime

Im not trying to be funny here or anything...but did I miss the part in any review for Zelda where they said their arnt any plot twists, where it said the game isnt dark, and where it said his face has no emotion?

I wasn't responding to the article, as I mentioned before, I responded to member's reactions to that article and how so many Nintendo fans seem unwilling to accept any serious story changes in the Holy Trinity of Nintendo (Mario, Zelda and Metroid). You may disagree with me on the stubborness that I see, but thats your right to do so.

Every Zelda game has some sort of little tiny twist, no matter how miniscule it is...so there goes point numero uno.

Which revolves around Ganon kidnapping Zelda... nice try.

And they have the capability to do the emotion on the face, I dont know if they will or not, so point 3, undoubtedly remains in tact.

Typhoid, please try and recognize hyperbole. I was exagerrating to make a point. Even in Windwaker Link made an angry face when attacking someone. My point was that for a series that is violence based it always has a happy-go-lucky feel about it even when you're slicing up the enemy. This new darker Zelda might be a nice change.

But bottom line, Every Zelda game is different. Every one. Sure the basis is the same, Kill Gannon(dorf) and save Zelda. But you let Mario of of the hook, so why cant you let Link off huh? Right...because he isnt a plumber.

What the hell are you talking about? My whole point is that the story doesn't change even when the gameplay does change. I even explicitly said this when I talked about Metroid. Did you read my post or just skim it once you saw "The Strangler" wrote it and then started writing?

And lets compare Mario and Zelda ok?

Mario
------

-Plumber
-Save Princess


Link
----------
-Whatever he is in that game...
-Save Princess


Oh, whats this? The basis of the game is the same!!?!?!

*Shock*

My point here was that there are more opportunities to change Zelda since in its heart it is a fantasy game based on sword and sorcery. Theres a lot that can be done with this.

Meanwhile Mario is a plumber who gets sucked down the drain into a world ruled by turtles who captured a princess. That really doesn't give you much room to work with, now does it? They tried once, and it led to a really bad movie. I wouldn't want to put anyone through that again.

Neo
12-17-2004, 12:57 PM
You know the chicken guy from OoT who gives you the bottle? I would very much like it if Link ran him through with his sword and then stuffed a chicken beak up his pee hole.

And Typhoid, that's like the coolest avatar ever.

Dyne
12-17-2004, 03:16 PM
So, how come there's no Link in Termina? Or the Oracle worlds? Those are both different dimensions.

The "Legend" cannot be passed on between dimensions. If dimensions did exist, they'd all be different. And it's obvious the story intro to Wind Waker is alluding the Zeldas before. Different dimensions? No? Different Links? Yes.

Well, at least it isn't like Final Fantasy, where the only relationship between the titles is a moogles, chocobos, similar enemies, and "Cid." Storywise, anyhow.

Vampyr
12-17-2004, 05:06 PM
I take back what I said about making Zelda grittier, it was a very bad idea, and I like what DM said better. Making it a grittier game would completely ruin the feeling of the game that I have come to love, which I realized a few hours after making my post. Zelda has always been fun for me because of the light heartedness style of it.

It would be alright if a few dungeons had a gritty and evil feel to them, but that's about it.

And GM, mature is the right word. DM doesnt want things to be darker, he wants it to be more mature. He wants the storyline and characters to be things that you need at least half a brain to understand. He wants it to have an epic feel that you need a more mature mind to understand.

And they are no doubt different links. For a very long time I thought they were the same link, but then I was reading my OoT players guide and it told me otherwise. Like GM I felt very dissapointed at first...but I don't really mind so much. From what I've read the Link and Zelda in every game are decedents of the original Link and Zelda, though I'm not sure which game is set in the earliest time period. Though I do believe that it is the same gannon every time, that just seems like it makes sense.

Stonecutter
12-17-2004, 08:41 PM
What? IGN wants Nintendo to actually do something new and *shudder* CREATIVE with their franchises instead of just spitting out the same tired plot over and over again???

