View Full Version : DAMN YOU CAPCOM!
tkdbabe04
10-31-2004, 10:45 PM
http://www.capcom.co.jp/ir/english/news/pdf_page/img/pdf_e041101_1.gif
gekko
11-01-2004, 12:02 AM
Why so pissed? The fact that the game was being developed on Gamecube's hardware for so long means that GC will see the better version of the game.
GameMaster
11-01-2004, 12:52 AM
Do we even know that the letter is real?
thatmariolover
11-01-2004, 01:06 AM
Yeah, I was fairly sure that RE4 was contracted as exclusive.
Dark Samurai
11-01-2004, 01:07 AM
Its fake...
The guy (I forget his name) said that its ONLY for the GC...
thats my comment...
thatmariolover
11-01-2004, 01:09 AM
Its fake...
The guy (I forget his name) said that its ONLY for the GC...
thats my comment...
http://cube.ign.com/articles/562/562367p1.html?fromint=1
IGN says it's official.
Or the official Japanese press release:
http://www.capcom.co.jp/ir/english/news/pdf_page/e041101.html
I really am frustrated that it's not GameCube exclusive. Not because I'm really partial towards Nintendo, but because it was stated repeatedly that it was exclusive. I felt the same way about Halo, which was supposed to be Macintosh exclusive until MS bought Bungie.
At any rate, I suppose I'll just have another version to pick from.
GameMaster
11-01-2004, 01:12 AM
http://cube.ign.com/articles/562/562367p1.html?fromint=1
IGN says it's official.
Apparently loyalty is a thing of the past in today's business world. Time for Nintendo to scratch these ruffians off their list. Watch out Sony and Microsoft, or you might Capcom'd too.
Haha, let the Playstation people have their inferior version. I don't care anymore.
Canyarion
11-01-2004, 03:33 AM
Haha look at the PS2 release date: End of 2005! :p
But it's pretty sad that they had to announce that BEFORE the GCN release... now Nintendo might lose some new buyers that will wait for the PS2 version. :unsure:
BTW they'll probably have the analog control, the side strafing etc. in the PS2 version. :baby:
Apparently loyalty is a thing of the past in today's business world. Time for Nintendo to scratch these ruffians off their list. Watch out Sony and Microsoft, or you might Capcom'd too.
lol, wouldnt they of been considered FIRST? when capcom went away from them to bring exclusive stuff to GC?
And nintendo's 'list' is getting mighty mighty short scratching all these people off.
Who really cares? no ones telling people to go buy the ps2 version. its not like they canceled your version. Capcom just came to thier senses. they gotta do what they gotta do. bringing titles exclusivly to GC and limiting thier range of audience is just silly when they could bring it to more platforms and reach a whole lot more people. expecially with the PS2. i woudlnt be suprised to see xbox get a port of it also. if you dont like the ps2 version, buy the GC one. or the other way around. No ones forcing you to buy the other.
coolman3007
11-01-2004, 10:00 AM
hey
be happy that its coming out on ps2 so what if it comes out later that could mean they add things made it different than the GC. :banana: :shutup: :bonk: :slap:
Jonbo298
11-01-2004, 10:39 AM
I want to see what Nintendo has to say about all this. I bet they are pissed beyond belief right now.
DarkMaster
11-01-2004, 02:57 PM
hahahahah, way to stick to your word Capcom. Seriously, they just preformed a royal screw job on Nintendo. But I guess we should've seen this coming, like remember when Viewtiful Joe and Killer 7 were Gamecube exclusive? So much for the Capcom 5.
Canyarion
11-01-2004, 05:21 PM
Am I the only one who thinks Capcom first talked it over with Nintendo???? :hmm: Big companies like that don't just do that without careful discussion.
I saw Dawn of the Dead (remake) tonight, man that movie is sick. If you want to see where Capcom got its inspiration from, check it out....