THE HORROR!! KILL THOSE DIRTY FILTHY BASTARDS!!!

*straps dynamite to his chest and runs towards San Fran*

:rolleyes:
I agree.

Teuthida
12-18-2004, 04:27 AM
*Response based on first two pages because frankly got sick of reading anymore of it.

What's with everyone wanting to banish kid Link to the pits of hell? You've only played as "adult link" (adult? wasn't he only 17 anyway?) once in an actual Zelda game and not even for the entire time. So I'm guessing you guys didn't enjoy any of the other 8 Zelda games when you played as kid Link eh? They would have been so much better if he was a few years older huh? and meaner? and more <pop culture>"is Link gonna have to choke a bitch?"</pop culture> Bah.

Jonbo298
12-18-2004, 05:10 AM
Link choking a bitch, how interesting :p

But I'll clarify my grittier comment. The new Zelda for the 'Cube basically looks like how most people vision a Zelda game in 3D which is nice. WW was looking at Link's life from a kid's perspective. Kid's don't see dark gritty stuff, more "happy care free" things. But the new one is more teen/adultish Link so he sees things through his eyes differently.

Teuthida
12-18-2004, 05:58 AM
Maybe it's just me but to have a dark twisted world with Link as a kid would be exemplary. If anyone has ever read Jhonen Vasquez's Squee or even that yet to be released game, Psychonauts, through a kid's eyes things can be even more scary without losing any of the fun.

http://xboxmedia.ign.com/xbox/image/psychonauts_053003_14.jpg

Ginkasa
12-18-2004, 09:56 AM
So I'm guessing you guys didn't enjoy any of the other 8 Zelda games when you played as kid Link eh?


LoZ: Doesn't specify age (probably a year or two younger than 16)
AoL: 16
ALttP: Doesn't specify age. Link is referred to as "kid," but that just means the person talking to Link is older than Link.
LA: Doesn't specify age.
OoT: Link's age is never actually specified. It is generall accepted, however, that we see Link in his approximately 10th and 17th years (or somewhere around there).
MM: Same as OoT. However, we only see him in his "10th" year.
Oracles: Doesn't specify age. Official art seems to portray Link in his early to mid teens.
TWW: Doesn't specify age. Probably around the same age as OoT/MM Link.


So... They might not have all been "kid" Link.

Although I don't really care which one I'm playing...

<-- nerd


*shrugs and walks away*

Professor S
12-18-2004, 06:38 PM
I'll agvree with the idea of a mature Link over a "grittier" Link. I would just like to see some of the themes, emotions and problems grow up a little.

And no one says that you can't change it right back. there have been many Links over the years, as Link1130 pointed out.

Dyne
12-19-2004, 01:15 AM
TWW: Doesn't specify age. Probably around the same age as OoT/MM Link.


*shrugs and walks away*

They did mention that he had "come of age." I'd assume under jewish traditions that he'd be 13.

Xantar
12-19-2004, 01:25 AM
Changing the basic storyline a bit? Sure, ok. I'd like that. Making Link more "grown-up" and having deeper emotion in the game? Ok, that's not a terrible idea.

But let's not lose focus of what IGN is saying here. It would have been one thing if they had proposed to have Link falling in love (which he has never done before) or crying or having Zelda herself as a kickass, playable character (I want Sheik!). Had they proposed any of those ideas, I think the vast majority of Zelda fans here wouldn't have a problem with it.

But IGN is dreaming of Link on a quest for Ganondorf's death to avenge Zelda's murder. I don't even mind the idea of Zelda getting killed. But Link getting enraged and swearing revenge? Didn't IGN just say that Prince of Persia 2 tries way too hard to go for the gritty look?

Besides, that's not gritty or mature. It's just bloody. Bloody does not necessarily mean mature (something I suspect IGN generally doesn't understand). In any case, their proposed storyline is puerile and banal. Instead of the game having the plot of a typical fantasy story, it now has the plot of...a typical action movie. Excuse me if I fail to be excited.