BlueFire
11-01-2004, 06:49 PM
lol, I guess I'm the only one who saw this coming. O.o
Jason1
11-01-2004, 09:23 PM
I always thought it was pretty amazing that Nintendo managed to get this baby exclusive. I guess it really was too good to be true. This will hurt sales, no doubt, because this game probably wouldve been a system seller...it wont be now that people know they will be able to get it on their PS2 as well.
But you damn well know the PS2 version wont look near as good. No way in the world PS2 can render those kinds of graphics.
DarkMaster
11-01-2004, 09:43 PM
Well there's no doubt the GCN version will be superior in graphics. However it's almost definite the PS2 version will receive extra crap like Viewtiful Joe for PS2. Ultimately this is a pretty shaddy move by Capcom, but from a business standpoint they'd really be stupid not to do it. Oh well.
This decision by Capcom doesn't really affect or bother me. The one that does is that they delayed DMC3 to Febuary. FEBUARY!!! :(
I always thought it was pretty amazing that Nintendo managed to get this baby exclusive. I guess it really was too good to be true. This will hurt sales, no doubt, because this game probably wouldve been a system seller...it wont be now that people know they will be able to get it on their PS2 as well.
But you damn well know the PS2 version wont look near as good. No way in the world PS2 can render those kinds of graphics.
Yeah, I wouldn't be surprised if it couldn't pull off 20 fps.
But more realistically, 30 fps.
Is it just me who noticed the little dent in the upper-right of the Capcom logo, or the fact that they actually spelt "PlayStation" as "PlayStaion"?
And how can they say "million-seller latest title" when the game isn't even out yet?
I'm not really sure about it's authenticity, even though it's on the official site...
Is it just me who noticed the little dent in the upper-right of the Capcom logo, or the fact that they actually spelt "PlayStation" as "PlayStaion"?
And how can they say "million-seller latest title" when the game isn't even out yet?
I'm not really sure about it's authenticity, even though it's on the official site...
yup theres a couple spelling errors and such in it...
they also wrote Resident Evil4 in one spot. (" Evil 4) everwhere else.
Perfect Stu
11-02-2004, 09:10 AM
http://img89.exs.cx/img89/3715/bailout.jpg
lol.
Should go and get a picture of the Nintendo HQ building, then photoshop him jumping out of there. :p
BlueFire
11-02-2004, 06:26 PM
http://img89.exs.cx/img89/3715/bailout.jpg
lol that's great.
The trouble with a computer game company telling the public that they have exclusive rights to certain games is that you are never told how long for. A game will be advertised as an exclusive title but the fact of the matter is that the tearms of the contract often reveal that the exclusivity is only available for a certain time. Once this time expires the company is then free to do what they will with their game and releasing it on other consoles means a shed load more money. Everything comes down to how much cash one developer is prepared to throw at another in the business and corporate world that runs it all.
Titles being "exclusive" to certain consoles and then coming out on rival consoles months later has been going on for years. A few examples of this. Nintendo were meant to have the licence and exclusivity rights to Star Wars a couple of years back, now you get Star Wars games on all consoles.
Sony had exclusive rights to the GTA franchise but months later, bam they are released on the X-Box. San Andreas will move to Microsoft before long.
Always remember that when you are told 'This is an exclusive title' you should reply with, 'That's nice... how long for'
The only true exclusive titles for any console are first party developed games.
Think about all those people that dont have a Gamecube aswell, for them it will be great news, now they dont have to buy a whole new console just to play a game they like. If it's a great game it deserves to be shared does it not?
I see where you are coming from though, Nintendo have be making a lot of grave mistakes in the past few years. Loosing Rareware :mad: for example... need I say more. Dont worry though dudes. Nintendo will have something up theis sleeves to shut all their nay sayers up for a while, they always do.
Jonbo298
11-04-2004, 01:54 PM
Actually, Nintendo doesn't have the Star Wars license only a few years back. Factor 5 made the Rogue Squadron games exclusive to the N64/GC only...although I dont know if the rumors are true that Factor 5 was gonna bring all 3 to the XB.
I see where you are coming from though, Nintendo have be making a lot of grave mistakes in the past few years. Loosing Rareware :mad: for example... need I say more. Dont worry though dudes. Nintendo will have something up theis sleeves to shut all their nay sayers up for a while, they always do.
The more I reflect on it, the more I see how selling Rareware was a good move for this generation at $300 million. I say this, because Kameo was just "delayed indefinitely" in the past couple of days. That means Nintendo missed out on Grabbed by the Ghoulies, and Conker: Live and Uncut for $300 million. Is there any more? They're still getting their Gameboy Advance games, thanks to THQ.
Canyarion
11-04-2004, 04:11 PM
Yeah now that we look back on it, dumping Rareware was a great move. :D
Nintendo probably recognised the teams problems or something and decided to 'sell' them.
And Nintendo never had the exclusive rights for Star Wars games, but like Jonbo said. :p
DarkMaster
11-04-2004, 04:16 PM
What they realized was that Star Fox Adventures was a piece of crap that took over 5 years to make.
Blackmane
11-04-2004, 10:58 PM
Rare was junk, because they got every gamers hopes up, and then took long enough for everyone to either lose interest, or be overexcited for a mediocre game. The only game I liked was Goldeneye
Canyarion
11-05-2004, 03:08 AM
Well well, I have to say that their N64 days were supreme. Perfect Dark, Banjo-Kazooie, Golden Eye, Diddy Kong Racing.... :love:
Jonbo298
11-05-2004, 10:20 AM
Yeah, Rare hit its peak in the N64 days. Alot of good games from them but next gen has been a major downhill for them. Hopefully the "new" Conker game will be great. It's the reason I'm buying an Xbox but not really going to until the game is out.
Perfect Stu
11-05-2004, 01:20 PM
you're buying an XBox solely because of a remake?
Vampyr
11-05-2004, 04:57 PM
What they realized was that Star Fox Adventures was a piece of crap that took over 5 years to make.
Amen.
Rare's best games were on the N64, and the only ones I really liked was Banjo-Kazooie, Banjo-Tooie, and Jet Force Gemini was alright.
Jonbo298
11-06-2004, 08:52 AM
you're buying an XBox solely because of a remake?
I loved Conker on the N64 and after hearing they are doing a graphic overhaul of the SP mode, I'm getting it to play it over again but with alot better graphics. Multiplayer will be played here and there but it won't be as good for me as playing the funny SP all over again.
Jason1
11-06-2004, 11:08 AM
What they realized was that Star Fox Adventures was a piece of crap that took over 5 years to make.
Am I the only one that really enjoyed Star fox Adventures? I mean sure it wasnt Zelda, but I still thought it was a very decent game. And the graphics were IMO the best that were done on the Gamecube up until that point. And its still one of the best looking games graphically on the Cube.
DeathsHand
11-06-2004, 12:03 PM
Am I the only one that really enjoyed Star fox Adventures? I mean sure it wasnt Zelda, but I still thought it was a very decent game. And the graphics were IMO the best that were done on the Gamecube up until that point. And its still one of the best looking games graphically on the Cube.
I didn't think it was that bad either... people just had such high expectations...
Vampyr
11-06-2004, 12:32 PM
I didn't think it was that bad either... people just had such high expectations...
Yeah.
Everyone was expecting it to be good.
GameMaster
11-06-2004, 01:46 PM
Yeah.
Everyone was expecting it to be good.
The problem with Star Fox Adentures is that they took a character out of context and put him into a completley different type of game. People like StarFox because it's about flying Arwings in tons of different adventures and missions. Some were 'free flying' levels and others were guided but it was pretty much always in an Arwing with the occasional tank or underwater craft. And it was fun.