I'm glad IGN isn't in control of any of the three console manufacturers because it's pretty clear that they would have no idea what they're doing. Hell, it seems that they don't even have any idea of what they want to begin with. Although I'm guessing that they would probably read my Zelda fic and think that it's exactly the kind of story Zelda should be (here's a hint: not one of my readers came away with that conclusion by the end).

Now, if Zelda were recast in the mold of Lord of the Rings, that's something I could get behind. Big armies? Let's go for it. Let's throw in some politics, too. Get Zelda into a marriage of state. Have racial prejudice. Now that's a Zelda game I would like to play. But please, let's not turn Link into yet another dark anti-hero who "smolders with generic rage" as Penny-Arcade put it so nicely.

fingersman
12-20-2004, 09:24 AM
Changing the basic storyline a bit? Sure, ok. I'd like that. Making Link more "grown-up" and having deeper emotion in the game? Ok, that's not a terrible idea.

But let's not lose focus of what IGN is saying here. It would have been one thing if they had proposed to have Link falling in love (which he has never done before) or crying or having Zelda herself as a kickass, playable character (I want Sheik!). Had they proposed any of those ideas, I think the vast majority of Zelda fans here wouldn't have a problem with it.

But IGN is dreaming of Link on a quest for Ganondorf's death to avenge Zelda's murder. I don't even mind the idea of Zelda getting killed. But Link getting enraged and swearing revenge? Didn't IGN just say that Prince of Persia 2 tries way too hard to go for the gritty look?

Besides, that's not gritty or mature. It's just bloody. Bloody does not necessarily mean mature (something I suspect IGN generally doesn't understand). In any case, their proposed storyline is puerile and banal. Instead of the game having the plot of a typical fantasy story, it now has the plot of...a typical action movie. Excuse me if I fail to be excited.

I'm glad IGN isn't in control of any of the three console manufacturers because it's pretty clear that they would have no idea what they're doing. Hell, it seems that they don't even have any idea of what they want to begin with. Although I'm guessing that they would probably read my Zelda fic and think that it's exactly the kind of story Zelda should be (here's a hint: not one of my readers came away with that conclusion by the end).

Now, if Zelda were recast in the mold of Lord of the Rings, that's something I could get behind. Big armies? Let's go for it. Let's throw in some politics, too. Get Zelda into a marriage of state. Have racial prejudice. Now that's a Zelda game I would like to play. But please, let's not turn Link into yet another dark anti-hero who "smolders with generic rage" as Penny-Arcade put it so nicely.

You're still alive? :p
Ahhhhhh it's so nice to read a post from Xanny again :D

KillerGremlin
12-20-2004, 03:42 PM
Maybe it's just me but to have a dark twisted world with Link as a kid would be exemplary. If anyone has ever read Jhonen Vasquez's Squee or even that yet to be released game, Psychonauts, through a kid's eyes things can be even more scary without losing any of the fun.

Sometimes I wish Ubisoft didn't cancel the American release for Evil Twin. Pardon the rudeness of my expression, but that game looked like it was going to f*cking rock. Too bad it didn't get the popularity it deserved.

http://www.gamespot.com/ps2/action/eviltwin/index.html

DimHalo
12-22-2004, 11:26 AM
Now, if Zelda were recast in the mold of Lord of the Rings, that's something I could get behind. Big armies? Let's go for it. Let's throw in some politics, too.


Hey, I like the idea of armies. Not to make it too large of a part of the storyline (because Link has always pretty much worked on his own, aside from a little help from the Sages). But it could definately be cool to see some big army fighting going on.

Canyarion
12-22-2004, 03:13 PM
Yeah I've probably said that a few years ago.
Have an army storm Ganon's castle and let the player either help fight in the war, or sneak into the back of the castle. :D