So then they create SFA which is a fusion of a game once known as Dino Crisis and input characters from the SF world. The end result is a disappointment. Now Fox McClouyd is riding around helping Dinosaurs and stuff and befriending a triceratops. What's up with that? The correct way would've been to make new characters for this Dino Crisis game and leave the StarFox characters to their own game.
Vampyr
11-06-2004, 02:10 PM
The problem with Star Fox Adentures is that they took a character out of context and put him into a completley different type of game. People like StarFox because it's about flying Arwings in tons of different adventures and missions. Some were 'free flying' levels and others were guided but it was pretty much always in an Arwing with the occasional tank or underwater craft. And it was fun.
So then they create SFA which is a fusion of a game once known as Dino Crisis and input characters from the SF world. The end result is a disappointment. Now Fox McClouyd is riding around helping Dinosaurs and stuff and befriending a triceratops. What's up with that? The correct way would've been to make new characters for this Dino Crisis game and leave the StarFox characters to their own game.
You are exactly right.
SF64 was one of my favorite games. Ever. This is why I am so excited about the one Namco is making. I think it will bring us back the good ol' star fox roots, back in the day when you could beat the game in a few tries, but you kept playing and playing and playing to get those high scores, hidden planets, and badges.
I just hope they dont overdo the "on foot" missions. Maybe one or two, but that's it. 90% of the game should take place in the arwing.
GiMpY-wAnNaBe
11-06-2004, 03:39 PM
Amen.
Rare's best games were on the N64, and the only ones I really liked was Banjo-Kazooie, Banjo-Tooie, and Jet Force Gemini was alright.
i actually think that Rareware's best days were on the SNES, I think that the original donkey Kong is more fun than Banjo Kazooie, I've played through it at least 50 times, and I'd play another 50 times, the 2 player Co-op simply kicked ass at the time. True the Donkey Kong series did go downhill after that, but even the sequels were pretty fun, once again, especially with 2 players. And while we're on the topic of Donkey Kong, am i the only person who actually liked the N64 version? I found it pretty damn fun.
The Germanator
11-06-2004, 03:52 PM
And while we're on the topic of Donkey Kong, am i the only person who actually liked the N64 version? I found it pretty damn fun.
Donkey Kong 64 was a good game indeed, but making you do the same things over and over and over and over and over became NOT FUN. I did beat the game, but refused to conquer it because it was so goddamn tedious.
I liked the N64 version of Donkey Kong. It wasn't the best one but it was fun.
The rap at the beginning of the game was so great. Probably my favorite part.
Am I the only one that really enjoyed Star fox Adventures? I mean sure it wasnt Zelda, but I still thought it was a very decent game. And the graphics were IMO the best that were done on the Gamecube up until that point. And its still one of the best looking games graphically on the Cube.
I loved it too. One of my favourite games on the GCN. I remember most, if not all of it. It was a very memorable experience.
Does anyone have anything else to say about Capcom?
Vampyr
11-06-2004, 06:04 PM
I loved it too. One of my favourite games on the GCN. I remember most, if not all of it. It was a very memorable experience.
Does anyone have anything else to say about Capcom?
They are trecherous b******s.
But you have to love them. :p Their games are so good.
DarkMaster
11-06-2004, 07:40 PM
Well you guys do know that Capcom came close to bankruptcy last fiscal year because of their exclusivity to the GCN? They gotta do what they gotta do in order to stay alive and keep making games.
Canyarion
11-08-2004, 04:26 AM
So then they create SFA which is a fusion of a game once known as Dino Crisis and input characters from the SF world. :sneaky:
DarkMaster
11-08-2004, 02:57 PM
So then they create SFA which is a fusion of a game once known as Dino Crisis and input characters from the SF world.
It was called Dinosaur Planet. Dino Crisis is a Capcom game on the original playstation.
GameMaster
11-08-2004, 03:12 PM
Just when I thought I had convicting speech I go and blow it.
http://media.salemwebnetwork.com/ecards/oopsSorry/embarrassed.jpg
Just when I thought I had convicting speech I go and blow it.
I think you meant convincing. Didn't you?
GameMaster
11-08-2004, 04:49 PM
I think you meant convincing. Didn't you?
Great, two mistakes in one thread. At the rate I'm going, someone's going to come in here and play a virtual prank on me then everyone will laugh at me in an unfriendly manner.
Great, two mistakes in one thread. At the rate I'm going, someone's going to come in here and play a virtual prank on me then everyone will laugh at me in an unfriendly manner.
HEY GAMEMASTER THINK FAST
http://nelson.oit.unc.edu/~alanh/images/alan.hodown2001.throw.jpeg
Ooh! Sorry!
Canyarion
11-08-2004, 05:36 PM
I don't get it.
DeathsHand
11-08-2004, 05:43 PM
I don't get it.
Thinking the same thing...
Nobody's every yelled "Think fast" and thrown something at you?
You guys don't get out much.
DeathsHand
11-08-2004, 07:52 PM
Nobody's every yelled "Think fast" and thrown something at you?
You guys don't get out much.
I see, it's implying that the guy is throwing the frisbee at yooou the reader (specifically GameMaster) instead of the guy off-camera...
But typically when someone pulls the think-fast on you, you're right up close to them, so it'd make more sense if that second guy in the picture was instead directly in front of the thrower, and was his intended receiver...
Oh well though, better luck next time..
Typhoid
11-08-2004, 07:54 PM
But typically when someone pulls the think-fast on you, you're right up close to them, so it'd make more sense if that second guy in the picture was instead directly in front of the thrower, and was his intended receiver...
Oh well though, better luck next time..
Look at the feet.
The reciever is right next to the thrower.
Or so it seems.
I see, it's implying that the guy is throwing the frisbee at yooou the reader (specifically GameMaster) instead of the guy off-camera...
But typically when someone pulls the think-fast on you, you're right up close to them, so it'd make more sense if that second guy in the picture was instead directly in front of the thrower, and was his intended receiver...
Oh well though, better luck next time..
Thank you, thank you for taking the time to make this post. JUST KNOWING THAT MAKES ME THAT MORE CONFIDENT IN MY THINK-FAST THROWING WAYS.
Now, let's talk about something else.. How about Capcom? They're pretty hot right now.
DeathsHand
11-08-2004, 08:38 PM
Look at the feet.
The reciever is right next to the thrower.
Or so it seems.
That does appear to be the case, however he is not the intended receiver, but instead it seems he's trying to perhaps block the throw... They're probably playing a game of Ultimate Frisbee... Or whatever other name you children might have for the sort of frisbee/football/soccer hybrid game...
And I would discuss the issue at hand what with Capcom and all, Dyne, but why? Videogames? No... Now Frisbee... There's something you can hold an intelligent discussion about...
Jonbo298
11-09-2004, 03:48 AM
Well you guys do know that Capcom came close to bankruptcy last fiscal year because of their exclusivity to the GCN? They gotta do what they gotta do in order to stay alive and keep making games.
um....I think your very wrong on that.
The ONLY exclusivity I see from Capcom was the RE1 Remake and RE0. Originally Viewtiful Joe was but its changed now. Capcom's ratio of PS2 vs other consoles is about 20:1 still so I doubt this so called "exclusivity" to the 'Cube has anything to do with them almost going bankrupt.
DarkMaster
11-09-2004, 03:37 PM
um....I think your very wrong on that.
The ONLY exclusivity I see from Capcom was the RE1 Remake and RE0. Originally Viewtiful Joe was but its changed now. Capcom's ratio of PS2 vs other consoles is about 20:1 still so I doubt this so called "exclusivity" to the 'Cube has anything to do with them almost going bankrupt.
Well I wouldn't say it if it wasn't true...
This is from the GAF boards, a representative of Capcom came in and made a few posts about the RE4 thing, and this is what he had to say (it has been confirmed that this person works for Capcom).
Well, I realize that as an employee of Capcom, I am throwing myself to the wolves by even coming here at this time...
But just allow me to mention 2 facts about the gaming industry that you may all not know. After I have you can tear me a new one all you want.
1. The word exclusive is usually never defined as more than 6 months. Sony sees it this way. Microsoft sees it this way. And so does Nintendo. Having a PS2 verison out 1 year later is more than enough time to give all those Game cube owners a chance to play it long before any other hardware owner. I am a hardcore gamer and I personally can't wait 2 weeks for a gamer to go to a lower price structure (I have to have it on the day it is released) so I couldn't wait a month much less a year.
2. Games are costing more and more to make. Now, please think back to Mikami's personal feelings (and interviews) of the past. Do you really think he is just in it for the money? The answer is no. Look at Capcom's financials for the last 2 years. Not a pretty picture. At one point as a business, you have to choose whether to be proud and go out of business or to be realistic and perhaps alienate a few hard-core fans.
As always, I know a lot of people are disappointed by this decision and I can truly understand that. But please understand that Capcom has supported the cube over the favorite and taken financial hits over and over for it so I hope some of the hardcore gamers out there can respect the company for sticking to their guns as long as possible.
In closing, I can say that the game is absolutely amazing and probably the best in the series and... any game created on a specific platform will be optimized for that it... (just common sense really).
Ok. I'm done... so FIRE away.
And you can read the rest here (http://boards.gamefaqs.com/gfaqs/genmessage.php?board=12912&topic=17214880) if you want.
Canyarion
11-09-2004, 05:18 PM
"taking financial hits" doesn't mean "bankrupcy"....
DeathsHand
11-09-2004, 05:42 PM
"taking financial hits" doesn't mean "bankrupcy"....
"At one point as a business, you have to choose whether to be proud and go out of business or to be realistic and perhaps alienate a few hard-core fans."
That part makes it sorta sound more serious than just "Taking financial hits"...
DarkMaster
11-09-2004, 08:47 PM
Ok, Capcom almost went out of business last fiscal year, whether you want to believe it or not, and it is in large part due to the fact that they tried to remain exclusive to GameCube. He even compared their status to 3DO's when they went bankrupt. I'm just stating facts here people.
Canyarion
11-10-2004, 01:35 AM
...and it is in large part due to the fact that they tried to remain exclusive to GameCube.
That's not what you said on the last page, but never mind. :)
Jonbo298
11-10-2004, 02:03 AM
I don't see how having just 2 or 3 games "exclusive" to the GCN ****ing over Capcom. They have a **** load more exclusives for the Xbox and PS2. Look at Steel Batallion for christ's sake. That was an utter waste of a game. $150 just for the big "thing" and $50 for the game for a grand total of $200. Then they turn around and make a "sequel" to it but don't include the option to buy the joysticks "thing" seperate thus alienating any other possible big sells on the game.
So...I really doubt that because Capcom has a whole 2 or 3 games partially exclusive to the 'Cube spells doom for Capcom when they have ALOT more exclusives on other consoles.
DeathsHand
11-10-2004, 02:15 PM
So...I really doubt that because Capcom has a whole 2 or 3 games partially exclusive to the 'Cube spells doom for Capcom when they have ALOT more exclusives on other consoles.
The thing about having exclusives on other consoles is that they sell more....... *cough*
Well, for the most part, probably...
And you can be dern sure if the RE remake and RE0 were exclusive to PS2 they woulda sold a lot more than they did on NGC...
Canyarion
11-10-2004, 02:33 PM
Look at Steel Batallion for christ's sake. That was an utter waste of a game. $150 just for the big "thing" and $50 for the game for a grand total of $200. Then they turn around and make a "sequel" to it but don't include the option to buy the joysticks "thing" seperate thus alienating any other possible big sells on the game.
Well perhaps they made money on that BECAUSE of the insane price... :unsure: Perhaps they relied on the hard core fans who would buy the game anyway.
Perhaps they also lost money because they were developing Phoenix Down (was that its name?) that got cancelled because it wasn't gonna sell? :confused:
DarkMaster
11-10-2004, 02:46 PM
That's not what you said on the last page, but never mind. :)
...It's almost exactly what I said.
So...I really doubt that because Capcom has a whole 2 or 3 games partially exclusive to the 'Cube spells doom for Capcom when they have ALOT more exclusives on other consoles.
It's nice of you to believe that, however a representative of the company disagrees with you.
You guys are acting as if I'm speaking on opinion here. Everything I've stated was fact, if you want to argue facts go right ahead.
Canyarion
11-10-2004, 04:23 PM
Hehe, this thread just won't die. Now look at the news: http://www.cube-europe.com/news.php?nid=7179
"First off, the breaking of exclusivity in this case was not because of user demand, but a plan to boost the stock price, as some already understood, but it seems like there has been confrontation between the developers and the management who are following shareholders' instructions. Capcom nowadays is different to when Okamoto worked there, the development team's voice seems weaker than before. It also looks like a lot of skilled staff will leave the company after the GC version of 4 is finished. But the people behind this rebellion are the developers, and they ask that you don't blame Mikami or Kobayashi. The GC version of 4 is the last one that Mikami will be involved in, the PS2 version will be passed on to someone else. People who used to work at Capcom are also shocked by this news." So some of the developers are leaving Capcom because of the PS2 port?
Would make sense for the guys who said that there was NO WAY that it would be released on another console. And the guy who would cut his head of it that happened. :p
Xantar
11-10-2004, 06:22 PM
Yes, indeed, Angrist.
Mikami: The only thing I can tell you now is Resident Evil 4 will definitely release only on GameCube, not on another console, if it happens, I will cut my head off.
Source: MorbidCreations (http://www.morbidcreations.com/re_behind/rebehind-int0-1.htm)
Talk about management giving its star director a slap to the face.
DarkMaster
11-10-2004, 10:09 PM
Syobo Online reports that there are major management problems going on over at Capcom...To begin with, Atsushi Inaba, Shinji Mikami, and Hideki Kayima, who's credit involves titles such as Resident Evil, Devil May Cry, Viewtiful Joe, Steel Battalion, Okami, and Viewtiful Joe, have all formed Clover Studio, a new subsidiary of Capcom, which is said to be an outlet, for more development freedom. On top of that, Syobo Online is suggesting that after Resident Evil 4 on the GameCube is complete, the team that is developing the game will be leaving Capcom Production Studio 4. The recently announced PlayStation 2 version will be handed to another team, Mikami will begin work at Clover, and apparently, the development team will leave Capcom, do to conflicts with the upper management, such as their game, being ported to the PlayStation 2, against their own will. This will of course be a huge loss of talent, and blow to Capcom Production Studio 4 if true. We can only hope that the team does not leave the gaming industry, and continues to work on mind blowing videogames, if these rumors do come true. We also hope that the management problems at Capcom can soon be resolved.
Wow, that sucks.
Jonbo298
11-10-2004, 10:45 PM
gee, I know other exclusives sell more then they would on the NGC. It's given. But 2 or 3 games "exclusive" does not kill a company when they make at least 20-30 more games.
Oh yeah and
T: Yeah, I want to say this point LOUD. Resident Evil series will only release on Nintendo, This is done deal.
....lol
Canyarion
11-11-2004, 06:29 AM
Well it suits Capcom right! I like those guys that are leaving. :D
DarkMaster
11-11-2004, 03:09 PM
It's gonna be hard for Capcom to exist anymore if those people leave, and if you think they had financial troubles before....
Lots of people will lose jobs, that would be unfortunate.
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